Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bookersbecerra
Ymir
Level 126
God Stats
3W - 2L
1,566 SR
Queue Stats
79W - 69L
1,600 Elo+
Party 2
Nike
Nike
IIDestinoII
Nike
Level 159
God Stats
7W - 7L
1,557 SR
Queue Stats
423W - 381L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
pandatime95
Danzaburou
Level 158
God Stats
9W - 12L
1,472 SR
Queue Stats
215W - 240L
1,572 Elo+
Party 2
Team Averages
Level 152
1,519 SR
1,558 Elo+

VS

Team Averages
Level 143
1,551 SR
1,513 Elo+
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Fynlo
Erlang Shen
Level 158
God Stats
1W - 2L
1,551 SR
Queue Stats
474W - 410L
1,615 Elo+
Party 1
Charybdis
Charybdis
Trollerinno
Charybdis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,329 Elo+
Solo
Thanatos
Thanatos
bigmeowmeows
Thanatos
Level 144
God Stats
72W - 38L
1,738 SR
Queue Stats
635W - 596L
1,567 Elo+
Party 1
Janus
Janus
na13andre
Janus
Level 121
God Stats
11W - 14L
1,468 SR
Queue Stats
93W - 79L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 0 / 1
9,100
607
4,625
9,764
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
 
Yu Huang
13
1 / 1 / 2
7,730
515
5,227
6,054
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 4
7,577
505
5,144
7,788
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 0 / 2
9,440
629
11,955
12,670
8,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
pandatime95
Danzaburou
15
6 / 2 / 1
9,711
647
9,028
8,793
3,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 2
6,670
445
2,844
9,905
8,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Fynlo
Erlang Shen
14
0 / 3 / 0
7,798
520
7,299
19,888
12,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Trollerinno
Charybdis
10
0 / 6 / 0
5,935
396
2,595
9,803
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
bigmeowmeows
Thanatos
13
4 / 2 / 0
7,838
523
5,625
12,103
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
na13andre
Janus
13
0 / 2 / 2
7,635
509
1,846
6,837
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
1
4.5
W
Yu Huang
 
Yu Huang
1
1
2
2
L
Sobek
 
Sobek
0
0
2
1
W
0
1
4
2
L
Erlang Shen
Fynlo
Erlang Shen
0
3
0
0
W
2
0
2
3
L
Charybdis
Trollerinno
Charybdis
0
6
0
0
L
Thanatos
bigmeowmeows
Thanatos
4
2
0
2
L
Janus
na13andre
Janus
0
2
2
0.5
W
Danzaburou
pandatime95
Danzaburou
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,979
Damage
20,209
45,069
Taken
58,536
24,980
Mitigated
31,556
20,800
Healing
28,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,625
1,350
0
5,497
9,764
5,159
0
430
9,334
64,870
0
W
Yu Huang
 
Yu Huang
5,227
333
0
1,174
6,054
2,472
0
1,547
4,407
60,643
0
L
Sobek
 
Sobek
2,844
209
0
3,810
9,905
8,163
0
4,387
5,473
14,745
0
W
5,144
1,155
0
2,061
7,788
5,204
0
1,773
5,445
23,343
2,329
L
Erlang Shen
Fynlo
Erlang Shen
7,299
4,383
0
10,370
19,888
12,186
0
1,086
17,459
0
63,537
W
11,955
2,342
0
8,912
12,670
8,325
0
129
12,541
0
69,590
L
Charybdis
Trollerinno
Charybdis
2,595
1,764
0
1,754
9,803
2,654
0
981
8,822
0
35,553
L
Thanatos
bigmeowmeows
Thanatos
5,625
1,474
0
11,861
12,103
5,980
0
3,121
8,938
0
66,859
L
Janus
na13andre
Janus
1,846
160
0
1,030
6,837
2,573
0
5,025
1,812
64,729
0
W
Danzaburou
pandatime95
Danzaburou
9,028
5,109
0
3,156
8,793
3,820
1,212
1,105
7,650
0
90,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
35,876
497
Minions Killed
439
0
Camps Cleared
0
1,528,391
Distance Traveled
1,460,543
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,100
607
112
7
0
362,549
6
W
Yu Huang
7,730
515
103
7
0
295,933
6
L
Sobek
6,670
445
15
1
0
291,209
7
W
Ymir
7,577
505
25
2
0
304,187
10
L
Erlang Shen
7,798
520
121
8
0
285,922
4
W
Nike
9,440
629
120
8
0
290,577
5
L
Charybdis
5,935
396
70
5
0
241,541
0
L
Thanatos
7,838
523
97
6
0
334,184
3
L
Janus
7,635
509
136
9
0
307,687
6
W
Danzaburou
9,711
647
137
9
0
275,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role