Player Matchup

Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FIREFOXX03
Baron Samedi
Level 105
God Stats
2W - 1L
1,568 SR
Queue Stats
38W - 34L
1,492 Elo+
Party 1
Mulan
Mulan
FORBIDEN KILL8R
Mulan
Level 28
God Stats
2W - 1L
1,643 SR
Queue Stats
34W - 32L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
ImClearzy
Ah Puch
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 49L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
Jakob5038
Danzaburou
Level 88
God Stats
2W - 2L
1,700 SR
Queue Stats
30W - 24L
1,465 Elo+
Party 1
Team Averages
Level 85
1,582 SR
1,462 Elo+

VS

Team Averages
Level 57
1,414 SR
1,417 Elo+
Vamana
Vamana
GuardianTP
Vamana
Level 89
God Stats
0W - 4L
1,141 SR
Queue Stats
166W - 148L
1,438 Elo+
Party 2
Athena
Athena
SSJ0427
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,377 Elo+
Party 2
Shiva
Shiva
bombardier443
Shiva
Level 68
God Stats
2W - 2L
1,350 SR
Queue Stats
112W - 100L
1,428 Elo+
Party 2
Anhur
Anhur
knoxyouup
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,436 Elo+
Party 2
Sol
Sol
sunfire4646
Sol
Level 86
God Stats
4W - 2L
1,579 SR
Queue Stats
150W - 141L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
6 / 3 / 23
11,488
821
14,714
26,224
39,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
FIREFOXX03
Baron Samedi
20
13 / 1 / 18
12,459
890
27,112
12,203
8,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 2 / 21
10,527
752
10,412
21,770
24,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
ImClearzy
Ah Puch
18
4 / 2 / 26
10,943
782
17,448
10,160
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Jakob5038
Danzaburou
17
7 / 2 / 21
11,016
787
22,379
16,245
10,031
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GuardianTP
Vamana
16
5 / 7 / 3
9,946
710
12,966
23,571
26,484
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Athena
SSJ0427
Athena
14
1 / 8 / 5
9,115
651
3,987
22,099
31,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 7 / 6
8,681
620
14,317
22,604
20,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
knoxyouup
Anhur
15
3 / 8 / 5
9,475
677
16,646
16,532
8,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 3 / 6
9,777
698
17,943
15,545
8,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
35
33
Kills
10
10
Deaths
33
109
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
3
23
5.83
W
Baron Samedi
FIREFOXX03
Baron Samedi
13
1
18
22
W
3
2
21
6.75
L
Vamana
GuardianTP
Vamana
5
7
3
0.93
W
Ah Puch
ImClearzy
Ah Puch
4
2
26
8.5
W
Danzaburou
Jakob5038
Danzaburou
7
2
21
8.75
L
Athena
SSJ0427
Athena
1
8
5
0.44
L
0
7
6
0.43
L
Anhur
knoxyouup
Anhur
3
8
5
0.69
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,065
Damage
65,859
86,602
Taken
100,351
88,723
Mitigated
95,709
45,159
Healing
22,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
14,714
847
2,741
4,211
26,224
39,531
603
3,898
22,326
18,444
0
W
Baron Samedi
FIREFOXX03
Baron Samedi
27,112
3,351
12,391
4,943
12,203
8,869
1,824
4,530
7,673
52,442
0
W
10,412
1,088
3,920
4,681
21,770
24,484
1,258
5,353
16,417
0
19,905
L
Vamana
GuardianTP
Vamana
12,966
7,499
607
4,965
23,571
26,484
264
12,182
11,389
0
25,414
W
Ah Puch
ImClearzy
Ah Puch
17,448
1,764
1,801
2,979
10,160
5,808
892
3,849
6,311
38,907
0
W
Danzaburou
Jakob5038
Danzaburou
22,379
13,716
2,699
4,793
16,245
10,031
2,903
4,300
11,945
0
35,255
L
Athena
SSJ0427
Athena
3,987
1,248
70
1,017
22,099
31,183
121
11,448
10,651
8,376
0
L
14,317
1,610
2,361
2,804
22,604
20,902
0
13,798
8,806
0
24,885
L
Anhur
knoxyouup
Anhur
16,646
9,510
1,285
2,033
16,532
8,909
713
11,022
5,510
0
26,011
L
17,943
3,895
1,306
5,683
15,545
8,231
909
10,824
4,721
36,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,433
Gold Earned
46,994
146
Minions Killed
156
0
Camps Cleared
0
1,346,144
Distance Traveled
1,168,847
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,488
821
2
0
0
256,855
0
W
Baron Samedi
12,459
890
65
5
0
272,464
0
W
Mulan
10,527
752
14
1
0
286,271
1
L
Vamana
9,946
710
21
2
0
231,730
0
W
Ah Puch
10,943
782
43
3
0
255,080
0
W
Danzaburou
11,016
787
22
2
0
275,474
0
L
Athena
9,115
651
15
1
0
227,151
0
L
Shiva
8,681
620
32
2
0
245,159
0
L
Anhur
9,475
677
36
3
0
219,748
0
L
Sol
9,777
698
52
4
0
245,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role