Player Matchup

Nike
Nike
Kehlari
Nike
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,209 Elo+
Solo
Chang'e
Chang'e
SolvingTj
Chang'e
Level 43
God Stats
15W - 21L
1,431 SR
Queue Stats
102W - 137L
1,237 Elo+
Party 1
Pele
Pele
TragicNARUTO
Pele
Level 63
God Stats
42W - 22L
1,305 SR
Queue Stats
191W - 180L
1,383 Elo+
Party 1
Hou Yi
Hou Yi
UnequalCargo51
Hou Yi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,434 Elo+
Solo
Bacchus
Bacchus
WWxStark33
Bacchus
Level 69
God Stats
5W - 3L
1,547 SR
Queue Stats
525W - 542L
1,297 Elo+
Solo
Team Averages
Level 59
1,457 SR
1,312 Elo+

VS

Team Averages
Level 63
1,494 SR
1,368 Elo+
Izanami
Izanami
BlueCollar46
Izanami
Level 60
God Stats
2W - 3L
1,503 SR
Queue Stats
62W - 65L
1,458 Elo+
Party 2
Atlas
Atlas
DaddyThundr5
Atlas
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 14L
1,393 Elo+
Party 2
Bastet
Bastet
ONE-_-GREAT
Bastet
Level 71
God Stats
1W - 1L
1,485 SR
Queue Stats
41W - 63L
1,336 Elo+
Solo
Hun Batz
Hun Batz
YHWHSKNIGHT
Hun Batz
Level 66
God Stats
10W - 12L
1,430 SR
Queue Stats
158W - 164L
1,371 Elo+
Solo
Anubis
Anubis
angel ep
Anubis
Level 54
God Stats
21W - 18L
1,549 SR
Queue Stats
189W - 186L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Kehlari
Nike
6
0 / 1 / 0
3,841
768
748
3,019
1,461
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chang'e
SolvingTj
Chang'e
5
0 / 0 / 0
3,380
676
202
1,783
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
1 / 0 / 1
3,439
688
1,026
722
169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 1
3,693
739
2,430
2,505
703
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
WWxStark33
Bacchus
5
0 / 0 / 3
3,680
736
2,132
2,728
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlueCollar46
Izanami
5
0 / 0 / 0
3,026
605
899
2,478
672
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
3,162
632
1,261
4,570
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
6
1 / 0 / 0
3,337
667
1,586
3,184
813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
YHWHSKNIGHT
Hun Batz
5
0 / 1 / 0
3,311
662
1,257
3,754
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
angel ep
Anubis
1
0 / 0 / 0
2,520
504
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
3
Kills
1
1
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlueCollar46
Izanami
0
0
0
0
L
0
2
0
0
W
Nike
Kehlari
Nike
0
1
0
0
L
Bastet
1
0
0
1
W
Chang'e
SolvingTj
Chang'e
0
0
0
0
W
1
0
1
1.5
W
2
0
1
2.5
W
Bacchus
WWxStark33
Bacchus
0
0
3
1.5
L
Hun Batz
YHWHSKNIGHT
Hun Batz
0
1
0
0
L
Anubis
angel ep
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,538
Damage
5,003
10,757
Taken
13,986
4,290
Mitigated
4,424
3,898
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlueCollar46
Izanami
899
787
0
434
2,478
672
0
1,072
1,406
0
15,810
L
1,261
665
185
1,101
4,570
1,942
0
845
3,725
6,493
0
W
Nike
Kehlari
Nike
748
427
0
982
3,019
1,461
315
0
3,019
0
21,042
L
Bastet
1,586
651
0
1,096
3,184
813
0
202
2,982
0
11,077
W
Chang'e
SolvingTj
Chang'e
202
0
62
510
1,783
438
592
0
1,783
11,404
0
W
1,026
377
0
290
722
169
0
168
554
0
7,848
W
2,430
1,414
0
865
2,505
703
0
563
1,942
0
15,236
W
Bacchus
WWxStark33
Bacchus
2,132
195
0
1,189
2,728
1,519
0
530
2,198
9,909
1,293
L
Hun Batz
YHWHSKNIGHT
Hun Batz
1,257
280
0
1,780
3,754
997
0
145
3,609
0
13,206
L
Anubis
angel ep
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,033
Gold Earned
15,356
128
Minions Killed
86
0
Camps Cleared
0
502,981
Distance Traveled
406,745
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,026
605
23
5
0
99,349
0
L
Atlas
3,162
632
12
2
0
85,069
1
W
Nike
3,841
768
47
9
0
84,904
0
L
Bastet
3,337
667
17
3
0
116,057
0
W
Chang'e
3,380
676
21
4
0
94,835
0
W
Pele
3,439
688
16
3
0
123,629
0
W
Hou Yi
3,693
739
26
5
0
92,800
1
W
Bacchus
3,680
736
18
4
0
106,813
0
L
Hun Batz
3,311
662
34
7
0
106,270
0
L
Anubis
2,520
504
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role