Player Matchup

Danzaburou
Danzaburou
DeepTuna
Danzaburou
Level 131
God Stats
6W - 4L
1,676 SR
Queue Stats
29W - 26L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
OneTankyBoi
Ao Kuang
Level 60
God Stats
49W - 40L
1,539 SR
Queue Stats
153W - 166L
1,500 Elo+
Solo
Janus
Janus
PACIFIER3914
Janus
Level 160
God Stats
3W - 7L
1,373 SR
Queue Stats
147W - 144L
1,572 Elo+
Party 1
Ganesha
Ganesha
WhiteSpot
Ganesha
Level 127
God Stats
0W - 1L
1,442 SR
Queue Stats
59W - 58L
1,583 Elo+
Party 1
Odin
Odin
sloppypuddin
Odin
Level 157
God Stats
3W - 6L
1,589 SR
Queue Stats
198W - 181L
1,626 Elo+
Party 1
Team Averages
Level 127
1,524 SR
1,566 Elo+

VS

Team Averages
Level 130
1,556 SR
1,548 Elo+
Atlas
Atlas
BrandoDaKilla
Atlas
Level 104
God Stats
15W - 16L
1,626 SR
Queue Stats
21W - 25L
1,519 Elo+
Party 2
Fenrir
Fenrir
ClownGoSoft x
Fenrir
Level 160
God Stats
6W - 12L
1,257 SR
Queue Stats
549W - 538L
1,617 Elo+
Party 2
Kukulkan
Kukulkan
JakeLWB
Kukulkan
Level 126
God Stats
42W - 19L
1,673 SR
Queue Stats
58W - 49L
1,564 Elo+
Solo
Artio
Artio
TenaciousCougR
Artio
Level 115
God Stats
4W - 1L
1,658 SR
Queue Stats
270W - 261L
1,511 Elo+
Solo
Izanami
Izanami
blue8heart
Izanami
Level 143
God Stats
13W - 10L
1,565 SR
Queue Stats
328W - 308L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeepTuna
Danzaburou
14
3 / 8 / 1
9,214
461
11,806
17,627
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
OneTankyBoi
Ao Kuang
17
2 / 1 / 1
9,932
497
7,487
20,579
9,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 6 / 0
9,017
451
3,896
12,494
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
WhiteSpot
Ganesha
12
0 / 6 / 3
8,207
410
5,675
21,410
21,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 4 / 1
9,753
488
9,087
15,138
12,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
8,751
438
2,672
12,518
11,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
13 / 0 / 2
11,758
588
16,230
16,226
9,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
JakeLWB
Kukulkan
15
2 / 3 / 6
9,899
495
8,529
7,933
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 2 / 4
10,408
520
8,269
16,111
12,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
blue8heart
Izanami
18
7 / 3 / 4
12,175
609
15,923
16,721
7,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
10
Kills
25
25
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
13
0
2
14
L
Danzaburou
DeepTuna
Danzaburou
3
8
1
0.44
W
Kukulkan
JakeLWB
Kukulkan
2
3
6
1.67
L
Ao Kuang
OneTankyBoi
Ao Kuang
2
1
1
2.5
L
4
6
0
0.67
W
3
2
4
2.5
L
Ganesha
WhiteSpot
Ganesha
0
6
3
0.25
W
Izanami
blue8heart
Izanami
7
3
4
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,951
Damage
51,623
87,248
Taken
69,509
55,043
Mitigated
45,055
19,015
Healing
26,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,672
1,121
0
1,616
12,518
11,945
0
4,264
8,254
12,665
0
W
16,230
5,057
0
6,989
16,226
9,019
430
4,030
12,113
0
102,015
L
Danzaburou
DeepTuna
Danzaburou
11,806
6,005
0
1,263
17,627
6,987
1,457
680
16,947
0
75,875
W
Kukulkan
JakeLWB
Kukulkan
8,529
1,509
0
1,009
7,933
3,740
934
6,000
1,933
87,689
0
L
Ao Kuang
OneTankyBoi
Ao Kuang
7,487
2,515
0
9,494
20,579
9,380
23
2,886
17,633
105,797
0
L
3,896
76
0
390
12,494
4,806
0
3,174
9,230
59,962
0
W
8,269
442
453
6,493
16,111
12,750
416
2,492
12,363
56,317
0
L
Ganesha
WhiteSpot
Ganesha
5,675
928
2,215
3,706
21,410
21,466
7
6,795
14,567
29,878
1,114
W
Izanami
blue8heart
Izanami
15,923
11,126
0
9,659
16,721
7,601
2,930
4,892
11,829
0
122,162
L
9,087
2,330
0
1,947
15,138
12,404
0
5,503
9,077
0
64,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,123
Gold Earned
52,991
489
Minions Killed
598
0
Camps Cleared
0
1,833,873
Distance Traveled
1,916,089
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,751
438
11
1
0
381,968
6
W
Fenrir
11,758
588
127
6
0
455,116
2
L
Danzaburou
9,214
461
126
6
0
295,036
2
W
Kukulkan
9,899
495
130
7
0
366,667
7
L
Ao Kuang
9,932
497
129
6
0
417,462
4
L
Janus
9,017
451
105
5
0
391,940
6
W
Artio
10,408
520
118
6
0
372,941
2
L
Ganesha
8,207
410
21
1
0
392,030
4
W
Izanami
12,175
609
212
11
0
339,397
4
L
Odin
9,753
488
108
5
0
337,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role