Player Matchup

Horus
Horus
cjae_ee
Horus
Level 102
God Stats
17W - 8L
1,608 SR
Queue Stats
159W - 146L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
jarobbins1
Baron Samedi
Level 54
God Stats
2W - 3L
1,429 SR
Queue Stats
80W - 84L
1,345 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mortalkombatcody
Cu Chulainn
Level 82
God Stats
13W - 16L
1,364 SR
Queue Stats
213W - 290L
1,312 Elo+
Solo
Sol
Sol
ninjanas04
Sol
Level 82
God Stats
9W - 4L
1,610 SR
Queue Stats
166W - 171L
1,378 Elo+
Party 2
Ravana
Ravana
zooyorkgr8s
Ravana
Level 105
God Stats
8W - 14L
1,376 SR
Queue Stats
272W - 281L
1,404 Elo+
Party 2
Team Averages
Level 85
1,477 SR
1,373 Elo+

VS

Team Averages
Level 69
1,383 SR
1,423 Elo+
Chaac
Chaac
BloodySharp7202
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,375 Elo+
Party 1
Yemoja
Yemoja
Dilly2Dally
Yemoja
Level 57
God Stats
0W - 1L
1,338 SR
Queue Stats
21W - 28L
1,376 Elo+
Party 1
Ravana
Ravana
FancyMonkey5817
Ravana
Level 81
God Stats
0W - 2L
1,151 SR
Queue Stats
82W - 78L
1,394 Elo+
Solo
Neith
Neith
Jaysushi17
Neith
Level 57
God Stats
6W - 7L
1,367 SR
Queue Stats
13W - 16L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Saddleface17
Nu Wa
Level 127
God Stats
18W - 16L
1,558 SR
Queue Stats
261W - 259L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
cjae_ee
Horus
8
1 / 0 / 2
5,593
559
3,632
7,361
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
jarobbins1
Baron Samedi
9
0 / 0 / 2
5,279
528
2,252
3,121
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
mortalkombatcody
Cu Chulainn
11
4 / 0 / 2
6,655
666
4,340
6,071
4,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 1
5,136
514
4,216
4,461
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ravana
11
5 / 0 / 1
6,235
624
3,502
3,232
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,918
392
1,297
7,140
2,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
7
0 / 1 / 0
4,643
464
2,179
3,910
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

7
0 / 1 / 0
4,420
442
1,702
5,155
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
5
0 / 2 / 0
3,932
393
1,762
6,402
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,682
468
4,067
5,730
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Yemoja
0
1
0
0
L
0
1
0
0
L
Neith
0
2
0
0
L
0
2
0
0
W
Horus
cjae_ee
Horus
1
0
2
2
W
Baron Samedi
jarobbins1
Baron Samedi
0
0
2
1
W
Cu Chulainn
mortalkombatcody
Cu Chulainn
4
0
2
5
W
1
0
1
1.5
W
Ravana
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
11,007
24,246
Taken
28,337
12,809
Mitigated
10,090
11,834
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,297
496
0
894
7,140
2,906
0
0
7,140
0
13,134
L
Yemoja
2,179
730
1,685
485
3,910
1,840
0
1,758
2,152
12,816
0
L
1,702
517
0
1,364
5,155
1,753
0
707
4,448
0
22,139
L
Neith
1,762
270
0
634
6,402
1,676
0
2,218
4,184
0
17,203
L
4,067
1,967
0
1,530
5,730
1,915
0
1,785
3,945
30,203
0
W
Horus
cjae_ee
Horus
3,632
1,510
434
3,363
7,361
4,107
0
1,532
5,061
0
24,084
W
Baron Samedi
jarobbins1
Baron Samedi
2,252
548
233
1,350
3,121
1,256
492
2,285
836
35,453
0
W
Cu Chulainn
mortalkombatcody
Cu Chulainn
4,340
1,017
0
1,724
6,071
4,707
697
174
5,897
0
40,832
W
4,216
1,842
0
2,525
4,461
1,400
440
1,300
3,161
29,376
0
W
Ravana
3,502
941
0
2,205
3,232
1,339
0
955
2,277
0
37,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
21,595
304
Minions Killed
165
0
Camps Cleared
0
969,275
Distance Traveled
807,033
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,918
392
29
3
0
133,291
0
L
Yemoja
4,643
464
16
2
0
154,000
1
L
Ravana
4,420
442
46
5
0
203,703
0
L
Neith
3,932
393
23
2
0
172,770
0
L
Nu Wa
4,682
468
51
5
0
143,269
0
W
Horus
5,593
559
27
3
0
188,121
4
W
Baron Samedi
5,279
528
59
6
0
167,739
0
W
Cu Chulainn
6,655
666
76
8
0
202,278
0
W
Sol
5,136
514
60
6
0
186,752
0
W
Ravana
6,235
624
82
8
0
224,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role