Player Matchup

Atlas
Atlas
Cunurfaska
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,831 Elo+
Party 1
Chaac
Chaac
GoofballAsh
Chaac
Level 144
God Stats
2W - 0L
1,678 SR
Queue Stats
112W - 60L
1,747 Elo+
Party 1
Cliodhna
Cliodhna
YungPaulBunyan
Cliodhna
Level 127
God Stats
2W - 0L
1,603 SR
Queue Stats
99W - 66L
1,680 Elo+
Party 1
Cupid
Cupid
anickan
Cupid
Level 143
God Stats
1W - 1L
1,301 SR
Queue Stats
109W - 63L
1,690 Elo+
Party 1
Sol
Sol
shiestyszn
Sol
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 36L
1,725 Elo+
Party 1
Team Averages
Level 114
1,516 SR
1,735 Elo+

VS

Team Averages
Level 52
1,515 SR
1,559 Elo+
Shiva
Shiva
 
Shiva
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Blackasoarus
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,396 Elo+
Solo
Ne Zha
Ne Zha
MagoGordo
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,682 Elo+
Solo
Mulan
Mulan
VaIidate
Mulan
Level 157
God Stats
5W - 10L
1,577 SR
Queue Stats
267W - 238L
1,624 Elo+
Party 2
Merlin
Merlin
thefirstfirelord
Merlin
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
277W - 252L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
0 / 4 / 23
10,710
714
5,669
15,006
21,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 5 / 21
10,343
690
14,284
21,971
25,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
19
9 / 3 / 16
12,033
802
11,697
16,075
16,096
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
anickan
Cupid
18
12 / 4 / 17
11,889
793
28,277
18,221
10,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 4 / 14
10,938
729
17,832
13,553
7,320
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 6 / 9
10,452
697
12,350
20,354
23,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 7 / 5
9,742
649
5,127
16,663
12,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
MagoGordo
Ne Zha
10
0 / 8 / 4
7,593
506
4,922
12,553
5,740
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mulan
VaIidate
Mulan
20
10 / 3 / 1
12,395
826
19,706
21,217
25,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 4
9,879
659
8,516
12,056
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
41
30
Kills
18
20
Deaths
30
91
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
6
9
1.25
L
2
7
5
0.64
W
Atlas
0
4
23
2.88
W
1
5
21
2.3
L
Ne Zha
MagoGordo
Ne Zha
0
8
4
0.25
L
Mulan
VaIidate
Mulan
10
3
1
3.5
W
Cliodhna
9
3
16
5.67
W
Cupid
anickan
Cupid
12
4
17
5.13
W
8
4
14
3.75
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,759
Damage
50,621
84,826
Taken
82,843
80,098
Mitigated
73,403
26,647
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,350
1,344
715
1,817
20,354
23,830
0
6,326
13,792
197
17,376
L
5,127
1,431
303
475
16,663
12,213
0
2,918
13,304
11,831
0
W
Atlas
5,669
2,352
893
1,394
15,006
21,206
806
3,777
11,229
10,190
0
W
14,284
1,318
788
5,676
21,971
25,078
481
3,640
18,331
0
28,139
L
Ne Zha
MagoGordo
Ne Zha
4,922
1,761
511
1,273
12,553
5,740
0
3,911
8,520
0
12,457
L
Mulan
VaIidate
Mulan
19,706
1,992
744
8,213
21,217
25,560
0
8,866
12,130
0
36,934
W
Cliodhna
11,697
1,523
920
1,785
16,075
16,096
1,667
2,976
13,099
312
20,917
W
Cupid
anickan
Cupid
28,277
11,246
3,436
7,490
18,221
10,398
2,673
2,682
15,539
0
61,398
W
17,832
4,103
864
3,401
13,553
7,320
3,132
765
12,788
31,443
0
L
8,516
927
1,389
688
12,056
6,060
0
1,792
9,969
27,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,913
Gold Earned
50,061
145
Minions Killed
125
0
Camps Cleared
0
1,295,100
Distance Traveled
1,154,579
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,452
697
12
1
0
279,556
1
L
Hades
9,742
649
21
1
0
224,466
0
W
Atlas
10,710
714
4
0
0
249,357
0
W
Chaac
10,343
690
25
2
0
250,399
0
L
Ne Zha
7,593
506
14
1
0
150,679
2
L
Mulan
12,395
826
34
2
0
272,153
0
W
Cliodhna
12,033
802
18
1
0
294,945
0
W
Cupid
11,889
793
65
4
0
253,940
0
W
Sol
10,938
729
33
2
0
246,459
0
L
Merlin
9,879
659
44
3
0
227,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role