Player Matchup

Sobek
Sobek
Depreciation
Sobek
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,376 Elo+
Party 2
Ne Zha
Ne Zha
JinbeiQ
Ne Zha
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 63L
1,382 Elo+
Party 2
Discordia
Discordia
icodepie
Discordia
Level 108
God Stats
10W - 10L
1,469 SR
Queue Stats
129W - 130L
1,308 Elo+
Party 2
Team Averages
Level 84
1,490 SR
1,356 Elo+

VS

Team Averages
Level 87
1,503 SR
1,507 Elo+
Hercules
Hercules
ImLilacs
Hercules
Level 124
God Stats
4W - 3L
1,549 SR
Queue Stats
122W - 80L
1,611 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
starslingermk
Morgan Le Fay
Level 77
God Stats
6W - 4L
1,557 SR
Queue Stats
25W - 29L
1,392 Elo+
Party 1
Medusa
Medusa
xRachh
Medusa
Level 61
God Stats
1W - 1L
1,404 SR
Queue Stats
2W - 4L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 18
11,704
732
6,066
16,570
20,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
JinbeiQ
Ne Zha
20
18 / 2 / 7
13,892
868
38,719
24,184
17,917
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
icodepie
Discordia
17
6 / 5 / 14
12,111
757
13,378
12,083
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImLilacs
Hercules
18
8 / 1 / 4
12,242
765
17,159
26,252
27,626
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
starslingermk
Morgan Le Fay
14
3 / 10 / 6
10,827
677
9,060
17,867
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
xRachh
Medusa
13
1 / 14 / 5
10,006
625
8,050
21,917
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
25
Kills
12
12
Deaths
25
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
5
18
2
L
Hercules
ImLilacs
Hercules
8
1
4
10
W
Ne Zha
JinbeiQ
Ne Zha
18
2
7
10.75
W
Discordia
icodepie
Discordia
6
5
14
2.6
L
Morgan Le Fay
starslingermk
Morgan Le Fay
3
10
6
0.6
L
Medusa
xRachh
Medusa
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,163
Damage
34,269
52,837
Taken
66,036
43,538
Mitigated
39,934
12,508
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,066
281
0
2,786
16,570
20,396
0
3,236
13,334
17,928
0
L
Hercules
ImLilacs
Hercules
17,159
4,961
349
7,198
26,252
27,626
0
5,697
20,555
0
41,301
W
Ne Zha
JinbeiQ
Ne Zha
38,719
9,118
0
9,286
24,184
17,917
814
4,522
17,872
0
87,745
W
Discordia
icodepie
Discordia
13,378
689
0
436
12,083
5,225
1,324
1,923
10,160
47,252
0
L
Morgan Le Fay
starslingermk
Morgan Le Fay
9,060
868
0
328
17,867
6,286
0
6,863
11,004
30,397
0
L
Medusa
xRachh
Medusa
8,050
3,685
0
940
21,917
6,022
41
7,128
14,789
0
30,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
33,075
188
Minions Killed
145
11
Camps Cleared
3
888,861
Distance Traveled
749,498
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,704
732
29
2
0
260,313
0
L
Hercules
12,242
765
43
3
2
327,637
1
W
Ne Zha
13,892
868
93
6
6
347,737
3
W
Discordia
12,111
757
66
4
5
280,811
2
L
Morgan Le Fay
10,827
677
46
3
1
214,219
0
L
Medusa
10,006
625
56
4
0
207,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role