Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CherryPieKing
Izanami
Level 35
God Stats
12W - 16L
1,505 SR
Queue Stats
142W - 160L
1,492 Elo+
Party 2
Bacchus
Bacchus
jahwasinonit
Bacchus
Level 5
God Stats
4W - 5L
1,414 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Team Averages
Level 54
1,473 SR
1,497 Elo+

VS

Team Averages
Level 59
1,524 SR
1,451 Elo+
Kukulkan
Kukulkan
Unodacat
Kukulkan
Level 86
God Stats
23W - 25L
1,502 SR
Queue Stats
109W - 157L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cxorey
Kumbhakarna
Level 29
God Stats
7W - 7L
1,571 SR
Queue Stats
60W - 80L
1,426 Elo+
Party 1
Pele
Pele
sleepy2go
Pele
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 2
7,319
665
12,177
10,660
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
12
2 / 6 / 2
7,354
669
7,751
11,761
5,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
jahwasinonit
Bacchus
11
1 / 3 / 2
7,781
707
4,781
12,883
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Unodacat
Kukulkan
15
10 / 0 / 3
9,786
890
21,149
7,449
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
cxorey
Kumbhakarna
12
1 / 0 / 11
8,613
783
3,805
10,004
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
12
3 / 4 / 9
8,310
755
5,201
10,534
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
2
0.4
L
Izanami
2
6
2
0.5
W
Kukulkan
Unodacat
Kukulkan
10
0
3
11.5
W
Kumbhakarna
cxorey
Kumbhakarna
1
0
11
6.5
L
Bacchus
jahwasinonit
Bacchus
1
3
2
0.67
W
Pele
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,709
Damage
30,155
35,304
Taken
27,987
21,822
Mitigated
19,092
5,511
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,177
3,824
0
3,185
10,660
4,563
0
7,429
3,231
34,216
3,725
L
Izanami
7,751
3,492
0
1,171
11,761
5,156
0
8,247
3,514
0
24,776
W
Kukulkan
Unodacat
Kukulkan
21,149
2,386
0
586
7,449
3,858
559
5,433
2,016
53,095
0
W
Kumbhakarna
cxorey
Kumbhakarna
3,805
866
0
1,648
10,004
10,492
276
5,680
4,324
7,509
0
L
Bacchus
jahwasinonit
Bacchus
4,781
903
0
1,155
12,883
12,103
0
9,397
3,486
10,105
0
W
Pele
5,201
1,048
0
640
10,534
4,742
878
5,182
5,352
0
21,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,454
Gold Earned
26,709
120
Minions Killed
127
4
Camps Cleared
6
580,167
Distance Traveled
604,803
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,319
665
67
6
3
174,485
2
L
Izanami
7,354
669
40
4
1
197,261
2
W
Kukulkan
9,786
890
93
8
2
228,351
1
W
Kumbhakarna
8,613
783
6
1
0
174,756
0
L
Bacchus
7,781
707
13
1
0
208,421
0
W
Pele
8,310
755
28
3
4
201,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role