Player Matchup

Ganesha
Ganesha
C00CHI3M4N2049
Ganesha
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,370 Elo+
Solo
Amaterasu
Amaterasu
Dovahkun
Amaterasu
Level 136
God Stats
16W - 14L
1,570 SR
Queue Stats
1,114W - 1,172L
1,285 Elo+
Solo
Chaac
Chaac
Emy2091
Chaac
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,154 Elo+
Solo
Ymir
Ymir
RUTHLESSx831
Ymir
Level 66
God Stats
5W - 2L
1,440 SR
Queue Stats
182W - 288L
1,298 Elo+
Solo
Heimdallr
Heimdallr
Stuqib
Heimdallr
Level 128
God Stats
6W - 5L
1,235 SR
Queue Stats
517W - 535L
1,347 Elo+
Solo
Team Averages
Level 101
1,449 SR
1,291 Elo+

VS

Team Averages
Level 87
1,386 SR
1,357 Elo+
Yu Huang
Yu Huang
GodSide Stoner
Yu Huang
Level 48
God Stats
1W - 1L
1,186 SR
Queue Stats
49W - 68L
1,342 Elo+
Solo
Kali
Kali
MrGrayBush5386
Kali
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 210L
1,331 Elo+
Solo
Nox
Nox
OK BATMAN7035
Nox
Level 61
God Stats
0W - 1L
1,754 SR
Queue Stats
51W - 61L
1,379 Elo+
Solo
Sol
Sol
WickDiggles
Sol
Level 110
God Stats
6W - 6L
1,428 SR
Queue Stats
288W - 313L
1,374 Elo+
Solo
Kuzenbo
Kuzenbo
tridirt
Kuzenbo
Level 128
God Stats
1W - 10L
1,062 SR
Queue Stats
354W - 383L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 12
7,502
750
5,237
7,778
8,534
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Dovahkun
Amaterasu
13
2 / 1 / 11
8,291
829
6,259
12,628
10,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Emy2091
Chaac
16
6 / 1 / 6
8,945
895
10,745
15,411
15,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 9
7,168
717
3,383
10,198
6,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Stuqib
Heimdallr
16
7 / 2 / 6
8,987
899
18,693
10,433
5,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
1 / 3 / 3
6,619
662
11,567
7,482
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 6 / 5
8,717
872
9,408
13,613
9,454
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 3
7,170
717
7,963
7,590
3,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 2 / 4
8,122
812
10,633
11,424
4,578
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
tridirt
Kuzenbo
12
1 / 2 / 4
6,797
680
3,721
10,963
15,102
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
15
Kills
8
8
Deaths
16
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
W
Amaterasu
Dovahkun
Amaterasu
2
1
11
7.5
W
Chaac
Emy2091
Chaac
6
1
6
9
L
Yu Huang
1
3
3
0.83
L
3
6
5
0.92
L
1
3
3
0.83
W
0
3
9
1.5
W
Heimdallr
Stuqib
Heimdallr
7
2
6
5
L
2
2
4
2
L
Kuzenbo
tridirt
Kuzenbo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,317
Damage
43,292
56,448
Taken
51,072
46,459
Mitigated
35,850
30,241
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,237
346
1,347
1,181
7,778
8,534
155
4,969
2,809
9,706
0
W
Amaterasu
Dovahkun
Amaterasu
6,259
3,670
5,021
7,221
12,628
10,420
176
5,130
7,498
0
10,040
W
Chaac
Emy2091
Chaac
10,745
1,745
1,310
7,601
15,411
15,199
227
10,074
5,337
0
26,558
L
Yu Huang
11,567
1,481
617
1,042
7,482
3,063
0
999
6,483
15,457
0
L
9,408
4,621
684
3,611
13,613
9,454
0
2,897
10,716
0
18,011
L
7,963
2,129
329
921
7,590
3,653
0
702
6,888
16,008
0
W
3,383
0
1,234
1,141
10,198
6,437
0
8,069
2,129
11,456
0
W
Heimdallr
Stuqib
Heimdallr
18,693
10,595
686
3,499
10,433
5,869
1,018
5,642
4,791
0
31,741
L
10,633
1,739
573
4,819
11,424
4,578
0
1,348
10,076
27,052
0
L
Kuzenbo
tridirt
Kuzenbo
3,721
957
2,616
3,819
10,963
15,102
0
2,674
8,289
5,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,893
Gold Earned
37,425
107
Minions Killed
87
0
Camps Cleared
0
971,081
Distance Traveled
1,017,685
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,502
750
0
0
0
194,220
3
W
Amaterasu
8,291
829
6
1
0
197,983
2
W
Chaac
8,945
895
36
4
0
211,897
0
L
Yu Huang
6,619
662
15
2
0
177,589
0
L
Kali
8,717
872
16
2
0
208,544
0
L
Nox
7,170
717
16
2
0
150,236
4
W
Ymir
7,168
717
11
1
0
189,500
0
W
Heimdallr
8,987
899
54
5
0
177,481
0
L
Sol
8,122
812
39
4
0
207,950
3
L
Kuzenbo
6,797
680
1
0
0
273,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role