Player Matchup

Gilgamesh
Gilgamesh
Nulthrax
Gilgamesh
Level 24
God Stats
3W - 2L
1,379 SR
Queue Stats
5W - 3L
1,330 Elo+
Party 1
Medusa
Medusa
Spectreous
Medusa
Level 42
God Stats
1W - 2L
1,850 SR
Queue Stats
14W - 13L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
gromikan
Kuzenbo
Level 80
God Stats
2W - 2L
1,724 SR
Queue Stats
22W - 13L
1,631 Elo+
Party 1
Team Averages
Level 49
1,651 SR
1,504 Elo+

VS

Team Averages
Level 84
1,393 SR
1,392 Elo+
Chiron
Chiron
MONKEYZ22
Chiron
Level 100
God Stats
27W - 25L
1,494 SR
Queue Stats
154W - 173L
1,436 Elo+
Party 2
Discordia
Discordia
okdudestfu
Discordia
Level 89
God Stats
0W - 2L
1,218 SR
Queue Stats
134W - 155L
1,443 Elo+
Party 2
Achilles
Achilles
wbdubz
Achilles
Level 64
God Stats
0W - 3L
1,466 SR
Queue Stats
2W - 11L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nulthrax
Gilgamesh
19
12 / 0 / 6
15,024
715
22,323
18,099
23,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Spectreous
Medusa
18
3 / 3 / 11
13,383
637
14,812
20,684
9,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
gromikan
Kuzenbo
20
3 / 1 / 15
14,125
673
19,908
23,457
36,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MONKEYZ22
Chiron
16
1 / 5 / 2
11,753
560
24,423
21,267
9,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
okdudestfu
Discordia
17
0 / 5 / 3
11,990
571
16,825
16,089
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
wbdubz
Achilles
17
3 / 8 / 0
12,451
593
9,472
25,686
37,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
MONKEYZ22
Chiron
1
5
2
0.4
W
Gilgamesh
Nulthrax
Gilgamesh
12
0
6
15
W
Medusa
Spectreous
Medusa
3
3
11
2.83
W
Kuzenbo
gromikan
Kuzenbo
3
1
15
10.5
L
Discordia
okdudestfu
Discordia
0
5
3
0.3
L
Achilles
wbdubz
Achilles
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,043
Damage
50,720
62,240
Taken
63,042
69,817
Mitigated
54,677
11,931
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
MONKEYZ22
Chiron
24,423
5,395
1,518
3,460
21,267
9,966
174
7,864
12,779
18
84,524
W
Gilgamesh
Nulthrax
Gilgamesh
22,323
6,326
637
5,829
18,099
23,404
803
5,103
12,996
151
52,043
W
Medusa
Spectreous
Medusa
14,812
6,582
0
4,078
20,684
9,621
1,344
5,869
14,815
57
71,867
W
Kuzenbo
gromikan
Kuzenbo
19,908
5,382
0
1,387
23,457
36,792
568
7,285
16,172
48,324
0
L
Discordia
okdudestfu
Discordia
16,825
558
0
480
16,089
7,212
36
4,775
11,032
59,093
0
L
Achilles
wbdubz
Achilles
9,472
2,233
0
1,269
25,686
37,499
290
6,381
18,646
821
19,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,532
Gold Earned
36,194
219
Minions Killed
234
12
Camps Cleared
4
1,182,931
Distance Traveled
1,040,985
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,753
560
117
6
0
356,372
2
W
Gilgamesh
15,024
715
47
2
5
371,837
1
W
Medusa
13,383
637
123
6
4
396,455
1
W
Kuzenbo
14,125
673
49
2
3
414,639
3
L
Discordia
11,990
571
101
5
4
356,107
6
L
Achilles
12,451
593
16
1
0
328,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role