Player Matchup

Horus
Horus
Adam2E
Horus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
1,475 Elo+
Party 1
Vulcan
Vulcan
Akamaru7
Vulcan
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 198L
1,528 Elo+
Party 1
Yemoja
Yemoja
CHRDO
Yemoja
Level 142
God Stats
1W - 2L
1,224 SR
Queue Stats
23W - 34L
1,293 Elo+
Party 1
Thanatos
Thanatos
KGBfriedchicken
Thanatos
Level 122
God Stats
16W - 23L
1,458 SR
Queue Stats
203W - 208L
1,524 Elo+
Party 1
Artemis
Artemis
vez66
Artemis
Level 46
God Stats
31W - 30L
1,579 SR
Queue Stats
66W - 84L
1,503 Elo+
Solo
Team Averages
Level 90
1,452 SR
1,465 Elo+

VS

Team Averages
Level 72
1,473 SR
1,512 Elo+
Thoth
Thoth
AfricanRights
Thoth
Level 109
God Stats
1W - 1L
1,507 SR
Queue Stats
43W - 54L
1,524 Elo+
Party 2
Skadi
Skadi
Candieee
Skadi
Level 128
God Stats
121W - 94L
1,570 SR
Queue Stats
346W - 365L
1,435 Elo+
Solo
Ratatoskr
Ratatoskr
HynaMan
Ratatoskr
Level 27
God Stats
25W - 30L
1,545 SR
Queue Stats
31W - 44L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
gustavo9114
Cthulhu
Level 43
God Stats
0W - 3L
1,242 SR
Queue Stats
77W - 83L
1,512 Elo+
Party 3
Horus
Horus
overmarss
Horus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 89L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adam2E
Horus
18
0 / 4 / 3
12,251
454
7,120
19,000
18,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Akamaru7
Vulcan
20
5 / 1 / 7
13,596
504
18,971
13,012
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
CHRDO
Yemoja
18
3 / 1 / 8
12,630
468
9,488
16,922
20,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
20
9 / 3 / 4
14,033
520
21,269
27,571
15,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
vez66
Artemis
19
3 / 2 / 4
12,442
461
12,181
19,560
8,909
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
11,585
429
12,651
15,561
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Candieee
Skadi
20
0 / 5 / 0
12,746
472
14,480
16,689
7,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
HynaMan
Ratatoskr
19
5 / 3 / 1
13,090
485
10,322
20,414
8,663
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
gustavo9114
Cthulhu
16
3 / 2 / 1
11,304
419
12,644
29,091
36,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
overmarss
Horus
17
1 / 4 / 4
11,471
425
9,564
18,863
16,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
20
Kills
11
11
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
Adam2E
Horus
0
4
3
0.38
L
2
6
2
0.5
W
Vulcan
Akamaru7
Vulcan
5
1
7
8.5
W
Yemoja
CHRDO
Yemoja
3
1
8
7
L
Skadi
Candieee
Skadi
0
5
0
0
L
Ratatoskr
HynaMan
Ratatoskr
5
3
1
1.83
W
Thanatos
9
3
4
3.67
L
Cthulhu
gustavo9114
Cthulhu
3
2
1
1.75
L
Horus
overmarss
Horus
1
4
4
0.75
W
Artemis
vez66
Artemis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,029
Damage
59,661
96,065
Taken
100,618
68,960
Mitigated
74,543
57,763
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Adam2E
Horus
7,120
2,914
2,173
3,526
19,000
18,208
1,681
2,986
15,432
0
88,912
L
12,651
277
0
1,533
15,561
5,224
969
5,642
9,863
100,898
0
W
Vulcan
Akamaru7
Vulcan
18,971
5,447
195
3,499
13,012
6,577
863
6,948
5,768
145,936
0
W
Yemoja
CHRDO
Yemoja
9,488
1,889
8,565
6,412
16,922
20,109
510
5,420
11,311
33,964
0
L
Skadi
Candieee
Skadi
14,480
3,524
0
1,302
16,689
7,299
127
3,805
12,884
0
132,478
L
Ratatoskr
HynaMan
Ratatoskr
10,322
4,281
0
1,713
20,414
8,663
0
2,507
17,663
0
121,361
W
Thanatos
21,269
4,035
0
28,122
27,571
15,157
0
6,554
20,921
0
134,009
L
Cthulhu
gustavo9114
Cthulhu
12,644
1,233
888
6,633
29,091
36,624
0
8,810
20,083
57,241
0
L
Horus
overmarss
Horus
9,564
4,083
1,566
5,022
18,863
16,733
1,029
7,812
10,652
0
76,969
W
Artemis
vez66
Artemis
12,181
7,229
0
5,271
19,560
8,909
1,938
4,419
15,141
0
89,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,952
Gold Earned
60,196
664
Minions Killed
739
0
Camps Cleared
0
2,744,830
Distance Traveled
2,551,042
22
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,251
454
141
5
0
546,760
1
L
Thoth
11,585
429
187
7
0
459,561
5
W
Vulcan
13,596
504
220
8
0
575,393
8
W
Yemoja
12,630
468
31
1
0
506,827
6
L
Skadi
12,746
472
215
8
0
475,597
17
L
Ratatoskr
13,090
485
151
6
0
583,208
1
W
Thanatos
14,033
520
143
5
0
614,539
6
L
Cthulhu
11,304
419
63
2
0
501,357
12
L
Horus
11,471
425
123
5
0
531,319
1
W
Artemis
12,442
461
129
5
0
501,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role