Player Matchup

King Arthur
King Arthur
BG-panda-
King Arthur
Level 61
God Stats
2W - 4L
1,428 SR
Queue Stats
105W - 98L
1,460 Elo+
Solo
Hun Batz
Hun Batz
BurgerNinja456
Hun Batz
Level 101
God Stats
7W - 8L
1,477 SR
Queue Stats
109W - 120L
1,473 Elo+
Solo
Bacchus
Bacchus
Whiskeyy7w7
Bacchus
Level 105
God Stats
2W - 0L
1,770 SR
Queue Stats
119W - 135L
1,464 Elo+
Solo
Medusa
Medusa
Yolito46
Medusa
Level 59
God Stats
2W - 0L
1,722 SR
Queue Stats
153W - 160L
1,456 Elo+
Solo
Scylla
Scylla
nomcookie1213
Scylla
Level 123
God Stats
5W - 4L
1,501 SR
Queue Stats
205W - 225L
1,465 Elo+
Solo
Team Averages
Level 90
1,580 SR
1,464 Elo+

VS

Team Averages
Level 95
1,476 SR
1,483 Elo+
Kukulkan
Kukulkan
GranbyVT
Kukulkan
Level 61
God Stats
9W - 6L
1,656 SR
Queue Stats
62W - 64L
1,466 Elo+
Party 1
Khepri
Khepri
Kpirone14
Khepri
Level 103
God Stats
4W - 8L
1,351 SR
Queue Stats
117W - 131L
1,516 Elo+
Solo
Medusa
Medusa
SlickWilly3728
Medusa
Level 97
God Stats
4W - 7L
1,488 SR
Queue Stats
118W - 83L
1,526 Elo+
Party 1
Vamana
Vamana
oocarnivoreoo
Vamana
Level 93
God Stats
2W - 5L
1,385 SR
Queue Stats
9W - 11L
1,404 Elo+
Party 1
Odin
Odin
xXCrAzyCaNaDiaN
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 138L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BG-panda-
King Arthur
13
2 / 1 / 1
7,809
558
7,171
9,199
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
15
2 / 2 / 3
8,257
590
7,557
11,326
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Whiskeyy7w7
Bacchus
10
0 / 1 / 0
6,410
458
3,497
9,462
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Yolito46
Medusa
12
0 / 1 / 0
6,875
491
2,617
7,507
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 1
7,487
535
2,764
3,847
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GranbyVT
Kukulkan
13
0 / 1 / 1
7,125
509
2,680
3,990
1,863
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Kpirone14
Khepri
11
0 / 0 / 2
6,808
486
2,101
5,454
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 0 / 1
5,384
385
5,646
4,018
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 1
7,735
553
4,899
12,483
7,882
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 0
6,861
490
4,431
9,735
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
4
5
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BG-panda-
King Arthur
2
1
1
2.5
W
Hun Batz
2
2
3
1.75
L
Kukulkan
GranbyVT
Kukulkan
0
1
1
0.5
L
Khepri
Kpirone14
Khepri
0
0
2
1
L
1
0
1
1.5
W
Bacchus
Whiskeyy7w7
Bacchus
0
1
0
0
W
Medusa
Yolito46
Medusa
0
1
0
0
W
1
0
1
1.5
L
1
2
1
0.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
19,757
41,341
Taken
35,680
22,256
Mitigated
19,293
11,330
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BG-panda-
King Arthur
7,171
715
0
593
9,199
5,835
441
0
9,199
0
53,351
W
Hun Batz
7,557
3,351
0
5,210
11,326
4,572
1,257
306
11,020
0
73,883
L
Kukulkan
GranbyVT
Kukulkan
2,680
273
0
1,182
3,990
1,863
0
1,485
2,505
53,961
0
L
Khepri
Kpirone14
Khepri
2,101
374
0
1,552
5,454
3,696
0
1,572
3,882
29,750
0
L
5,646
3,431
0
2,330
4,018
1,519
0
1,842
2,176
0
27,812
W
Bacchus
Whiskeyy7w7
Bacchus
3,497
1,029
0
2,029
9,462
7,858
0
1,817
7,645
25,084
0
W
Medusa
Yolito46
Medusa
2,617
1,214
0
2,879
7,507
2,579
0
966
6,541
0
54,958
W
2,764
76
0
619
3,847
1,412
864
1,692
2,155
58,055
0
L
4,899
2,322
0
4,356
12,483
7,882
0
0
12,483
0
60,021
L
4,431
1,563
0
677
9,735
4,333
0
1,362
8,373
0
48,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
33,913
479
Minions Killed
410
0
Camps Cleared
0
1,343,172
Distance Traveled
1,178,268
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,809
558
106
8
0
277,428
4
W
Hun Batz
8,257
590
132
9
0
323,274
1
L
Kukulkan
7,125
509
122
9
0
258,448
0
L
Khepri
6,808
486
44
3
0
270,167
0
L
Medusa
5,384
385
47
3
0
143,208
0
W
Bacchus
6,410
458
41
3
0
261,374
0
W
Medusa
6,875
491
91
7
0
237,935
1
W
Scylla
7,487
535
109
8
0
243,161
3
L
Vamana
7,735
553
123
9
0
279,906
2
L
Odin
6,861
490
74
5
0
226,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role