Player Matchup

Fenrir
Fenrir
Silver II
Cabeçäo
Fenrir
Silver II
Level 160
God Stats
31W - 33L
1,542 SR
Queue Stats
850W - 857L
1,024 MMR
Solo
Jing Wei
Jing Wei
Silver II
DiamondDigg
Jing Wei
Silver II
Level 160
God Stats
211W - 174L
1,610 SR
Queue Stats
438W - 457L
1,058 MMR
Solo
King Arthur
King Arthur
Silver IV
IdiopathiikTTV
King Arthur
Silver IV
Level 124
God Stats
2W - 12L
1,435 SR
Queue Stats
65W - 96L
998 MMR
Solo
Vulcan
Vulcan
Silver I
TheDewster
Vulcan
Silver I
Level 102
God Stats
7W - 5L
1,681 SR
Queue Stats
73W - 91L
1,189 MMR
Solo
Arachne
Arachne
Silver II
Tollmany
Arachne
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
988 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,554 SR
1,051 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,574 SR
1,126 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
MaaxPaynee
Izanami
Silver III
Level 85
God Stats
11W - 9L
1,547 SR
Queue Stats
60W - 51L
911 MMR
Solo
Chronos
Chronos
Silver II
RehanHeroes
Chronos
Silver II
Level 86
God Stats
28W - 12L
1,682 SR
Queue Stats
112W - 132L
846 MMR
Party 1
Olorun
Olorun
Silver II
SalesforceAdmin
Olorun
Silver II
Level 59
God Stats
9W - 2L
1,583 SR
Queue Stats
26W - 38L
1,173 MMR
Party 1
Kukulkan
Kukulkan
Silver I
behemoth92
Kukulkan
Silver I
Level 160
God Stats
50W - 40L
1,557 SR
Queue Stats
188W - 189L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cabeçäo
Fenrir
14
3 / 4 / 3
9,591
436
8,336
31,858
36,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
DiamondDigg
Jing Wei
18
1 / 3 / 3
10,673
485
10,237
20,010
10,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
IdiopathiikTTV
King Arthur
14
2 / 5 / 1
8,715
396
10,130
18,041
17,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
TheDewster
Vulcan
16
1 / 2 / 4
9,907
450
16,412
12,456
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Tollmany
Arachne
18
2 / 3 / 4
10,590
481
15,191
28,094
14,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
MulanLancelotEsetAtlas

VS

Bans
IshtarCliodhnaAh PuchBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 1 / 3
11,395
518
14,732
20,413
18,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
MaaxPaynee
Izanami
20
3 / 2 / 1
13,242
602
17,454
16,611
7,481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
RehanHeroes
Chronos
17
5 / 0 / 6
12,419
565
8,243
18,328
14,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 5 / 7
11,444
520
22,341
27,886
15,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
behemoth92
Kukulkan
18
3 / 2 / 3
12,450
566
19,564
11,162
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
17
17
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
3
4.5
L
Fenrir
Cabeçäo
Fenrir
3
4
3
1.13
L
Jing Wei
DiamondDigg
Jing Wei
1
3
3
0.83
L
King Arthur
IdiopathiikTTV
King Arthur
2
5
1
0.5
W
Izanami
MaaxPaynee
Izanami
3
2
1
1.75
W
Chronos
RehanHeroes
Chronos
5
0
6
8
W
3
5
7
1.3
L
Vulcan
TheDewster
Vulcan
1
2
4
1.5
L
Arachne
Tollmany
Arachne
2
3
4
1.33
W
Kukulkan
behemoth92
Kukulkan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,306
Damage
82,334
110,459
Taken
94,400
84,813
Mitigated
61,994
22,256
Healing
36,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,732
1,823
0
4,621
20,413
18,808
750
2,013
18,400
11,640
72,627
L
Fenrir
Cabeçäo
Fenrir
8,336
752
0
6,424
31,858
36,405
0
17,997
13,861
0
33,646
L
Jing Wei
DiamondDigg
Jing Wei
10,237
8,525
0
5,201
20,010
10,079
0
3,867
16,143
0
110,029
L
King Arthur
IdiopathiikTTV
King Arthur
10,130
782
0
500
18,041
17,346
0
7,307
10,734
0
53,831
W
Izanami
MaaxPaynee
Izanami
17,454
9,633
0
5,921
16,611
7,481
6,854
2,094
14,517
0
138,752
W
Chronos
RehanHeroes
Chronos
8,243
2,924
3,234
3,629
18,328
14,224
3,950
4,422
13,248
42,816
0
W
22,341
11,611
1,352
17,207
27,886
15,439
3,953
3,717
24,169
85,559
15,386
L
Vulcan
TheDewster
Vulcan
16,412
6,887
0
1,474
12,456
6,668
0
8,061
4,395
92,816
0
L
Arachne
Tollmany
Arachne
15,191
10,060
0
8,657
28,094
14,315
0
12,478
15,616
0
111,598
W
Kukulkan
behemoth92
Kukulkan
19,564
2,481
0
250
11,162
6,042
1,057
4,166
6,996
120,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
60,950
591
Minions Killed
785
0
Camps Cleared
0
2,142,124
Distance Traveled
2,008,452
15
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,395
518
132
6
0
417,792
7
L
Fenrir
9,591
436
26
1
0
412,275
1
L
Jing Wei
10,673
485
175
8
0
408,038
4
L
King Arthur
8,715
396
80
4
0
380,788
5
W
Izanami
13,242
602
219
10
0
384,787
10
W
Chronos
12,419
565
86
4
0
450,975
12
W
Olorun
11,444
520
127
6
0
317,849
1
L
Vulcan
9,907
450
157
7
0
452,732
3
L
Arachne
10,590
481
153
7
0
488,291
2
W
Kukulkan
12,450
566
221
10
0
437,049
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role