Player Matchup

Cthulhu
Cthulhu
DekarLuis
Cthulhu
Level 25
God Stats
13W - 22L
1,378 SR
Queue Stats
22W - 31L
1,310 Elo+
Party 4
Cabrakan
Cabrakan
GreyNilX
Cabrakan
Level 99
God Stats
11W - 5L
1,573 SR
Queue Stats
350W - 366L
1,491 Elo+
Party 1
Poseidon
Poseidon
MercifulCarnage
Poseidon
Level 28
God Stats
4W - 4L
1,678 SR
Queue Stats
19W - 37L
1,500 Elo+
Party 1
Chaac
Chaac
SerBronn87
Chaac
Level 115
God Stats
1W - 3L
1,239 SR
Queue Stats
158W - 162L
1,429 Elo+
Party 4
Artemis
Artemis
TheFalloutJesus
Artemis
Level 77
God Stats
2W - 1L
1,157 SR
Queue Stats
54W - 57L
1,420 Elo+
Party 1
Team Averages
Level 69
1,405 SR
1,430 Elo+

VS

Team Averages
Level 67
1,677 SR
1,382 Elo+
Thor
Thor
Frank19972
Thor
Level 82
God Stats
4W - 2L
1,752 SR
Queue Stats
121W - 142L
1,340 Elo+
Party 2
Cernunnos
Cernunnos
Scuachorrito
Cernunnos
Level 120
God Stats
37W - 18L
1,789 SR
Queue Stats
567W - 596L
1,436 Elo+
Party 3
Tiamat
Tiamat
Selfos
Tiamat
Level 45
God Stats
0W - 2L
1,864 SR
Queue Stats
37W - 40L
1,414 Elo+
Party 3
Hera
Hera
itsjustpatt
Hera
Level 64
God Stats
15W - 16L
1,482 SR
Queue Stats
159W - 189L
1,373 Elo+
Party 2
Thanatos
Thanatos
richvibez
Thanatos
Level 26
God Stats
21W - 18L
1,496 SR
Queue Stats
48W - 59L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DekarLuis
Cthulhu
14
0 / 3 / 6
8,913
446
7,642
19,786
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
GreyNilX
Cabrakan
17
7 / 1 / 6
10,958
548
15,754
15,545
12,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
15
4 / 4 / 2
9,848
492
4,212
10,975
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
16
6 / 4 / 7
10,724
536
14,794
23,263
17,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 4 / 3
8,892
445
11,850
12,386
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,869
443
8,252
20,401
10,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Scuachorrito
Cernunnos
16
6 / 4 / 2
9,910
496
15,661
15,420
6,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Selfos
Tiamat
13
0 / 3 / 5
8,135
407
10,017
14,749
8,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 5 / 3
8,043
402
7,276
11,597
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
richvibez
Thanatos
15
6 / 6 / 3
9,863
493
11,330
21,879
12,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
22
Kills
14
16
Deaths
23
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DekarLuis
Cthulhu
0
3
6
1
L
2
5
4
0.8
W
Cabrakan
GreyNilX
Cabrakan
7
1
6
10
W
Poseidon
4
4
2
1.25
L
Cernunnos
Scuachorrito
Cernunnos
6
4
2
1.75
L
Tiamat
Selfos
Tiamat
0
3
5
0.83
W
Chaac
6
4
7
2.38
W
5
4
3
1.63
L
0
5
3
0.3
L
Thanatos
richvibez
Thanatos
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,252
Damage
52,536
81,955
Taken
84,046
57,897
Mitigated
42,124
24,797
Healing
29,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DekarLuis
Cthulhu
7,642
496
0
3,755
19,786
19,167
125
4,267
15,519
42,987
0
L
8,252
4,113
0
6,383
20,401
10,002
0
5,033
15,368
0
41,951
W
Cabrakan
GreyNilX
Cabrakan
15,754
878
0
7,559
15,545
12,490
0
2,752
12,793
101,498
0
W
Poseidon
4,212
729
0
1,165
10,975
3,818
891
3,392
7,583
55,896
0
L
Cernunnos
Scuachorrito
Cernunnos
15,661
7,382
0
3,013
15,420
6,899
552
6,043
9,377
0
81,170
L
Tiamat
Selfos
Tiamat
10,017
597
355
3,955
14,749
8,830
0
3,288
11,461
50,255
5,391
W
Chaac
14,794
4,535
0
9,981
23,263
17,359
786
1,938
21,325
0
74,089
W
11,850
3,586
0
2,337
12,386
5,063
305
4,068
8,318
0
49,792
L
7,276
1,300
0
2,030
11,597
4,339
30
5,346
6,251
53,804
0
L
Thanatos
richvibez
Thanatos
11,330
3,938
0
13,787
21,879
12,054
0
7,898
13,981
0
60,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,335
Gold Earned
44,820
500
Minions Killed
417
0
Camps Cleared
0
1,896,771
Distance Traveled
1,765,450
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,913
446
56
3
0
400,918
8
L
Thor
8,869
443
67
3
0
336,725
6
W
Cabrakan
10,958
548
147
7
0
377,249
2
W
Poseidon
9,848
492
94
5
0
396,296
6
L
Cernunnos
9,910
496
126
6
0
338,913
7
L
Tiamat
8,135
407
63
3
0
368,570
1
W
Chaac
10,724
536
120
6
0
347,647
0
W
Artemis
8,892
445
83
4
0
374,661
4
L
Hera
8,043
402
90
5
0
356,224
5
L
Thanatos
9,863
493
71
4
0
365,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role