Player Matchup

Ishtar
Ishtar
Chaseybear223
Ishtar
Level 157
God Stats
6W - 1L
1,303 SR
Queue Stats
287W - 100L
1,848 Elo+
Party 3
Athena
Athena
Donkey Teeth631
Athena
Level 126
God Stats
13W - 13L
1,586 SR
Queue Stats
244W - 103L
1,733 Elo+
Party 3
Thanatos
Thanatos
IXTheSwordXI
Thanatos
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 22L
1,840 Elo+
Party 3
Aphrodite
Aphrodite
Innhura
Aphrodite
Level 66
God Stats
16W - 0L
1,733 SR
Queue Stats
81W - 20L
1,793 Elo+
Party 3
Agni
Agni
Kommociann
Agni
Level 79
God Stats
2W - 1L
1,511 SR
Queue Stats
281W - 283L
1,405 Elo+
Solo
Team Averages
Level 89
1,527 SR
1,724 Elo+

VS

Team Averages
Level 72
1,478 SR
1,377 Elo+
Ganesha
Ganesha
JYokai
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,310 Elo+
Party 2
Sun Wukong
Sun Wukong
Purified Jr
Sun Wukong
Level 57
God Stats
19W - 15L
1,423 SR
Queue Stats
32W - 30L
1,398 Elo+
Party 1
Sol
Sol
TheFluffyPanda7
Sol
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 65L
1,383 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxCrowXWarriorX
Ah Muzen Cab
Level 66
God Stats
12W - 9L
1,568 SR
Queue Stats
73W - 79L
1,400 Elo+
Party 1
Ne Zha
Ne Zha
ballin crid
Ne Zha
Level 80
God Stats
18W - 24L
1,401 SR
Queue Stats
192W - 214L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 26
15,550
1,196
45,550
19,144
8,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 3 / 24
15,176
1,167
16,837
22,493
35,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
IXTheSwordXI
Thanatos
20
17 / 1 / 23
17,786
1,368
39,481
31,279
40,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Innhura
Aphrodite
20
9 / 1 / 30
15,109
1,162
24,864
25,270
13,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
1 / 6 / 21
12,764
982
17,326
15,124
5,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JYokai
Ganesha
18
0 / 6 / 10
12,208
939
11,594
31,547
50,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Purified Jr
Sun Wukong
18
3 / 9 / 6
12,883
991
21,762
39,807
48,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 9 / 8
12,625
971
21,830
27,261
13,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
XxCrowXWarriorX
Ah Muzen Cab
18
3 / 8 / 6
12,773
983
25,134
22,689
11,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
18
4 / 12 / 6
12,540
965
23,724
27,691
15,254
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
48
44
Kills
12
12
Deaths
44
124
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
1
26
23
W
7
3
24
6.33
W
Thanatos
IXTheSwordXI
Thanatos
17
1
23
28.5
W
Aphrodite
Innhura
Aphrodite
9
1
30
24
L
Ganesha
JYokai
Ganesha
0
6
10
0.83
W
1
6
21
1.92
L
Sun Wukong
Purified Jr
Sun Wukong
3
9
6
0.67
L
2
9
8
0.67
L
Ah Muzen Cab
XxCrowXWarriorX
Ah Muzen Cab
3
8
6
0.75
L
Ne Zha
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,058
Damage
104,044
113,310
Taken
148,995
104,574
Mitigated
139,681
69,789
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,550
23,312
0
1,964
19,144
8,841
0
4,709
14,435
0
93,332
W
16,837
4,577
3,149
1,805
22,493
35,582
0
7,332
15,161
23,750
0
W
Thanatos
IXTheSwordXI
Thanatos
39,481
13,273
4,672
21,876
31,279
40,572
0
12,100
19,179
0
55,272
W
Aphrodite
Innhura
Aphrodite
24,864
3,505
19,638
16,685
25,270
13,628
0
5,174
20,096
41,532
0
L
Ganesha
JYokai
Ganesha
11,594
1,315
589
750
31,547
50,165
0
14,195
17,352
20,618
0
W
17,326
2,126
0
0
15,124
5,951
0
2,410
12,714
35,576
0
L
Sun Wukong
Purified Jr
Sun Wukong
21,762
2,627
0
5,000
39,807
48,738
0
18,079
21,728
0
44,056
L
21,830
7,986
0
3,150
27,261
13,757
0
10,557
16,704
45,483
3,655
L
Ah Muzen Cab
XxCrowXWarriorX
Ah Muzen Cab
25,134
5,803
106
2,182
22,689
11,767
0
6,864
15,825
0
54,951
L
Ne Zha
23,724
4,984
0
1,605
27,691
15,254
0
9,332
18,359
0
37,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,385
Gold Earned
63,029
290
Minions Killed
219
9
Camps Cleared
5
1,239,573
Distance Traveled
1,218,623
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
15,550
1,196
135
10
1
225,137
1
W
Athena
15,176
1,167
17
1
3
237,347
1
W
Thanatos
17,786
1,368
49
4
4
295,367
1
W
Aphrodite
15,109
1,162
50
4
1
269,685
0
L
Ganesha
12,208
939
0
0
0
245,742
0
W
Agni
12,764
982
39
3
0
212,037
0
L
Sun Wukong
12,883
991
57
4
0
264,367
0
L
Sol
12,625
971
66
5
5
235,792
0
L
Ah Muzen Cab
12,773
983
69
5
0
249,793
0
L
Ne Zha
12,540
965
27
2
0
222,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role