Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Derpy Showtime
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,301 SR
Queue Stats
104W - 107L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
EnjyYrLstBreath
Baron Samedi
Level 123
God Stats
5W - 3L
1,619 SR
Queue Stats
72W - 73L
1,584 Elo+
Party 1
Anhur
Anhur
NoCapp
Anhur
Level 128
God Stats
4W - 1L
1,419 SR
Queue Stats
100W - 92L
1,541 Elo+
Party 1
Ares
Ares
ThePriceIsBryce
Ares
Level 156
God Stats
3W - 7L
1,601 SR
Queue Stats
276W - 267L
1,531 Elo+
Party 1
Yemoja
Yemoja
Yadora ala
Yemoja
Level 160
God Stats
12W - 17L
1,532 SR
Queue Stats
276W - 262L
1,532 Elo+
Party 1
Team Averages
Level 144
1,494 SR
1,559 Elo+

VS

Team Averages
Level 123
1,613 SR
1,555 Elo+
Shiva
Shiva
CHAOS_SHADOW47
Shiva
Level 129
God Stats
13W - 6L
1,574 SR
Queue Stats
168W - 159L
1,593 Elo+
Party 2
Hel
Hel
CovldPandemic
Hel
Level 128
God Stats
13W - 10L
1,560 SR
Queue Stats
525W - 483L
1,528 Elo+
Solo
Geb
Geb
Mi-Lord_Farquaad
Geb
Level 112
God Stats
39W - 25L
1,662 SR
Queue Stats
123W - 121L
1,545 Elo+
Party 2
Amaterasu
Amaterasu
PBnJillGaming_
Amaterasu
Level 122
God Stats
16W - 12L
1,625 SR
Queue Stats
175W - 159L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
badassshadow
Ah Muzen Cab
Level 122
God Stats
10W - 9L
1,646 SR
Queue Stats
174W - 170L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Derpy Showtime
Ah Muzen Cab
13
0 / 0 / 1
7,906
416
7,698
14,294
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
EnjyYrLstBreath
Baron Samedi
14
2 / 5 / 1
8,699
458
11,892
15,941
8,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
NoCapp
Anhur
14
2 / 3 / 0
8,719
459
7,408
15,250
5,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 2
7,303
384
14,404
21,358
13,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Yadora ala
Yemoja
14
0 / 2 / 3
8,404
442
8,416
17,568
9,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
10,474
551
19,218
19,305
20,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 5
9,760
514
8,012
17,448
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 8
8,840
465
5,283
17,314
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
PBnJillGaming_
Amaterasu
16
5 / 0 / 4
10,461
551
5,503
14,143
7,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
badassshadow
Ah Muzen Cab
18
3 / 0 / 3
10,739
565
10,776
13,332
5,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
12
14
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
1
3
5
1.17
L
Ah Muzen Cab
Derpy Showtime
Ah Muzen Cab
0
0
1
0.5
L
Baron Samedi
EnjyYrLstBreath
Baron Samedi
2
5
1
0.5
W
0
1
8
4
L
Anhur
NoCapp
Anhur
2
3
0
0.67
W
Amaterasu
PBnJillGaming_
Amaterasu
5
0
4
7
L
1
4
2
0.5
L
Yemoja
Yadora ala
Yemoja
0
2
3
0.75
W
Ah Muzen Cab
badassshadow
Ah Muzen Cab
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,818
Damage
48,792
84,411
Taken
81,542
43,362
Mitigated
60,531
18,144
Healing
35,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,218
2,151
482
5,911
19,305
20,896
743
7,055
11,857
142
85,093
W
8,012
854
6,010
10,256
17,448
9,033
171
11,556
5,892
64,909
0
L
Ah Muzen Cab
Derpy Showtime
Ah Muzen Cab
7,698
1,844
0
3,961
14,294
5,899
17
2,464
11,777
0
78,755
L
Baron Samedi
EnjyYrLstBreath
Baron Samedi
11,892
946
1,425
3,722
15,941
8,619
33
3,902
11,991
78,181
0
W
5,283
310
0
2,404
17,314
16,862
167
6,964
10,082
30,790
7,623
L
Anhur
NoCapp
Anhur
7,408
3,204
0
2,155
15,250
5,559
0
1,384
13,706
0
63,460
W
Amaterasu
PBnJillGaming_
Amaterasu
5,503
1,626
0
4,439
14,143
7,889
233
5,573
8,570
0
92,888
L
14,404
140
245
3,334
21,358
13,411
0
6,518
14,645
43,689
2,221
L
Yemoja
Yadora ala
Yemoja
8,416
785
479
2,823
17,568
9,874
111
2,908
13,747
63,222
0
W
Ah Muzen Cab
badassshadow
Ah Muzen Cab
10,776
4,263
0
6,109
13,332
5,851
644
3,694
9,638
0
108,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,031
Gold Earned
50,274
545
Minions Killed
616
0
Camps Cleared
0
1,774,317
Distance Traveled
2,085,770
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,474
551
146
8
0
358,164
1
W
Hel
9,760
514
114
6
0
387,629
7
L
Ah Muzen Cab
7,906
416
123
6
0
405,346
4
L
Baron Samedi
8,699
458
107
6
0
342,911
4
W
Geb
8,840
465
58
3
0
412,530
4
L
Anhur
8,719
459
139
7
0
331,760
3
W
Amaterasu
10,461
551
135
7
0
485,412
2
L
Ares
7,303
384
60
3
0
369,497
1
L
Yemoja
8,404
442
116
6
0
324,803
7
W
Ah Muzen Cab
10,739
565
163
9
0
442,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role