Player Matchup

Hou Yi
Hou Yi
EndlesDark
Hou Yi
Level 83
God Stats
52W - 56L
1,494 SR
Queue Stats
152W - 186L
1,459 Elo+
Solo
Sol
Sol
GlocKeith
Sol
Level 69
God Stats
0W - 1L
1,298 SR
Queue Stats
5W - 5L
1,821 Elo+
Solo
Sun Wukong
Sun Wukong
Kainoun3
Sun Wukong
Level 124
God Stats
6W - 11L
1,541 SR
Queue Stats
65W - 64L
1,481 Elo+
Party 1
Sobek
Sobek
MelloeDeku
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,451 Elo+
Party 1
Janus
Janus
RaphaelGrittens
Janus
Level 157
God Stats
1W - 3L
1,417 SR
Queue Stats
79W - 95L
1,432 Elo+
Solo
Team Averages
Level 111
1,450 SR
1,529 Elo+

VS

Team Averages
Level 95
1,503 SR
1,472 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
OldYellr
Neith
Level 64
God Stats
131W - 150L
1,397 SR
Queue Stats
151W - 166L
1,389 Elo+
Party 2
Bellona
Bellona
Ragnarsaurus
Bellona
Level 68
God Stats
41W - 45L
1,491 SR
Queue Stats
240W - 275L
1,426 Elo+
Party 2
Da Ji
Da Ji
arc3212
Da Ji
Level 126
God Stats
3W - 0L
1,557 SR
Queue Stats
46W - 39L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
btb7493
Zhong Kui
Level 106
God Stats
10W - 15L
1,571 SR
Queue Stats
195W - 195L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EndlesDark
Hou Yi
19
7 / 6 / 3
11,760
735
12,719
21,096
10,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 5 / 4
10,586
662
16,174
19,010
9,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Kainoun3
Sun Wukong
17
1 / 3 / 7
10,309
644
16,888
26,796
28,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
18
2 / 2 / 8
11,373
711
11,120
24,965
38,235
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 7 / 6
10,768
673
11,687
23,896
13,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 2 / 13
12,995
812
23,283
21,872
26,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
OldYellr
Neith
20
7 / 0 / 9
12,798
800
20,697
14,624
8,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Ragnarsaurus
Bellona
18
3 / 3 / 8
11,496
719
10,915
23,654
21,791
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
arc3212
Da Ji
18
2 / 4 / 8
11,801
738
14,466
18,417
10,292
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
btb7493
Zhong Kui
19
6 / 4 / 10
12,716
795
33,326
20,506
16,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
13
Kills
23
23
Deaths
13
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
13
5.75
L
Hou Yi
EndlesDark
Hou Yi
7
6
3
1.42
L
1
5
4
0.6
L
Sun Wukong
Kainoun3
Sun Wukong
1
3
7
1.5
L
Sobek
2
2
8
3
W
Neith
OldYellr
Neith
7
0
9
11.5
W
Bellona
Ragnarsaurus
Bellona
3
3
8
2.33
L
2
7
6
0.71
W
Da Ji
arc3212
Da Ji
2
4
8
1.5
W
Zhong Kui
btb7493
Zhong Kui
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,588
Damage
102,687
115,763
Taken
99,073
100,024
Mitigated
82,537
30,847
Healing
30,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
23,283
1,596
1,389
10,074
21,872
26,059
0
7,504
14,190
61,068
0
L
Hou Yi
EndlesDark
Hou Yi
12,719
5,268
0
4,379
21,096
10,658
0
7,511
13,182
0
33,348
L
16,174
6,285
0
7,049
19,010
9,171
461
11,170
7,276
44,642
0
L
Sun Wukong
Kainoun3
Sun Wukong
16,888
4,201
0
6,040
26,796
28,497
0
11,184
14,603
0
41,972
L
Sobek
11,120
1,376
0
6,789
24,965
38,235
0
10,969
12,911
22,961
0
W
Neith
OldYellr
Neith
20,697
6,015
933
4,828
14,624
8,157
3,506
6,509
7,969
0
64,901
W
Bellona
Ragnarsaurus
Bellona
10,915
3,784
0
5,273
23,654
21,791
1,168
8,042
15,298
0
26,803
L
11,687
860
996
5,594
23,896
13,463
0
13,207
10,208
50,898
0
W
Da Ji
arc3212
Da Ji
14,466
2,292
0
687
18,417
10,292
174
6,832
11,397
0
36,856
W
Zhong Kui
btb7493
Zhong Kui
33,326
2,336
0
7,159
20,506
16,238
3,106
9,048
11,238
64,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,796
Gold Earned
61,806
256
Minions Killed
304
0
Camps Cleared
0
1,549,605
Distance Traveled
1,784,769
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,995
812
73
5
0
363,704
0
L
Hou Yi
11,760
735
38
2
0
290,365
2
L
Sol
10,586
662
72
5
0
281,411
3
L
Sun Wukong
10,309
644
54
3
0
345,445
2
L
Sobek
11,373
711
26
2
0
336,537
0
W
Neith
12,798
800
64
4
0
357,904
0
W
Bellona
11,496
719
38
2
0
367,754
0
L
Janus
10,768
673
66
4
0
295,847
4
W
Da Ji
11,801
738
41
3
0
361,190
1
W
Zhong Kui
12,716
795
88
6
0
334,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role