Player Matchup

Gilgamesh
Gilgamesh
Ohh_Heyy
Gilgamesh
Level 127
God Stats
6W - 4L
1,520 SR
Queue Stats
596W - 481L
1,667 Elo+
Party 1
Serqet
Serqet
javaa757
Serqet
Level 160
God Stats
10W - 6L
1,711 SR
Queue Stats
823W - 693L
1,717 Elo+
Party 1
Scylla
Scylla
swagenichigo10
Scylla
Level 112
God Stats
23W - 21L
1,596 SR
Queue Stats
267W - 194L
1,654 Elo+
Party 1
Team Averages
Level 133
1,609 SR
1,679 Elo+

VS

Team Averages
Level 103
1,392 SR
1,399 Elo+
Zeus
Zeus
PattyMeltzz
Zeus
Level 126
God Stats
1W - 2L
1,533 SR
Queue Stats
70W - 77L
1,511 Elo+
Party 2
Nike
Nike
YONONDO
Nike
Level 142
God Stats
4W - 6L
1,542 SR
Queue Stats
74W - 83L
1,510 Elo+
Party 2
Izanami
Izanami
otebomber
Izanami
Level 40
God Stats
8W - 14L
1,102 SR
Queue Stats
19W - 32L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ohh_Heyy
Gilgamesh
10
2 / 0 / 8
6,825
683
3,651
6,932
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
javaa757
Serqet
12
8 / 1 / 5
8,085
809
9,193
7,444
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 0 / 8
8,158
816
6,642
3,556
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,682
568
4,108
7,573
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
YONONDO
Nike
5
0 / 5 / 0
5,411
541
919
6,243
3,498
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
otebomber
Izanami
11
0 / 3 / 1
6,369
637
2,826
7,843
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
14
Kills
0
1
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ohh_Heyy
Gilgamesh
2
0
8
6
L
0
6
0
0
L
Nike
YONONDO
Nike
0
5
0
0
W
Serqet
javaa757
Serqet
8
1
5
10.5
L
Izanami
otebomber
Izanami
0
3
1
0.17
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
7,853
17,932
Taken
21,659
12,355
Mitigated
8,108
2,879
Healing
524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ohh_Heyy
Gilgamesh
3,651
687
0
1,188
6,932
5,932
854
1,365
5,567
0
12,808
L
4,108
537
0
47
7,573
1,952
0
1,615
5,452
11,264
0
L
Nike
YONONDO
Nike
919
199
0
67
6,243
3,498
0
726
5,042
0
2,109
W
Serqet
javaa757
Serqet
9,193
2,386
0
1,499
7,444
4,984
254
2,366
5,078
0
28,645
L
Izanami
otebomber
Izanami
2,826
2,002
0
410
7,843
2,658
0
3,979
2,874
0
21,365
W
6,642
565
0
192
3,556
1,439
435
1,065
2,491
33,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,068
Gold Earned
17,462
123
Minions Killed
58
9
Camps Cleared
1
585,253
Distance Traveled
391,208
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,825
683
11
1
0
200,263
3
L
Zeus
5,682
568
16
2
0
114,037
3
L
Nike
5,411
541
2
0
0
133,622
2
W
Serqet
8,085
809
34
3
6
209,132
1
L
Izanami
6,369
637
40
4
1
143,549
0
W
Scylla
8,158
816
78
8
3
175,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role