Player Matchup

Baron Samedi
Baron Samedi
MONKEYZ22
Baron Samedi
Level 100
God Stats
35W - 38L
1,474 SR
Queue Stats
154W - 173L
1,427 Elo+
Party 2
Kali
Kali
okdudestfu
Kali
Level 89
God Stats
3W - 6L
1,448 SR
Queue Stats
134W - 155L
1,434 Elo+
Party 2
Achilles
Achilles
wbdubz
Achilles
Level 64
God Stats
0W - 3L
1,399 SR
Queue Stats
2W - 11L
1,264 Elo+
Party 2
Team Averages
Level 84
1,440 SR
1,375 Elo+

VS

Team Averages
Level 46
1,611 SR
1,527 Elo+
Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
RookTheTank
Vulcan
Level 47
God Stats
5W - 4L
1,632 SR
Queue Stats
83W - 63L
1,651 Elo+
Solo
Izanami
Izanami
Xemire
Izanami
Level 30
God Stats
5W - 1L
1,702 SR
Queue Stats
48W - 56L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MONKEYZ22
Baron Samedi
11
0 / 2 / 3
7,372
614
11,619
10,403
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 0
7,878
657
8,037
12,963
7,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
wbdubz
Achilles
13
2 / 2 / 1
7,849
654
3,950
15,553
15,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 1 / 5
8,689
724
6,636
13,347
16,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
13
3 / 1 / 2
8,750
729
18,427
7,902
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Xemire
Izanami
14
2 / 2 / 5
8,681
723
9,001
10,493
5,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
7
7
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
5
4.5
L
Baron Samedi
MONKEYZ22
Baron Samedi
0
2
3
0.75
W
Vulcan
3
1
2
4
W
Izanami
Xemire
Izanami
2
2
5
2.25
L
2
3
0
0.67
L
Achilles
wbdubz
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
34,064
38,919
Taken
31,742
29,454
Mitigated
25,623
12,607
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,636
1,535
18
3,540
13,347
16,484
0
5,271
8,076
0
17,703
L
Baron Samedi
MONKEYZ22
Baron Samedi
11,619
411
3,077
4,048
10,403
5,918
0
5,343
4,721
39,751
0
W
Vulcan
18,427
9,018
0
1,595
7,902
3,908
474
3,942
3,960
63,570
0
W
Izanami
Xemire
Izanami
9,001
6,218
0
2,018
10,493
5,231
2,145
2,898
7,595
0
26,871
L
8,037
3,350
0
1,943
12,963
7,754
0
5,237
7,264
0
24,150
L
Achilles
wbdubz
Achilles
3,950
1,133
0
3,539
15,553
15,782
0
7,239
7,468
292
9,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,099
Gold Earned
26,120
113
Minions Killed
157
3
Camps Cleared
9
688,277
Distance Traveled
679,888
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,689
724
18
2
0
224,145
0
L
Baron Samedi
7,372
614
39
3
1
220,868
1
W
Vulcan
8,750
729
86
7
8
242,583
4
W
Izanami
8,681
723
53
4
1
213,160
1
L
Kali
7,878
657
44
4
1
228,231
3
L
Achilles
7,849
654
30
3
1
239,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role