Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DoUWantMoar
Freya
Level 73
God Stats
28W - 23L
1,527 SR
Queue Stats
242W - 229L
1,520 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Falling Random
Kumbhakarna
Level 128
God Stats
3W - 1L
1,405 SR
Queue Stats
106W - 103L
1,491 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RyuDragnier
Tsukuyomi
Level 155
God Stats
40W - 27L
1,586 SR
Queue Stats
271W - 258L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
chriswolf14058
Cabrakan
Level 118
God Stats
6W - 13L
1,567 SR
Queue Stats
183W - 210L
1,476 Elo+
Party 3
Team Averages
Level 117
1,517 SR
1,498 Elo+

VS

Team Averages
Level 101
1,620 SR
1,595 Elo+
Loki
Loki
DemonFoxCloak
Loki
Level 106
God Stats
25W - 14L
1,701 SR
Queue Stats
50W - 33L
1,722 Elo+
Solo
Guan Yu
Guan Yu
KI11 TAKER2
Guan Yu
Level 118
God Stats
0W - 1L
1,856 SR
Queue Stats
2W - 3L
1,746 Elo+
Solo
Skadi
Skadi
Scrumply
Skadi
Level 82
God Stats
22W - 18L
1,638 SR
Queue Stats
352W - 349L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
Slerberger
Kukulkan
Level 69
God Stats
301W - 305L
1,547 SR
Queue Stats
302W - 307L
1,530 Elo+
Party 2
Baron Samedi
Baron Samedi
xalcotanXXIII
Baron Samedi
Level 128
God Stats
15W - 12L
1,357 SR
Queue Stats
89W - 88L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 1 / 20
11,630
1,163
9,772
14,151
19,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 1 / 15
12,743
1,274
17,566
14,987
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
Falling Random
Kumbhakarna
18
5 / 1 / 16
11,872
1,187
9,667
11,948
16,099
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
RyuDragnier
Tsukuyomi
17
5 / 3 / 16
11,459
1,146
18,241
10,197
6,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
17
10 / 3 / 10
12,138
1,214
15,679
15,679
13,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

253

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
11,379
1,138
12,149
15,268
5,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
KI11 TAKER2
Guan Yu
15
0 / 10 / 4
9,472
947
5,351
19,608
15,823
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Scrumply
Skadi
16
3 / 6 / 3
10,665
1,067
9,764
15,883
11,735
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Slerberger
Kukulkan
16
0 / 4 / 4
10,430
1,043
10,505
8,641
3,565
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
xalcotanXXIII
Baron Samedi
16
2 / 6 / 6
10,712
1,071
18,502
15,590
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
31
Kills
9
9
Deaths
31
77
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
20
12
L
4
5
1
0.9
W
9
1
15
16.5
W
Kumbhakarna
Falling Random
Kumbhakarna
5
1
16
13
L
Guan Yu
KI11 TAKER2
Guan Yu
0
10
4
0.2
W
Tsukuyomi
RyuDragnier
Tsukuyomi
5
3
16
4.33
L
Skadi
Scrumply
Skadi
3
6
3
0.75
L
Kukulkan
Slerberger
Kukulkan
0
4
4
0.5
W
Cabrakan
10
3
10
5
L
Baron Samedi
xalcotanXXIII
Baron Samedi
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,925
Damage
56,271
66,962
Taken
74,990
63,271
Mitigated
43,242
14,562
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,772
1,824
0
906
14,151
19,921
0
8,088
6,063
19,141
0
L
12,149
2,360
0
0
15,268
5,802
0
7,905
7,231
0
34,169
W
17,566
7,392
0
5,440
14,987
7,370
0
6,667
8,320
37,480
0
W
Kumbhakarna
Falling Random
Kumbhakarna
9,667
1,823
1,264
2,450
11,948
16,099
0
4,580
7,368
24,029
0
L
Guan Yu
KI11 TAKER2
Guan Yu
5,351
2,413
422
783
19,608
15,823
0
12,095
7,361
0
9,300
W
Tsukuyomi
RyuDragnier
Tsukuyomi
18,241
6,108
0
961
10,197
6,628
0
3,648
6,549
0
37,692
L
Skadi
Scrumply
Skadi
9,764
4,429
0
200
15,883
11,735
0
13,335
2,352
0
23,303
L
Kukulkan
Slerberger
Kukulkan
10,505
459
0
21
8,641
3,565
0
4,702
3,897
36,849
0
W
Cabrakan
15,679
2,047
0
3,541
15,679
13,253
0
6,024
9,655
31,075
0
L
Baron Samedi
xalcotanXXIII
Baron Samedi
18,502
1,196
2,032
2,449
15,590
6,317
0
13,983
1,465
36,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,842
Gold Earned
52,658
180
Minions Killed
185
10
Camps Cleared
7
1,041,038
Distance Traveled
837,463
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,630
1,163
32
3
0
210,965
1
L
Loki
11,379
1,138
41
4
1
184,691
1
W
Freya
12,743
1,274
41
4
5
223,929
0
W
Kumbhakarna
11,872
1,187
14
1
2
213,768
0
L
Guan Yu
9,472
947
3
0
1
128,288
0
W
Tsukuyomi
11,459
1,146
40
4
1
204,291
0
L
Skadi
10,665
1,067
28
3
3
173,782
0
L
Kukulkan
10,430
1,043
67
7
1
172,753
0
W
Cabrakan
12,138
1,214
53
5
2
188,085
0
L
Baron Samedi
10,712
1,071
46
5
1
177,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role