Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Raykou192
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,476 Elo+
Solo
Scylla
Scylla
oFiGuRa
Scylla
Level 98
God Stats
9W - 5L
1,716 SR
Queue Stats
498W - 361L
1,619 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
prøcyx
Ah Muzen Cab
Level 144
God Stats
37W - 9L
1,850 SR
Queue Stats
1,207W - 1,031L
1,606 Elo+
Party 1
Rama
Rama
Äinz
Rama
Level 160
God Stats
6W - 2L
1,686 SR
Queue Stats
269W - 137L
1,630 Elo+
Solo
Team Averages
Level 137
1,650 SR
1,566 Elo+

VS

Team Averages
Level 138
1,502 SR
1,509 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Clarco100
Sol
Level 156
God Stats
3W - 5L
1,397 SR
Queue Stats
374W - 382L
1,531 Elo+
Solo
Chiron
Chiron
H1RoBen
Chiron
Level 128
God Stats
5W - 4L
1,614 SR
Queue Stats
398W - 353L
1,526 Elo+
Solo
Jormungandr
Jormungandr
YatsuYesh
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
4 / 5 / 13
14,404
686
9,208
28,008
37,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Raykou192
Thanatos
7
0 / 2 / 1
9,254
441
517
2,505
921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
oFiGuRa
Scylla
20
6 / 4 / 14
15,078
718
21,326
13,584
6,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
prøcyx
Ah Muzen Cab
20
8 / 3 / 16
16,692
795
43,113
27,549
15,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Äinz
Rama
20
12 / 5 / 13
16,307
777
36,544
22,736
11,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
5 / 4 / 7
14,551
693
19,192
22,016
12,207
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
 
Hun Batz
18
1 / 8 / 8
12,117
577
12,107
22,333
10,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

20
4 / 4 / 6
13,216
629
15,537
23,297
12,326
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chiron
H1RoBen
Chiron
20
5 / 6 / 9
13,753
655
20,307
26,110
16,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
YatsuYesh
Jormungandr
19
1 / 8 / 12
13,258
631
13,195
36,535
60,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
30
Kills
16
19
Deaths
30
57
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
5
13
2.1
L
Baba Yaga
 
Baba Yaga
5
4
7
2.13
L
Hun Batz
 
Hun Batz
1
8
8
0.63
L
4
4
6
1.75
L
Chiron
H1RoBen
Chiron
5
6
9
1.58
W
Thanatos
Raykou192
Thanatos
0
2
1
0.25
L
Jormungandr
YatsuYesh
Jormungandr
1
8
12
0.88
W
Scylla
oFiGuRa
Scylla
6
4
14
3.25
W
Ah Muzen Cab
prøcyx
Ah Muzen Cab
8
3
16
5.33
W
Rama
Äinz
Rama
12
5
13
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,708
Damage
80,338
94,382
Taken
130,291
71,805
Mitigated
112,036
38,600
Healing
45,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,208
4,663
3,247
8,062
28,008
37,554
636
10,103
17,905
0
7,250
L
Baba Yaga
 
Baba Yaga
19,192
1,307
971
6,898
22,016
12,207
2,120
4,248
17,169
64,057
0
L
Hun Batz
 
Hun Batz
12,107
819
2,130
3,647
22,333
10,757
1,356
5,316
16,240
0
28,693
L
15,537
4,398
3,357
10,846
23,297
12,326
1,957
2,547
19,706
32,556
0
L
Chiron
H1RoBen
Chiron
20,307
7,640
3,852
7,272
26,110
16,087
3,186
2,029
22,582
0
40,880
W
Thanatos
Raykou192
Thanatos
517
0
0
755
2,505
921
0
1,594
911
0
524
L
Jormungandr
YatsuYesh
Jormungandr
13,195
2,517
3,650
2,977
36,535
60,659
331
6,272
29,129
23,980
0
W
Scylla
oFiGuRa
Scylla
21,326
2,319
636
2,723
13,584
6,536
1,855
7,703
5,881
59,985
0
W
Ah Muzen Cab
prøcyx
Ah Muzen Cab
43,113
6,657
470
12,313
27,549
15,034
2,237
15,681
11,868
0
101,900
W
Rama
Äinz
Rama
36,544
31,872
1,769
8,625
22,736
11,760
4,806
12,843
9,893
0
54,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,735
Gold Earned
66,895
236
Minions Killed
291
0
Camps Cleared
0
1,660,858
Distance Traveled
1,771,568
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,404
686
18
1
0
393,962
4
L
Baba Yaga
14,551
693
102
5
0
375,339
1
L
Hun Batz
12,117
577
38
2
0
382,659
4
L
Sol
13,216
629
59
3
0
390,867
1
L
Chiron
13,753
655
70
3
0
338,199
2
W
Thanatos
9,254
441
1
0
0
126,419
2
L
Jormungandr
13,258
631
22
1
0
284,504
0
W
Scylla
15,078
718
94
4
0
356,259
2
W
Ah Muzen Cab
16,692
795
84
4
0
421,449
3
W
Rama
16,307
777
39
2
0
362,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role