Player Matchup

Zhong Kui
Zhong Kui
AhriSimp
Zhong Kui
Level 28
God Stats
1W - 1L
1,797 SR
Queue Stats
92W - 50L
1,711 Elo+
Party 3
Ullr
Ullr
BronzeUllr
Ullr
Level 15
God Stats
7W - 3L
1,705 SR
Queue Stats
23W - 9L
1,770 Elo+
Party 1
Loki
Loki
RexyBabyy
Loki
Level 29
God Stats
7W - 2L
1,757 SR
Queue Stats
126W - 20L
1,949 Elo+
Party 3
Yu Huang
Yu Huang
ThatRandomUser
Yu Huang
Level 145
God Stats
4W - 1L
1,943 SR
Queue Stats
210W - 186L
1,570 Elo+
Party 3
Ymir
Ymir
crispygroundhog
Ymir
Level 60
God Stats
16W - 8L
1,643 SR
Queue Stats
189W - 68L
1,763 Elo+
Party 1
Team Averages
Level 55
1,769 SR
1,753 Elo+

VS

Team Averages
Level 81
1,485 SR
1,584 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Carefulessness
Bacchus
Level 47
God Stats
7W - 7L
1,566 SR
Queue Stats
91W - 91L
1,481 Elo+
Party 4
Mulan
Mulan
Cred0
Mulan
Level 115
God Stats
0W - 4L
1,143 SR
Queue Stats
293W - 274L
1,587 Elo+
Party 2
Kali
Kali
MissDimetrescu
Kali
Level 40
God Stats
1W - 2L
1,630 SR
Queue Stats
98W - 55L
1,735 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WispySunnyPines
Morgan Le Fay
Level 134
God Stats
14W - 10L
1,587 SR
Queue Stats
473W - 452L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AhriSimp
Zhong Kui
16
9 / 4 / 6
10,371
610
12,206
18,913
12,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 6
10,528
619
13,766
9,738
4,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
15
3 / 3 / 9
9,900
582
10,698
12,041
4,897
Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Yu Huang
15
2 / 1 / 9
9,551
562
9,494
10,356
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 10
9,890
582
7,899
16,886
18,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
0 / 4 / 0
7,836
461
2,834
9,887
3,332
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 5 / 2
6,653
391
4,866
17,915
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Cred0
Mulan
13
3 / 4 / 2
8,173
481
6,712
17,090
8,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
4 / 4 / 3
9,722
572
10,259
17,551
9,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
WispySunnyPines
Morgan Le Fay
15
3 / 4 / 6
9,187
540
11,827
12,666
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
21
Kills
10
11
Deaths
21
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
0
0
W
Zhong Kui
AhriSimp
Zhong Kui
9
4
6
3
W
4
1
6
7
L
0
5
2
0.2
L
Mulan
Cred0
Mulan
3
4
2
1
L
4
4
3
1.38
W
Loki
3
3
9
2.5
W
Yu Huang
2
1
9
6.5
L
Morgan Le Fay
WispySunnyPines
Morgan Le Fay
3
4
6
1.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,063
Damage
36,498
67,934
Taken
75,109
44,825
Mitigated
43,943
20,564
Healing
22,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,834
870
0
2,328
9,887
3,332
0
1,307
8,580
0
54,605
W
Zhong Kui
AhriSimp
Zhong Kui
12,206
1,580
0
11,518
18,913
12,349
0
4,439
14,474
73,162
0
W
13,766
5,259
0
924
9,738
4,711
588
2,628
7,110
0
89,404
L
4,866
617
0
3,349
17,915
16,616
0
6,826
11,089
21,366
0
L
Mulan
Cred0
Mulan
6,712
1,164
0
7,164
17,090
8,792
0
6,776
10,314
0
56,328
L
10,259
5,725
0
8,046
17,551
9,261
465
5,605
11,946
0
63,693
W
Loki
10,698
2,986
0
3,261
12,041
4,897
294
1,513
10,528
108
66,464
W
Yu Huang
9,494
729
0
759
10,356
4,742
0
3,255
7,101
75,570
0
L
Morgan Le Fay
WispySunnyPines
Morgan Le Fay
11,827
1,065
76
1,946
12,666
5,942
0
8,193
4,473
71,302
0
W
7,899
1,573
0
4,102
16,886
18,126
0
5,357
11,529
40,532
9,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
41,571
582
Minions Killed
455
0
Camps Cleared
0
1,750,415
Distance Traveled
1,637,148
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,836
461
112
7
0
310,047
2
W
Zhong Kui
10,371
610
119
7
0
357,853
4
W
Ullr
10,528
619
149
9
0
340,986
5
L
Bacchus
6,653
391
10
1
0
337,166
2
L
Mulan
8,173
481
99
6
0
335,303
5
L
Kali
9,722
572
112
7
0
339,963
4
W
Loki
9,900
582
124
7
0
377,386
9
W
Yu Huang
9,551
562
126
7
0
353,903
9
L
Morgan Le Fay
9,187
540
122
7
0
314,669
5
W
Ymir
9,890
582
64
4
0
320,287
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role