Player Matchup

Amaterasu
Amaterasu
asSaSsIn DJ10
Amaterasu
Level 48
God Stats
1W - 2L
1,482 SR
Queue Stats
15W - 12L
1,559 Elo+
Party 2
Fenrir
Fenrir
blood rush57
Fenrir
Level 84
God Stats
1W - 1L
1,885 SR
Queue Stats
17W - 15L
1,546 Elo+
Party 2
Artio
Artio
oldmangonewi
Artio
Level 85
God Stats
0W - 2L
1,281 SR
Queue Stats
19W - 20L
1,455 Elo+
Party 2
Team Averages
Level 72
1,549 SR
1,520 Elo+

VS

Team Averages
Level 82
1,596 SR
1,438 Elo+
Rama
Rama
EP1C SPR4YZ999
Rama
Level 119
God Stats
1W - 1L
1,488 SR
Queue Stats
13W - 7L
1,388 Elo+
Party 1
Ganesha
Ganesha
FoXRider158338
Ganesha
Level 63
God Stats
1W - 0L
1,801 SR
Queue Stats
13W - 7L
1,426 Elo+
Party 1
Ra
Ra
GOATB0T
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
asSaSsIn DJ10
Amaterasu
9
5 / 2 / 0
5,964
852
8,518
10,688
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
5
0 / 1 / 1
4,465
638
401
1,752
890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 3 / 5
6,157
880
4,702
13,750
8,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
6,787
970
9,621
6,661
2,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 6
6,092
870
4,500
5,256
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 3 / 4
5,836
834
5,964
5,107
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
6
6
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
W
0
0
6
3
W
1
3
4
1
L
Amaterasu
asSaSsIn DJ10
Amaterasu
5
2
0
2.5
L
Fenrir
0
1
1
0.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,621
Damage
20,085
26,190
Taken
17,024
15,348
Mitigated
9,247
9,398
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,621
8,605
0
709
6,661
2,669
1,279
1,757
4,869
0
18,469
W
4,500
1,193
0
1,294
5,256
4,774
248
1,894
3,324
6,702
0
W
5,964
934
979
900
5,107
1,804
424
1,051
4,056
15,483
0
L
Amaterasu
asSaSsIn DJ10
Amaterasu
8,518
4,069
0
2,598
10,688
5,864
0
4,852
5,836
0
17,857
L
Fenrir
401
111
0
570
1,752
890
0
888
864
0
1,947
L
4,702
1,526
1,825
4,405
13,750
8,594
0
5,601
8,149
11,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,586
Gold Earned
18,715
32
Minions Killed
53
4
Camps Cleared
3
327,880
Distance Traveled
375,068
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,787
970
28
4
3
119,006
1
W
Ganesha
6,092
870
0
0
0
131,693
1
W
Ra
5,836
834
25
4
0
124,369
1
L
Amaterasu
5,964
852
16
2
3
153,321
1
L
Fenrir
4,465
638
1
0
0
39,024
0
L
Artio
6,157
880
15
2
1
135,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role