Player Matchup

Raijin
Raijin
 
Raijin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bambi107
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Crypto7
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
JustinTheVillian
Zhong Kui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
Tadpoleguy
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 45
1,500 SR
1,500 Elo+

VS

Team Averages
Level 47
1,552 SR
1,357 Elo+
Sol
Sol
IAmATyrant
Sol
Level 67
God Stats
2W - 3L
1,758 SR
Queue Stats
58W - 71L
1,462 Elo+
Party 2
Ratatoskr
Ratatoskr
JJ102023
Ratatoskr
Level 30
God Stats
21W - 39L
1,348 SR
Queue Stats
63W - 95L
1,301 Elo+
Party 1
Sobek
Sobek
Kotql
Sobek
Level 31
God Stats
3W - 1L
1,578 SR
Queue Stats
19W - 23L
1,427 Elo+
Party 2
Izanami
Izanami
Steinamyte
Izanami
Level 82
God Stats
9W - 2L
1,687 SR
Queue Stats
115W - 157L
1,309 Elo+
Party 1
Bellona
Bellona
Tromodon
Bellona
Level 26
God Stats
5W - 5L
1,390 SR
Queue Stats
31W - 55L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 0 / 0
5,349
535
4,913
3,105
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Bambi107
Mercury
8
0 / 2 / 0
4,959
496
912
6,874
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Crypto7
Cthulhu
6
0 / 4 / 0
4,371
437
1,858
8,638
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
7
0 / 1 / 0
4,096
410
1,957
3,064
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Tadpoleguy
Hachiman
6
0 / 5 / 0
3,846
385
1,538
5,545
1,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 4
6,454
645
9,724
3,916
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
JJ102023
Ratatoskr
10
0 / 0 / 0
5,660
566
235
5,758
2,155
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
Kotql
Sobek
9
3 / 0 / 9
6,608
661
3,587
6,894
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Steinamyte
Izanami
12
1 / 0 / 2
6,745
675
3,494
3,904
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Tromodon
Bellona
10
0 / 0 / 0
5,868
587
2,816
9,141
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
12
12
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
0
0
L
Mercury
Bambi107
Mercury
0
2
0
0
L
Cthulhu
Crypto7
Cthulhu
0
4
0
0
W
8
0
4
10
W
Ratatoskr
JJ102023
Ratatoskr
0
0
0
0
L
Zhong Kui
0
1
0
0
W
Sobek
Kotql
Sobek
3
0
9
7.5
W
Izanami
Steinamyte
Izanami
1
0
2
2
L
Hachiman
Tadpoleguy
Hachiman
0
5
0
0
W
Bellona
Tromodon
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,178
Damage
19,856
27,226
Taken
29,613
11,378
Mitigated
17,049
2,898
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,913
774
0
874
3,105
987
0
0
3,105
40,661
0
L
Mercury
Bambi107
Mercury
912
70
0
0
6,874
2,176
0
1,734
5,140
0
32,978
L
Cthulhu
Crypto7
Cthulhu
1,858
275
0
866
8,638
4,532
0
6,200
2,438
10,355
0
W
9,724
4,013
0
3,353
3,916
1,254
2,262
742
3,174
45,189
0
W
Ratatoskr
JJ102023
Ratatoskr
235
55
0
513
5,758
2,155
420
420
5,338
0
43,954
L
Zhong Kui
1,957
322
0
668
3,064
1,837
0
766
2,298
15,659
0
W
Sobek
Kotql
Sobek
3,587
390
0
4,318
6,894
4,379
279
1,393
5,501
12,704
2,547
W
Izanami
Steinamyte
Izanami
3,494
2,190
0
1,820
3,904
1,509
654
979
2,925
0
62,248
L
Hachiman
Tadpoleguy
Hachiman
1,538
1,324
0
490
5,545
1,846
0
4,391
1,154
0
12,024
W
Bellona
Tromodon
Bellona
2,816
463
0
4,463
9,141
7,752
0
5,194
3,947
0
38,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,621
Gold Earned
31,335
185
Minions Killed
370
0
Camps Cleared
0
917,175
Distance Traveled
971,954
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,349
535
68
7
0
167,955
0
L
Mercury
4,959
496
67
7
0
226,801
1
L
Cthulhu
4,371
437
14
1
0
183,414
0
W
Sol
6,454
645
71
7
0
180,897
0
W
Ratatoskr
5,660
566
87
9
0
210,632
1
L
Zhong Kui
4,096
410
20
2
0
180,001
0
W
Sobek
6,608
661
20
2
0
201,456
0
W
Izanami
6,745
675
122
12
0
199,407
1
L
Hachiman
3,846
385
16
2
0
159,004
1
W
Bellona
5,868
587
70
7
0
179,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role