Player Matchup

Vamana
Vamana
Geempatron9000
Vamana
Level 61
God Stats
0W - 2L
1,349 SR
Queue Stats
7W - 7L
1,387 Elo+
Party 1
Anhur
Anhur
HarukenGX_25
Anhur
Level 58
God Stats
0W - 1L
1,336 SR
Queue Stats
4W - 7L
1,327 Elo+
Party 1
Lancelot
Lancelot
playerDerp
Lancelot
Level 108
God Stats
17W - 10L
1,709 SR
Queue Stats
240W - 259L
1,344 Elo+
Solo
Yu Huang
Yu Huang
xThEReaPErsHerex
Yu Huang
Level 49
God Stats
2W - 3L
1,540 SR
Queue Stats
6W - 7L
1,399 Elo+
Party 1
Cerberus
Cerberus
yungtobe
Cerberus
Level 105
God Stats
0W - 1L
1,495 SR
Queue Stats
14W - 16L
1,367 Elo+
Party 1
Team Averages
Level 76
1,486 SR
1,365 Elo+

VS

Team Averages
Level 50
1,392 SR
1,320 Elo+
Bacchus
Bacchus
Dindong7
Bacchus
Level 45
God Stats
38W - 38L
1,311 SR
Queue Stats
100W - 116L
1,294 Elo+
Solo
Ratatoskr
Ratatoskr
Fangkiller504
Ratatoskr
Level 47
God Stats
2W - 2L
1,388 SR
Queue Stats
186W - 217L
1,331 Elo+
Solo
Hou Yi
Hou Yi
Mithrandir8470
Hou Yi
Level 54
God Stats
3W - 8L
1,190 SR
Queue Stats
195W - 212L
1,326 Elo+
Solo
Vulcan
Vulcan
abandonedkitty
Vulcan
Level 37
God Stats
14W - 9L
1,594 SR
Queue Stats
74W - 110L
1,254 Elo+
Solo
Osiris
Osiris
mikumiku212
Osiris
Level 67
God Stats
14W - 22L
1,475 SR
Queue Stats
398W - 431L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,733
429
19,659
22,895
22,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 9 / 1
8,784
351
8,548
21,871
10,161
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
playerDerp
Lancelot
17
2 / 2 / 3
10,646
426
12,094
18,592
8,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 2
10,420
417
18,060
15,979
6,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
yungtobe
Cerberus
16
3 / 7 / 5
11,036
441
16,440
31,854
40,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dindong7
Bacchus
16
4 / 2 / 14
11,651
466
14,967
20,424
27,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Fangkiller504
Ratatoskr
18
5 / 2 / 4
11,647
466
13,383
30,740
18,568
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
11 / 3 / 8
12,097
484
22,624
23,257
11,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 4
10,446
418
11,914
13,791
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
20
6 / 0 / 4
13,328
533
20,326
25,195
21,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
26
26
Deaths
11
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dindong7
Bacchus
4
2
14
5.5
W
Ratatoskr
Fangkiller504
Ratatoskr
5
2
4
3.5
L
1
4
2
0.5
L
2
9
1
0.28
W
11
3
8
5
W
0
4
4
0.5
W
Osiris
6
0
4
8
L
Lancelot
playerDerp
Lancelot
2
2
3
1.75
L
3
4
2
1
L
Cerberus
yungtobe
Cerberus
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,801
Damage
83,214
111,191
Taken
113,407
88,599
Mitigated
84,970
28,085
Healing
45,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dindong7
Bacchus
14,967
2,183
687
3,491
20,424
27,203
305
7,223
13,201
37,862
8,821
W
Ratatoskr
Fangkiller504
Ratatoskr
13,383
3,102
412
17,052
30,740
18,568
77
9,960
19,095
0
107,835
L
19,659
9,838
0
8,016
22,895
22,831
668
2,358
20,537
2,320
84,242
L
8,548
5,574
0
673
21,871
10,161
0
6,183
15,688
0
42,839
W
22,624
12,978
653
8,846
23,257
11,269
4,257
9,014
14,243
0
94,346
W
11,914
2,905
0
2,228
13,791
6,225
0
7,719
6,072
64,037
0
W
Osiris
20,326
8,393
0
11,853
25,195
21,705
275
1,728
21,402
133
125,261
L
Lancelot
playerDerp
Lancelot
12,094
1,447
0
4,187
18,592
8,416
0
4,532
12,665
0
84,755
L
18,060
4,059
90
4,488
15,979
6,791
1,088
5,303
10,676
84,263
0
L
Cerberus
yungtobe
Cerberus
16,440
2,413
1,448
9,183
31,854
40,400
0
7,499
24,355
68,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
59,169
555
Minions Killed
650
0
Camps Cleared
0
2,125,236
Distance Traveled
2,315,167
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,651
466
56
2
0
473,485
0
W
Ratatoskr
11,647
466
141
6
0
510,957
0
L
Vamana
10,733
429
149
6
0
481,862
0
L
Anhur
8,784
351
53
2
0
360,122
1
W
Hou Yi
12,097
484
121
5
0
399,108
4
W
Vulcan
10,446
418
116
5
0
432,512
2
W
Osiris
13,328
533
216
9
0
499,105
3
L
Lancelot
10,646
426
107
4
0
513,270
7
L
Yu Huang
10,420
417
123
5
0
378,360
0
L
Cerberus
11,036
441
123
5
0
391,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role