Player Matchup

Lancelot
Lancelot
Roughly8Kids
Lancelot
Level 50
God Stats
41W - 32L
1,674 SR
Queue Stats
241W - 307L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
Song I Sing
Sun Wukong
Level 119
God Stats
2W - 5L
1,282 SR
Queue Stats
254W - 284L
1,468 Elo+
Solo
Sobek
Sobek
SuddenEnd0
Sobek
Level 122
God Stats
0W - 4L
1,475 SR
Queue Stats
17W - 21L
1,476 Elo+
Solo
Yu Huang
Yu Huang
cjezzo
Yu Huang
Level 104
God Stats
1W - 2L
1,588 SR
Queue Stats
261W - 323L
1,412 Elo+
Party 1
Medusa
Medusa
war435
Medusa
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 140L
1,433 Elo+
Solo
Team Averages
Level 106
1,504 SR
1,438 Elo+

VS

Team Averages
Level 129
1,495 SR
1,483 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ElvisCochon
Kuzenbo
Level 105
God Stats
5W - 1L
1,406 SR
Queue Stats
50W - 50L
1,433 Elo+
Solo
Fenrir
Fenrir
GetShatonBud-_-
Fenrir
Level 108
God Stats
10W - 8L
1,567 SR
Queue Stats
122W - 128L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
RiflemenElite
Baron Samedi
Level 123
God Stats
6W - 2L
1,500 SR
Queue Stats
61W - 68L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Roughly8Kids
Lancelot
14
4 / 1 / 1
8,215
483
9,057
11,146
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Song I Sing
Sun Wukong
11
1 / 3 / 1
7,115
419
6,755
15,566
11,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
10
3 / 1 / 1
6,941
408
5,901
11,400
11,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
cjezzo
Yu Huang
15
2 / 1 / 3
8,500
500
9,074
8,296
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
war435
Medusa
13
1 / 2 / 1
7,644
450
6,644
11,724
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 2 / 4
8,995
529
11,466
15,641
9,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
 
Danzaburou
14
2 / 3 / 0
8,826
519
6,281
10,906
4,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
ElvisCochon
Kuzenbo
11
1 / 2 / 3
7,806
459
6,805
14,595
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 2
9,256
544
6,004
13,189
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RiflemenElite
Baron Samedi
13
2 / 3 / 3
8,573
504
7,546
11,229
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
11
Kills
8
8
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
2
4
1
W
Danzaburou
 
Danzaburou
2
3
0
0.67
W
Kuzenbo
ElvisCochon
Kuzenbo
1
2
3
1.25
W
3
1
2
4
W
Baron Samedi
RiflemenElite
Baron Samedi
2
3
3
1.17
L
Lancelot
Roughly8Kids
Lancelot
4
1
1
4.5
L
Sun Wukong
Song I Sing
Sun Wukong
1
3
1
0.5
L
Sobek
3
1
1
3.5
L
Yu Huang
cjezzo
Yu Huang
2
1
3
3.5
L
Medusa
war435
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,431
Damage
38,102
58,132
Taken
65,560
36,664
Mitigated
41,743
15,256
Healing
25,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,466
3,558
0
6,211
15,641
9,323
936
620
15,021
0
71,552
W
Danzaburou
 
Danzaburou
6,281
2,079
0
2,707
10,906
4,334
496
2,592
7,999
0
55,159
W
Kuzenbo
ElvisCochon
Kuzenbo
6,805
2,504
0
4,358
14,595
15,952
157
3,291
10,687
27,603
808
W
6,004
770
0
5,834
13,189
6,775
0
1,864
11,235
0
84,496
W
Baron Samedi
RiflemenElite
Baron Samedi
7,546
179
1,948
4,885
11,229
5,359
766
5,541
5,643
51,891
0
L
Lancelot
Roughly8Kids
Lancelot
9,057
1,103
0
770
11,146
4,865
0
3,445
7,701
0
57,891
L
Sun Wukong
Song I Sing
Sun Wukong
6,755
1,966
0
3,672
15,566
11,671
0
741
14,825
0
42,905
L
Sobek
5,901
362
291
4,223
11,400
11,835
0
4,723
6,677
23,524
0
L
Yu Huang
cjezzo
Yu Huang
9,074
621
0
2,112
8,296
3,738
48
2,554
5,742
69,121
0
L
Medusa
war435
Medusa
6,644
2,356
0
4,188
11,724
4,555
0
2,679
9,045
0
68,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
43,456
431
Minions Killed
489
0
Camps Cleared
0
1,631,632
Distance Traveled
1,630,382
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,995
529
121
7
0
321,673
5
W
Danzaburou
8,826
519
111
7
0
314,912
2
W
Kuzenbo
7,806
459
28
2
0
328,572
2
W
Fenrir
9,256
544
141
8
0
358,928
4
W
Baron Samedi
8,573
504
88
5
0
306,297
5
L
Lancelot
8,215
483
96
6
0
360,945
0
L
Sun Wukong
7,115
419
71
4
0
307,743
1
L
Sobek
6,941
408
49
3
0
341,919
9
L
Yu Huang
8,500
500
111
7
0
309,524
0
L
Medusa
7,644
450
104
6
0
311,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role