Player Matchup

Kuzenbo
Kuzenbo
HighestCat4
Kuzenbo
Level 52
God Stats
10W - 3L
1,626 SR
Queue Stats
99W - 162L
1,331 Elo+
Party 2
Kukulkan
Kukulkan
MATZUDA07
Kukulkan
Level 24
God Stats
6W - 10L
1,120 SR
Queue Stats
52W - 112L
1,167 Elo+
Party 2
Cabrakan
Cabrakan
theTman055
Cabrakan
Level 126
God Stats
440W - 560L
1,460 SR
Queue Stats
1,018W - 1,416L
1,297 Elo+
Solo
Team Averages
Level 67
1,402 SR
1,265 Elo+

VS

Team Averages
Level 50
1,479 SR
1,291 Elo+
Agni
Agni
Los-Santo_1
Agni
Level 69
God Stats
46W - 63L
1,202 SR
Queue Stats
451W - 657L
1,281 Elo+
Solo
Da Ji
Da Ji
derikku15
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,248 Elo+
Party 1
Bacchus
Bacchus
xSadPxnda
Bacchus
Level 55
God Stats
17W - 8L
1,735 SR
Queue Stats
43W - 49L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HighestCat4
Kuzenbo
13
2 / 0 / 6
9,446
727
7,248
9,578
11,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MATZUDA07
Kukulkan
14
0 / 0 / 7
8,437
649
8,009
5,565
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
theTman055
Cabrakan
14
6 / 1 / 2
9,403
723
11,007
9,035
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,685
591
7,114
6,831
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
derikku15
Da Ji
10
0 / 6 / 0
7,026
540
3,921
12,994
5,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
xSadPxnda
Bacchus
12
0 / 0 / 0
8,049
619
4,984
14,590
16,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
8
Kills
0
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
HighestCat4
Kuzenbo
2
0
6
5
L
0
2
1
0.25
W
Kukulkan
MATZUDA07
Kukulkan
0
0
7
3.5
L
Da Ji
derikku15
Da Ji
0
6
0
0
W
Cabrakan
theTman055
Cabrakan
6
1
2
7
L
Bacchus
xSadPxnda
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,264
Damage
16,019
24,178
Taken
34,415
19,674
Mitigated
24,254
5,521
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
HighestCat4
Kuzenbo
7,248
3,336
2,722
1,565
9,578
11,647
213
3,885
5,693
14,490
0
L
7,114
468
0
693
6,831
2,558
0
5,566
1,148
32,202
0
W
Kukulkan
MATZUDA07
Kukulkan
8,009
286
0
150
5,565
2,246
78
4,619
946
30,200
0
L
Da Ji
derikku15
Da Ji
3,921
812
0
70
12,994
5,439
0
10,302
2,532
0
12,664
W
Cabrakan
theTman055
Cabrakan
11,007
1,269
0
1,084
9,035
5,781
660
4,340
4,695
39,427
0
L
Bacchus
xSadPxnda
Bacchus
4,984
1,010
0
3,743
14,590
16,257
0
10,369
4,092
21,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,286
Gold Earned
22,760
138
Minions Killed
113
9
Camps Cleared
2
689,404
Distance Traveled
661,630
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,446
727
7
1
1
231,747
1
L
Agni
7,685
591
59
5
1
195,795
3
W
Kukulkan
8,437
649
65
5
1
238,493
3
L
Da Ji
7,026
540
21
2
1
210,759
0
W
Cabrakan
9,403
723
66
5
7
219,164
2
L
Bacchus
8,049
619
33
3
0
255,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role