Player Matchup

Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Hellbelle
Sol
Level 29
God Stats
2W - 6L
1,226 SR
Queue Stats
2W - 10L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
Naudrea
Danzaburou
Level 28
God Stats
3W - 9L
1,394 SR
Queue Stats
3W - 12L
1,328 Elo+
Party 1
Team Averages
Level 60
1,373 SR
1,376 Elo+

VS

Team Averages
Level 67
1,457 SR
1,438 Elo+
Amaterasu
Amaterasu
IRONTEER
Amaterasu
Level 70
God Stats
1W - 5L
1,578 SR
Queue Stats
28W - 49L
1,320 Elo+
Solo
Neith
Neith
Juicepoppp
Neith
Level 8
God Stats
0W - 1L
1,294 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Ra
Ra
ShoeShuffler
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 0 / 10
9,084
649
7,396
11,777
9,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 0 / 5
10,354
740
9,270
5,542
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Naudrea
Danzaburou
16
4 / 1 / 7
10,159
726
10,654
9,870
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IRONTEER
Amaterasu
12
0 / 4 / 1
8,091
578
5,413
12,990
9,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
0 / 3 / 1
8,268
591
2,208
8,464
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 4 / 0
8,772
627
10,164
10,478
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
10
6
W
6
0
5
8.5
L
Amaterasu
IRONTEER
Amaterasu
0
4
1
0.13
L
Neith
0
3
1
0.17
W
Danzaburou
Naudrea
Danzaburou
4
1
7
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,320
Damage
17,785
27,189
Taken
31,932
17,282
Mitigated
17,944
6,562
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,396
1,634
0
616
11,777
9,823
141
4,976
6,801
264
23,994
W
9,270
1,934
0
2,138
5,542
2,665
1,049
2,412
3,130
35,605
3,942
L
Amaterasu
IRONTEER
Amaterasu
5,413
1,127
0
190
12,990
9,915
168
4,267
8,723
0
14,626
L
Neith
2,208
987
0
275
8,464
3,818
182
2,133
6,331
0
18,817
W
Danzaburou
Naudrea
Danzaburou
10,654
4,558
0
3,808
9,870
4,794
1,813
3,935
5,935
0
41,131
L
10,164
1,022
2,212
2,470
10,478
4,211
332
3,085
7,393
40,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
25,131
153
Minions Killed
141
9
Camps Cleared
5
762,967
Distance Traveled
709,937
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,084
649
34
2
1
291,334
10
W
Sol
10,354
740
49
4
5
238,194
0
L
Amaterasu
8,091
578
26
2
4
235,803
4
L
Neith
8,268
591
49
4
1
215,981
0
W
Danzaburou
10,159
726
70
5
3
233,439
1
L
Ra
8,772
627
66
5
0
258,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role