Player Matchup

Achilles
Achilles
Dayquan
Achilles
Level 125
God Stats
35W - 15L
1,731 SR
Queue Stats
390W - 269L
1,630 Elo+
Party 1
Atlas
Atlas
imabord
Atlas
Level 109
God Stats
10W - 5L
1,625 SR
Queue Stats
324W - 242L
1,625 Elo+
Party 1
Sol
Sol
tippy1022
Sol
Level 62
God Stats
4W - 5L
1,495 SR
Queue Stats
146W - 120L
1,600 Elo+
Party 1
Team Averages
Level 99
1,617 SR
1,618 Elo+

VS

Team Averages
Level 87
1,592 SR
1,569 Elo+
Rama
Rama
ImLilacs
Rama
Level 124
God Stats
6W - 2L
1,745 SR
Queue Stats
122W - 80L
1,623 Elo+
Party 2
Bellona
Bellona
starslingermk
Bellona
Level 77
God Stats
4W - 4L
1,523 SR
Queue Stats
25W - 29L
1,400 Elo+
Party 2
Anubis
Anubis
xRachh
Anubis
Level 61
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 4L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dayquan
Achilles
16
8 / 1 / 8
10,941
782
15,617
15,185
15,402
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
imabord
Atlas
15
3 / 2 / 13
11,001
786
7,363
17,565
19,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 10
10,574
755
14,980
13,740
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 2 / 2
9,467
676
22,498
13,952
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
13
1 / 7 / 3
8,465
605
7,690
17,809
17,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
xRachh
Anubis
12
1 / 7 / 3
8,486
606
9,764
13,528
7,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
16
Kills
5
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dayquan
Achilles
8
1
8
12
L
Rama
3
2
2
2
W
Atlas
imabord
Atlas
3
2
13
4.75
L
Bellona
1
7
3
0.36
W
5
2
10
5
L
Anubis
xRachh
Anubis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,960
Damage
39,952
46,490
Taken
45,289
41,057
Mitigated
31,263
10,095
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dayquan
Achilles
15,617
3,492
0
1,984
15,185
15,402
1,078
2,731
12,454
0
37,617
L
Rama
22,498
15,185
0
4,998
13,952
6,119
0
7,175
6,777
0
47,863
W
Atlas
imabord
Atlas
7,363
2,118
0
1,828
17,565
19,850
400
3,959
13,606
26,950
0
L
Bellona
7,690
2,256
0
1,646
17,809
17,718
0
8,228
9,581
0
25,721
W
14,980
5,815
0
6,283
13,740
5,805
1,345
3,491
10,249
45,810
0
L
Anubis
xRachh
Anubis
9,764
1,588
0
3,476
13,528
7,426
0
6,961
6,567
28,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
26,418
153
Minions Killed
143
7
Camps Cleared
5
742,027
Distance Traveled
674,269
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,941
782
31
2
1
281,408
1
L
Rama
9,467
676
58
4
2
232,215
3
W
Atlas
11,001
786
34
2
1
231,306
3
L
Bellona
8,465
605
37
3
1
237,022
1
W
Sol
10,574
755
88
6
5
229,313
2
L
Anubis
8,486
606
48
3
2
205,032
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role