Player Matchup

Eset
Eset
Beastmastrix
Eset
Level 129
God Stats
97W - 59L
1,643 SR
Queue Stats
247W - 207L
1,498 Elo+
Solo
Nu Wa
Nu Wa
ElmerMane
Nu Wa
Level 96
God Stats
249W - 238L
1,600 SR
Queue Stats
412W - 404L
1,575 Elo+
Solo
Artemis
Artemis
Fwancís
Artemis
Level 143
God Stats
3W - 3L
1,516 SR
Queue Stats
5W - 7L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
Norse Veins
Sylvanus
Level 160
God Stats
5W - 7L
1,636 SR
Queue Stats
177W - 181L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
xjuantonx909
Gilgamesh
Level 145
God Stats
9W - 6L
1,468 SR
Queue Stats
203W - 159L
1,567 Elo+
Party 1
Team Averages
Level 135
1,573 SR
1,533 Elo+

VS

Team Averages
Level 113
1,568 SR
1,569 Elo+
Shiva
Shiva
Eightyminutes
Shiva
Level 98
God Stats
48W - 30L
1,630 SR
Queue Stats
501W - 478L
1,524 Elo+
Party 2
Terra
Terra
Johanness1775
Terra
Level 62
God Stats
6W - 5L
1,628 SR
Queue Stats
48W - 57L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
KamikazeTable
Erlang Shen
Level 122
God Stats
0W - 3L
1,249 SR
Queue Stats
248W - 181L
1,558 Elo+
Party 2
Rama
Rama
TheTeeToe
Rama
Level 125
God Stats
13W - 11L
1,634 SR
Queue Stats
483W - 402L
1,613 Elo+
Party 2
Hades
Hades
momo378
Hades
Level 160
God Stats
2W - 3L
1,697 SR
Queue Stats
409W - 406L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 8
11,661
777
13,466
9,311
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
ElmerMane
Nu Wa
19
2 / 2 / 10
11,366
758
13,480
9,134
7,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Fwancís
Artemis
20
8 / 2 / 7
12,807
854
16,833
14,683
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Norse Veins
Sylvanus
18
0 / 0 / 13
10,482
699
8,672
18,042
23,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
xjuantonx909
Gilgamesh
18
2 / 4 / 10
11,590
773
12,141
19,154
17,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
9,071
605
347
4,724
2,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 4 / 6
10,552
703
7,570
26,034
29,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
KamikazeTable
Erlang Shen
17
1 / 4 / 8
10,116
674
11,778
16,381
9,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
19
8 / 3 / 2
11,491
766
17,204
14,386
6,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
momo378
Hades
18
1 / 6 / 7
10,702
713
12,071
20,906
19,314
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
18
Kills
11
11
Deaths
18
48
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
0
1
1
0.5
W
Nu Wa
ElmerMane
Nu Wa
2
2
10
3.5
W
Artemis
Fwancís
Artemis
8
2
7
5.75
L
1
4
6
1
L
Erlang Shen
KamikazeTable
Erlang Shen
1
4
8
1.25
W
Sylvanus
Norse Veins
Sylvanus
0
0
13
6.5
L
Rama
8
3
2
3
L
Hades
momo378
Hades
1
6
7
0.75
W
Gilgamesh
xjuantonx909
Gilgamesh
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,592
Damage
48,970
70,324
Taken
82,431
61,317
Mitigated
68,146
24,858
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,466
1,398
732
2,458
9,311
4,736
985
3,003
6,308
58,672
0
L
347
37
685
747
4,724
2,942
0
2,978
1,746
0
13,219
W
Nu Wa
ElmerMane
Nu Wa
13,480
4,890
541
2,264
9,134
7,583
793
2,881
6,253
54,521
0
W
Artemis
Fwancís
Artemis
16,833
9,363
0
3,913
14,683
7,353
5,858
4,137
10,546
0
45,341
L
7,570
763
2,372
7,693
26,034
29,395
46
9,384
15,912
19,491
0
L
Erlang Shen
KamikazeTable
Erlang Shen
11,778
4,441
0
3,217
16,381
9,674
0
7,557
8,783
35
44,667
W
Sylvanus
Norse Veins
Sylvanus
8,672
1,031
4,366
6,179
18,042
23,836
629
3,934
14,108
20,364
0
L
Rama
17,204
10,774
0
2,006
14,386
6,821
273
6,295
7,994
0
65,263
L
Hades
momo378
Hades
12,071
1,231
978
4,551
20,906
19,314
0
8,158
12,378
56,467
0
W
Gilgamesh
xjuantonx909
Gilgamesh
12,141
4,244
2,471
1,934
19,154
17,809
185
5,721
13,433
0
22,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,906
Gold Earned
51,932
288
Minions Killed
313
0
Camps Cleared
0
1,542,067
Distance Traveled
1,298,114
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,661
777
71
5
0
318,637
0
L
Shiva
9,071
605
29
2
0
135,297
1
W
Nu Wa
11,366
758
80
5
0
286,631
4
W
Artemis
12,807
854
92
6
0
322,192
1
L
Terra
10,552
703
21
1
0
315,096
0
L
Erlang Shen
10,116
674
70
5
0
286,504
0
W
Sylvanus
10,482
699
26
2
0
306,105
3
L
Rama
11,491
766
73
5
0
288,987
2
L
Hades
10,702
713
120
8
0
272,230
2
W
Gilgamesh
11,590
773
19
1
0
308,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role