Player Matchup

Hel
Hel
Hugh Mugus
Hel
Level 125
God Stats
10W - 6L
1,425 SR
Queue Stats
57W - 58L
1,380 Elo+
Solo
Da Ji
Da Ji
Johan_os02
Da Ji
Level 74
God Stats
11W - 18L
1,395 SR
Queue Stats
258W - 308L
1,397 Elo+
Party 2
Medusa
Medusa
KOWBOIZ4LIFE2nd
Medusa
Level 41
God Stats
4W - 6L
1,057 SR
Queue Stats
36W - 42L
1,251 Elo+
Solo
Yu Huang
Yu Huang
ruizca01
Yu Huang
Level 107
God Stats
3W - 3L
1,259 SR
Queue Stats
253W - 260L
1,341 Elo+
Party 2
Odin
Odin
tukilino22
Odin
Level 81
God Stats
8W - 12L
1,219 SR
Queue Stats
334W - 340L
1,358 Elo+
Solo
Team Averages
Level 86
1,271 SR
1,345 Elo+

VS

Team Averages
Level 119
1,400 SR
1,352 Elo+
Nu Wa
Nu Wa
Rafael Bubbles
Nu Wa
Level 89
God Stats
23W - 29L
1,371 SR
Queue Stats
116W - 162L
1,330 Elo+
Party 1
Fafnir
Fafnir
Spikevm
Fafnir
Level 121
God Stats
14W - 24L
1,498 SR
Queue Stats
193W - 263L
1,359 Elo+
Party 1
Ishtar
Ishtar
emiliodeme
Ishtar
Level 147
God Stats
22W - 44L
1,286 SR
Queue Stats
285W - 364L
1,316 Elo+
Party 1
Susano
Susano
etosagrado
Susano
Level 92
God Stats
17W - 23L
1,475 SR
Queue Stats
327W - 373L
1,380 Elo+
Solo
Hel
Hel
merlinpk09
Hel
Level 148
God Stats
2W - 6L
1,371 SR
Queue Stats
455W - 540L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 9
10,142
441
11,623
11,953
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
18
8 / 3 / 4
12,077
525
16,959
23,838
12,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 9
10,669
464
13,996
15,277
6,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
ruizca01
Yu Huang
15
3 / 2 / 8
10,233
445
21,025
16,374
7,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 1 / 4
11,644
506
16,447
17,096
14,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
9,502
413
13,443
15,690
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Spikevm
Fafnir
13
0 / 1 / 3
9,417
409
4,898
27,041
37,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
emiliodeme
Ishtar
14
1 / 7 / 1
9,069
394
11,850
20,622
8,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
etosagrado
Susano
13
1 / 4 / 3
8,576
373
9,159
21,817
9,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 1
9,798
426
14,689
19,476
8,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
22
Kills
6
6
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Da Ji
8
3
4
3.33
W
4
0
9
8.5
L
2
6
1
0.42
L
Fafnir
Spikevm
Fafnir
0
1
3
1.5
L
Ishtar
emiliodeme
Ishtar
1
7
1
0.21
L
Susano
etosagrado
Susano
1
4
3
0.63
L
2
4
1
0.63
W
Yu Huang
ruizca01
Yu Huang
3
2
8
3.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,050
Damage
54,039
84,538
Taken
104,646
46,794
Mitigated
69,694
36,275
Healing
32,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,623
1,765
11,407
8,749
11,953
5,639
607
3,188
8,765
73,862
0
W
Da Ji
16,959
4,270
0
8,191
23,838
12,009
0
7,924
15,914
0
94,840
W
13,996
5,327
0
4,095
15,277
6,781
5,423
4,162
11,115
0
76,118
L
13,443
5,411
0
2,374
15,690
6,098
2,016
1,614
13,432
68,165
0
L
Fafnir
Spikevm
Fafnir
4,898
1,383
3,316
5,694
27,041
37,272
0
9,402
17,281
28,924
2,772
L
Ishtar
emiliodeme
Ishtar
11,850
3,637
0
832
20,622
8,703
0
8,191
12,379
0
68,038
L
Susano
etosagrado
Susano
9,159
1,507
0
1,821
21,817
9,191
0
5,263
16,270
0
57,890
L
14,689
816
8,244
10,183
19,476
8,430
90
8,178
11,195
75,094
0
W
Yu Huang
ruizca01
Yu Huang
21,025
1,474
0
615
16,374
7,432
268
9,571
6,803
67,853
0
W
16,447
3,828
0
3,218
17,096
14,933
972
7,893
9,203
0
87,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,765
Gold Earned
46,362
543
Minions Killed
444
0
Camps Cleared
0
2,211,341
Distance Traveled
1,993,487
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,142
441
112
5
0
449,091
3
W
Da Ji
12,077
525
114
5
0
448,401
4
W
Medusa
10,669
464
116
5
0
460,646
6
L
Nu Wa
9,502
413
96
4
0
300,119
1
L
Fafnir
9,417
409
31
1
0
435,068
7
L
Ishtar
9,069
394
101
4
0
371,403
2
L
Susano
8,576
373
87
4
0
406,885
4
L
Hel
9,798
426
129
6
0
480,012
4
W
Yu Huang
10,233
445
72
3
0
430,070
2
W
Odin
11,644
506
129
6
0
423,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role