Player Matchup

Anubis
Anubis
Ice AJ27
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,155 Elo+
Solo
Ravana
Ravana
XGiraffeMasterX
Ravana
Level 68
God Stats
3W - 6L
1,497 SR
Queue Stats
338W - 399L
1,287 Elo+
Party 1
Horus
Horus
Xclutchremixes
Horus
Level 32
God Stats
4W - 4L
1,395 SR
Queue Stats
114W - 152L
1,254 Elo+
Party 1
Team Averages
Level 68
1,464 SR
1,232 Elo+

VS

Team Averages
Level 123
1,358 SR
1,333 Elo+
Baron Samedi
Baron Samedi
CountryBoy21264
Baron Samedi
Level 119
God Stats
8W - 11L
1,397 SR
Queue Stats
15W - 29L
1,169 Elo+
Solo
Artio
Artio
Rusty_Doom
Artio
Level 142
God Stats
1W - 3L
1,175 SR
Queue Stats
109W - 138L
1,388 Elo+
Party 2
Amaterasu
Amaterasu
UnRl_Zero
Amaterasu
Level 108
God Stats
24W - 28L
1,501 SR
Queue Stats
67W - 77L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ice AJ27
Anubis
12
1 / 3 / 2
7,761
647
11,144
8,014
4,374
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 3
8,036
670
11,841
12,246
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 2 / 2
8,843
737
3,976
13,556
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CountryBoy21264
Baron Samedi
14
5 / 1 / 5
9,029
752
10,079
11,272
7,141
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
13
2 / 2 / 8
9,052
754
5,343
12,918
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
UnRl_Zero
Amaterasu
13
3 / 3 / 7
8,813
734
11,809
13,788
11,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
10
10
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CountryBoy21264
Baron Samedi
5
1
5
7.5
L
Anubis
Ice AJ27
Anubis
1
3
2
0.67
W
Artio
2
2
8
3
W
Amaterasu
UnRl_Zero
Amaterasu
3
3
7
2.17
L
2
5
3
0.7
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
27,231
33,816
Taken
37,978
22,810
Mitigated
30,387
9,044
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CountryBoy21264
Baron Samedi
10,079
863
3,463
4,498
11,272
7,141
127
2,908
8,364
33,632
0
L
Anubis
Ice AJ27
Anubis
11,144
843
0
2,902
8,014
4,374
0
4,042
3,712
38,181
0
W
Artio
5,343
1,489
1,387
4,826
12,918
11,871
0
4,076
8,842
15,301
0
W
Amaterasu
UnRl_Zero
Amaterasu
11,809
5,534
636
3,668
13,788
11,375
295
4,717
9,071
0
23,160
L
11,841
3,962
0
1,325
12,246
6,284
260
5,005
6,725
0
30,077
L
3,976
2,155
1,420
3,397
13,556
12,152
0
6,439
6,694
0
7,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
26,894
114
Minions Killed
101
3
Camps Cleared
5
608,834
Distance Traveled
674,262
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,029
752
53
4
1
208,011
1
L
Anubis
7,761
647
64
5
0
188,700
1
W
Artio
9,052
754
18
2
2
231,998
3
W
Amaterasu
8,813
734
30
3
2
234,253
1
L
Ravana
8,036
670
41
3
1
215,850
2
L
Horus
8,843
737
9
1
2
204,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role