Player Matchup

Baron Samedi
Baron Samedi
CannorFarts
Baron Samedi
Level 145
God Stats
0W - 1L
1,493 SR
Queue Stats
3W - 4L
1,195 Elo+
Party 1
Yemoja
Yemoja
DUNE41
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
JakubJermus
Pele
Level 137
God Stats
1W - 1L
1,645 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Neith
Neith
Skreatz
Neith
Level 142
God Stats
0W - 1L
1,658 SR
Queue Stats
1W - 3L
1,272 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jesusM17
Tsukuyomi
Level 87
God Stats
22W - 27L
1,539 SR
Queue Stats
454W - 533L
1,404 Elo+
Solo
Team Averages
Level 105
1,567 SR
1,374 Elo+

VS

Team Averages
Level 59
1,471 SR
1,513 Elo+
Set
Set
Insideoutoreo_98
Set
Level 36
God Stats
3W - 5L
1,500 SR
Queue Stats
127W - 118L
1,520 Elo+
Party 2
Bacchus
Bacchus
WreckItRyke
Bacchus
Level 63
God Stats
3W - 3L
1,303 SR
Queue Stats
174W - 155L
1,455 Elo+
Solo
Amaterasu
Amaterasu
jimmyweava23
Amaterasu
Level 118
God Stats
2W - 3L
1,590 SR
Queue Stats
389W - 355L
1,523 Elo+
Party 2
Ullr
Ullr
spumaliscious
Ullr
Level 69
God Stats
6W - 3L
1,244 SR
Queue Stats
195W - 152L
1,521 Elo+
Party 2
Merlin
Merlin
spumkoland
Merlin
Level 8
God Stats
5W - 2L
1,719 SR
Queue Stats
14W - 14L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CannorFarts
Baron Samedi
14
0 / 6 / 0
8,575
451
5,472
14,923
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
DUNE41
Yemoja
12
0 / 2 / 0
8,002
421
3,870
7,510
7,728
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 2 / 1
8,918
469
6,742
15,054
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Skreatz
Neith
13
0 / 3 / 0
7,803
411
4,092
14,511
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
jesusM17
Tsukuyomi
15
1 / 1 / 1
9,204
484
7,651
12,506
7,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,517
501
10,310
16,441
7,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
WreckItRyke
Bacchus
13
1 / 0 / 4
8,953
471
6,595
12,070
15,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
jimmyweava23
Amaterasu
17
1 / 1 / 5
10,810
569
9,398
13,850
11,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 0 / 4
10,660
561
13,874
9,217
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
spumkoland
Merlin
16
3 / 0 / 2
10,227
538
5,057
6,102
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
14
14
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CannorFarts
Baron Samedi
0
6
0
0
L
Yemoja
DUNE41
Yemoja
0
2
0
0
W
4
3
4
2
L
1
2
1
0.75
L
Neith
Skreatz
Neith
0
3
0
0
W
Bacchus
WreckItRyke
Bacchus
1
0
4
3
L
Tsukuyomi
jesusM17
Tsukuyomi
1
1
1
1.5
W
Amaterasu
jimmyweava23
Amaterasu
1
1
5
3.5
W
5
0
4
7
W
Merlin
spumkoland
Merlin
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,827
Damage
45,234
64,504
Taken
57,680
36,375
Mitigated
41,462
20,521
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CannorFarts
Baron Samedi
5,472
285
73
3,023
14,923
7,925
126
4,094
10,829
64,598
0
L
Yemoja
DUNE41
Yemoja
3,870
985
3,690
900
7,510
7,728
597
1,117
6,393
25,839
0
W
10,310
4,181
0
7,850
16,441
7,615
435
1,563
14,878
0
72,464
L
6,742
1,069
0
5,029
15,054
6,651
708
3,986
11,068
0
71,185
L
Neith
Skreatz
Neith
4,092
1,005
0
2,571
14,511
6,981
2,042
2,555
11,956
0
63,129
W
Bacchus
WreckItRyke
Bacchus
6,595
775
0
2,225
12,070
15,130
0
2,853
9,217
31,641
0
L
Tsukuyomi
jesusM17
Tsukuyomi
7,651
2,263
0
5,235
12,506
7,090
0
365
12,141
0
64,688
W
Amaterasu
jimmyweava23
Amaterasu
9,398
3,507
0
6,809
13,850
11,696
946
1,966
11,884
0
83,215
W
13,874
7,756
0
3,480
9,217
4,528
2,085
1,909
7,308
0
97,552
W
Merlin
spumkoland
Merlin
5,057
305
0
2,610
6,102
2,493
399
1,148
4,954
78,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
50,167
503
Minions Killed
612
0
Camps Cleared
0
1,827,623
Distance Traveled
1,969,727
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,575
451
120
6
0
330,120
5
L
Yemoja
8,002
421
31
2
0
332,145
1
W
Set
9,517
501
96
5
0
416,035
6
L
Pele
8,918
469
115
6
0
468,706
3
L
Neith
7,803
411
115
6
0
338,300
0
W
Bacchus
8,953
471
29
2
0
419,009
6
L
Tsukuyomi
9,204
484
122
6
0
358,352
5
W
Amaterasu
10,810
569
166
9
0
390,449
5
W
Ullr
10,660
561
178
9
0
369,900
5
W
Merlin
10,227
538
143
8
0
374,334
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role