Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum III
Im4cuz
Ah Muzen Cab
Platinum III
Level 120
God Stats
26W - 28L
1,606 SR
Queue Stats
494W - 538L
1,883 MMR
Party 2
Chang'e
Chang'e
Platinum III
ItzHarley
Chang'e
Platinum III
Level 126
God Stats
2W - 0L
1,826 SR
Queue Stats
147W - 126L
1,933 MMR
Party 2
Odin
Odin
Platinum III
Sir Blood Eagle
Odin
Platinum III
Level 148
God Stats
3W - 3L
1,705 SR
Queue Stats
164W - 139L
1,823 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,712 SR
1,880 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,536 SR
1,605 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold V
crv1xW
Chaac
Gold V
Level 58
God Stats
2W - 2L
1,607 SR
Queue Stats
7W - 4L
1,815 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Im4cuz
Ah Muzen Cab
18
2 / 1 / 12
12,196
678
27,984
19,051
10,524
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ItzHarley
Chang'e
18
6 / 3 / 9
12,707
706
21,839
22,556
11,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

19
7 / 1 / 8
12,744
708
16,535
16,349
21,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
AtlasLancelotBaba YagaNoxAchilles

VS

Bans
HorusGebGaneshaKuzenboAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 7 / 4
11,229
624
15,359
21,590
10,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
15
1 / 6 / 3
11,070
615
14,225
27,551
19,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
crv1xW
Chaac
15
3 / 2 / 2
11,306
628
15,123
26,896
40,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
15
Kills
5
5
Deaths
15
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
4
0.43
L
King Arthur
 
King Arthur
1
6
3
0.42
W
Ah Muzen Cab
Im4cuz
Ah Muzen Cab
2
1
12
8
W
Chang'e
ItzHarley
Chang'e
6
3
9
3.5
W
7
1
8
11
L
Chaac
crv1xW
Chaac
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,358
Damage
44,707
57,956
Taken
76,037
44,398
Mitigated
70,732
24,464
Healing
24,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,359
657
2,397
6,326
21,590
10,661
57
5,852
15,738
64,301
0
L
King Arthur
 
King Arthur
14,225
1,824
0
6,713
27,551
19,132
0
6,494
21,057
3,481
29,268
W
Ah Muzen Cab
Im4cuz
Ah Muzen Cab
27,984
6,122
0
3,486
19,051
10,524
2,187
6,247
12,804
0
78,042
W
Chang'e
ItzHarley
Chang'e
21,839
1,296
8,272
10,642
22,556
11,950
948
5,865
16,691
57,502
0
W
16,535
2,673
0
2,064
16,349
21,924
331
5,019
11,330
0
31,375
L
Chaac
crv1xW
Chaac
15,123
1,201
0
8,996
26,896
40,939
0
10,246
16,650
0
39,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
33,605
202
Minions Killed
219
9
Camps Cleared
7
1,051,860
Distance Traveled
941,619
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,229
624
119
7
4
285,238
2
L
King Arthur
11,070
615
48
3
2
316,844
0
W
Ah Muzen Cab
12,196
678
99
6
6
356,744
3
W
Chang'e
12,707
706
73
4
2
324,731
1
W
Odin
12,744
708
30
2
1
370,385
0
L
Chaac
11,306
628
52
3
1
339,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role