Player Matchup

Fenrir
Fenrir
Boaserfsd
Fenrir
Level 5
God Stats
2W - 1L
1,814 SR
Queue Stats
2W - 2L
1,716 Elo+
Party 1
Tyr
Tyr
Cerbeardus
Tyr
Level 109
God Stats
0W - 3L
1,473 SR
Queue Stats
19W - 32L
1,344 Elo+
Party 1
Scylla
Scylla
StrawHatZero
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,477 Elo+
Party 1
Team Averages
Level 73
1,596 SR
1,512 Elo+

VS

Team Averages
Level 79
1,350 SR
1,519 Elo+
Bacchus
Bacchus
AnthonyNuzzo
Bacchus
Level 5
God Stats
1W - 0L
1,261 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hel
Hel
TheMilkman1999
Hel
Level 109
God Stats
2W - 3L
1,424 SR
Queue Stats
41W - 46L
1,526 Elo+
Party 2
Thanatos
Thanatos
maRStg
Thanatos
Level 122
God Stats
2W - 2L
1,364 SR
Queue Stats
49W - 55L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boaserfsd
Fenrir
12
5 / 6 / 1
8,641
665
8,125
14,517
4,427
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 6 / 4
8,405
647
5,421
15,044
9,169
Scylla
11
0 / 9 / 6
7,792
599
7,457
15,055
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnthonyNuzzo
Bacchus
12
1 / 3 / 14
9,800
754
6,724
11,295
11,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 3 / 6
10,726
825
10,338
10,213
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
maRStg
Thanatos
16
11 / 1 / 9
10,840
834
22,399
13,596
6,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
21
21
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AnthonyNuzzo
Bacchus
1
3
14
2.67
L
Fenrir
Boaserfsd
Fenrir
5
6
1
0.92
L
2
6
4
0.67
L
Scylla
0
9
6
0.33
W
9
3
6
4
W
Thanatos
maRStg
Thanatos
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,003
Damage
39,461
44,616
Taken
35,104
17,470
Mitigated
22,015
4,391
Healing
23,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AnthonyNuzzo
Bacchus
6,724
1,456
0
1,657
11,295
11,325
400
1,454
7,710
11,186
0
L
Fenrir
Boaserfsd
Fenrir
8,125
3,617
0
1,648
14,517
4,427
497
5,485
9,032
0
14,764
L
5,421
1,433
0
2,093
15,044
9,169
303
7,279
7,765
0
17,545
L
Scylla
7,457
883
0
650
15,055
3,874
116
4,376
10,679
22,798
0
W
10,338
672
4,697
5,866
10,213
4,323
541
4,295
5,664
41,798
0
W
Thanatos
maRStg
Thanatos
22,399
6,944
0
11,024
13,596
6,367
1,094
1,600
11,890
0
50,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
31,366
77
Minions Killed
122
2
Camps Cleared
9
600,998
Distance Traveled
757,023
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,800
754
11
1
0
229,324
0
L
Fenrir
8,641
665
11
1
0
212,530
5
L
Tyr
8,405
647
23
2
0
218,536
2
L
Scylla
7,792
599
43
3
2
169,932
3
W
Hel
10,726
825
72
6
4
250,379
1
W
Thanatos
10,840
834
39
3
5
277,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role