Player Matchup

Yemoja
Yemoja
JB34
Yemoja
Level 67
God Stats
2W - 3L
1,758 SR
Queue Stats
37W - 48L
1,456 Elo+
Party 3
Freya
Freya
MyOnlyFans
Freya
Level 69
God Stats
9W - 15L
1,394 SR
Queue Stats
58W - 74L
1,455 Elo+
Party 3
Chernobog
Chernobog
OneInchPeen
Chernobog
Level 49
God Stats
3W - 3L
1,597 SR
Queue Stats
19W - 32L
1,392 Elo+
Party 3
Zeus
Zeus
howsthatfeel
Zeus
Level 113
God Stats
1W - 2L
1,299 SR
Queue Stats
75W - 88L
1,365 Elo+
Party 2
Bellona
Bellona
z0mbie slayer66
Bellona
Level 36
God Stats
6W - 1L
1,781 SR
Queue Stats
45W - 63L
1,343 Elo+
Party 2
Team Averages
Level 67
1,566 SR
1,402 Elo+

VS

Team Averages
Level 52
1,543 SR
1,431 Elo+
Yu Huang
Yu Huang
CouillonDrew
Yu Huang
Level 51
God Stats
2W - 3L
1,465 SR
Queue Stats
39W - 42L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
DekarLuis
Cthulhu
Level 24
God Stats
13W - 22L
1,349 SR
Queue Stats
22W - 31L
1,289 Elo+
Party 4
Apollo
Apollo
Premoo
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,454 Elo+
Party 1
Mulan
Mulan
SerBronn87
Mulan
Level 115
God Stats
7W - 2L
1,689 SR
Queue Stats
158W - 162L
1,419 Elo+
Party 4
Set
Set
bugdicbee
Set
Level 40
God Stats
7W - 4L
1,711 SR
Queue Stats
105W - 88L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JB34
Yemoja
1
0 / 0 / 0
3,084
181
0
0
0
Freya
13
4 / 4 / 4
8,046
473
9,368
14,379
6,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
OneInchPeen
Chernobog
14
3 / 0 / 3
8,095
476
6,352
10,944
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 4 / 2
8,613
507
12,064
12,595
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 4
8,211
483
5,950
13,394
11,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CouillonDrew
Yu Huang
14
1 / 3 / 1
8,652
509
6,428
9,668
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
DekarLuis
Cthulhu
13
1 / 1 / 3
8,414
495
5,873
11,810
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Premoo
Apollo
13
1 / 2 / 1
8,280
487
4,546
10,330
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
16
5 / 0 / 2
10,006
589
10,410
15,153
10,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 5
8,891
523
7,974
15,708
7,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
12
Kills
10
10
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
CouillonDrew
Yu Huang
1
3
1
0.5
W
Cthulhu
DekarLuis
Cthulhu
1
1
3
2.5
L
Yemoja
JB34
Yemoja
0
0
0
0
L
Freya
4
4
4
1.5
L
Chernobog
OneInchPeen
Chernobog
3
0
3
4.5
W
Apollo
Premoo
Apollo
1
2
1
0.75
W
Mulan
5
0
2
6
W
2
6
5
0.75
L
3
4
2
1
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,734
Damage
35,231
51,312
Taken
62,669
28,306
Mitigated
38,311
13,870
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
CouillonDrew
Yu Huang
6,428
249
0
1,529
9,668
4,213
658
4,370
5,298
67,285
0
W
Cthulhu
DekarLuis
Cthulhu
5,873
208
0
1,375
11,810
12,113
191
2,705
9,105
35,560
1,303
L
Yemoja
JB34
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Freya
9,368
2,889
0
3,084
14,379
6,519
288
3,675
10,704
52,843
2,734
L
Chernobog
OneInchPeen
Chernobog
6,352
3,822
0
4,451
10,944
5,048
0
3,065
7,879
0
60,122
W
Apollo
Premoo
Apollo
4,546
1,618
0
3,132
10,330
4,137
894
3,415
6,915
0
65,532
W
Mulan
10,410
1,408
0
7,662
15,153
10,417
842
5,282
9,871
0
74,631
W
7,974
3,815
0
2,042
15,708
7,431
0
5,821
9,887
0
62,965
L
12,064
3,401
0
1,517
12,595
5,033
0
3,885
8,710
75,154
0
L
5,950
2,067
37
4,781
13,394
11,706
0
1,566
11,828
0
48,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
44,243
392
Minions Killed
517
0
Camps Cleared
0
1,274,503
Distance Traveled
1,574,128
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,652
509
115
7
0
325,976
4
W
Cthulhu
8,414
495
64
4
0
308,600
5
L
Yemoja
3,084
181
0
0
0
0
0
L
Freya
8,046
473
82
5
0
322,277
1
L
Chernobog
8,095
476
83
5
0
316,907
0
W
Apollo
8,280
487
108
6
0
313,338
1
W
Mulan
10,006
589
133
8
0
280,366
0
W
Set
8,891
523
97
6
0
345,848
1
L
Zeus
8,613
507
129
8
0
278,739
7
L
Bellona
8,211
483
98
6
0
356,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role