Player Matchup

Hades
Hades
GucciManesGooch
Hades
Level 90
God Stats
0W - 3L
1,226 SR
Queue Stats
203W - 273L
1,326 Elo+
Party 1
Mulan
Mulan
KLEM007
Mulan
Level 124
God Stats
9W - 9L
1,143 SR
Queue Stats
319W - 435L
1,350 Elo+
Party 1
Sylvanus
Sylvanus
RiotASF
Sylvanus
Level 84
God Stats
4W - 5L
1,578 SR
Queue Stats
278W - 368L
1,379 Elo+
Party 1
Chiron
Chiron
TakeOutHisLegs
Chiron
Level 85
God Stats
13W - 12L
1,521 SR
Queue Stats
408W - 504L
1,407 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yolo95hr
Tsukuyomi
Level 148
God Stats
37W - 27L
1,696 SR
Queue Stats
235W - 244L
1,501 Elo+
Solo
Team Averages
Level 106
1,433 SR
1,393 Elo+

VS

Team Averages
Level 114
1,529 SR
1,415 Elo+
King Arthur
King Arthur
FoshyTakashi
King Arthur
Level 110
God Stats
1W - 0L
1,785 SR
Queue Stats
37W - 45L
1,374 Elo+
Party 2
Tiamat
Tiamat
Gr1zzlyPear
Tiamat
Level 129
God Stats
2W - 0L
1,648 SR
Queue Stats
38W - 26L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
WindupWendigo
Ao Kuang
Level 126
God Stats
2W - 2L
1,284 SR
Queue Stats
134W - 142L
1,430 Elo+
Solo
Yemoja
Yemoja
froggysrfun
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,374 Elo+
Party 2
Chaac
Chaac
sleighr
Chaac
Level 83
God Stats
20W - 12L
1,430 SR
Queue Stats
109W - 102L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,400
448
7,887
19,330
8,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
KLEM007
Mulan
17
1 / 2 / 1
10,976
523
23,736
22,158
19,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
RiotASF
Sylvanus
13
1 / 4 / 8
8,403
400
11,351
18,223
19,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 4 / 2
9,804
467
18,261
16,254
6,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Tsukuyomi
Yolo95hr
Tsukuyomi
16
4 / 3 / 1
9,998
476
11,496
16,934
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FoshyTakashi
King Arthur
14
2 / 5 / 4
9,026
430
7,435
19,691
9,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
20
10 / 1 / 2
12,572
599
26,507
13,159
10,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
WindupWendigo
Ao Kuang
16
2 / 3 / 7
10,391
495
13,804
22,551
10,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
13
1 / 2 / 7
9,170
437
4,817
19,192
16,396
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chaac
sleighr
Chaac
18
1 / 0 / 1
11,342
540
15,107
27,748
18,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
16
16
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FoshyTakashi
King Arthur
2
5
4
0.8
W
Tiamat
10
1
2
11
L
0
3
1
0.17
L
Mulan
KLEM007
Mulan
1
2
1
0.75
L
Sylvanus
RiotASF
Sylvanus
1
4
8
1.25
L
5
4
2
1.5
W
Ao Kuang
WindupWendigo
Ao Kuang
2
3
7
1.83
L
Tsukuyomi
Yolo95hr
Tsukuyomi
4
3
1
1.5
W
Yemoja
1
2
7
2.25
W
Chaac
sleighr
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,731
Damage
67,670
92,899
Taken
102,341
61,731
Mitigated
66,271
41,073
Healing
39,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FoshyTakashi
King Arthur
7,435
1,055
0
2,874
19,691
9,534
1,372
4,015
15,676
0
54,577
W
Tiamat
26,507
2,913
0
2,260
13,159
10,855
1,082
6,009
7,150
113,747
0
L
7,887
1,113
72
11,509
19,330
8,566
0
12,496
6,834
82,292
0
L
Mulan
KLEM007
Mulan
23,736
3,630
0
11,264
22,158
19,692
0
4,984
17,174
0
98,080
L
Sylvanus
RiotASF
Sylvanus
11,351
3,939
2,095
3,136
18,223
19,226
154
11,040
7,183
33,713
10,541
L
18,261
7,032
465
4,516
16,254
6,391
830
8,900
7,354
0
82,024
W
Ao Kuang
WindupWendigo
Ao Kuang
13,804
3,470
0
9,613
22,551
10,632
0
3,000
19,551
84,469
0
L
Tsukuyomi
Yolo95hr
Tsukuyomi
11,496
3,244
0
8,016
16,934
7,856
0
7,868
9,066
0
87,188
W
Yemoja
4,817
1,698
3,990
2,728
19,192
16,396
0
4,197
14,549
28,450
0
W
Chaac
sleighr
Chaac
15,107
3,648
0
18,072
27,748
18,854
1,104
379
27,369
0
96,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,581
Gold Earned
52,501
597
Minions Killed
636
0
Camps Cleared
0
1,839,584
Distance Traveled
2,002,054
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,026
430
90
4
0
405,738
10
W
Tiamat
12,572
599
179
9
0
422,900
3
L
Hades
9,400
448
144
7
0
379,466
3
L
Mulan
10,976
523
163
8
0
335,654
3
L
Sylvanus
8,403
400
50
2
0
331,634
6
L
Chiron
9,804
467
117
6
0
372,803
4
W
Ao Kuang
10,391
495
128
6
0
409,256
3
L
Tsukuyomi
9,998
476
123
6
0
420,027
4
W
Yemoja
9,170
437
56
3
0
358,423
1
W
Chaac
11,342
540
183
9
0
405,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role