Player Matchup

Kuzenbo
Kuzenbo
Bizeira
Kuzenbo
Level 36
God Stats
4W - 9L
1,355 SR
Queue Stats
173W - 129L
1,534 Elo+
Party 1
Hera
Hera
GALVINATOR
Hera
Level 145
God Stats
5W - 1L
1,640 SR
Queue Stats
261W - 193L
1,576 Elo+
Party 1
Ishtar
Ishtar
MohamedJosiel
Ishtar
Level 27
God Stats
6W - 3L
1,648 SR
Queue Stats
171W - 112L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
hatsustark
Nu Wa
Level 69
God Stats
29W - 20L
1,535 SR
Queue Stats
384W - 304L
1,560 Elo+
Party 1
Susano
Susano
yBoris
Susano
Level 65
God Stats
17W - 18L
1,500 SR
Queue Stats
358W - 288L
1,527 Elo+
Party 1
Team Averages
Level 68
1,536 SR
1,550 Elo+

VS

Team Averages
Level 87
1,520 SR
1,345 Elo+
Cupid
Cupid
Atalasª
Cupid
Level 154
God Stats
56W - 31L
1,692 SR
Queue Stats
472W - 540L
1,421 Elo+
Solo
Ne Zha
Ne Zha
ShadowLuis12
Ne Zha
Level 152
God Stats
0W - 2L
1,358 SR
Queue Stats
11W - 14L
1,493 Elo+
Solo
Kukulkan
Kukulkan
StephBJ
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,249 Elo+
Party 2
Ymir
Ymir
eliadar12
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,249 Elo+
Party 2
Poseidon
Poseidon
lucascopo
Poseidon
Level 38
God Stats
0W - 1L
1,551 SR
Queue Stats
3W - 3L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bizeira
Kuzenbo
17
3 / 0 / 12
11,686
1,169
10,291
17,046
19,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 4 / 12
12,636
1,264
29,680
9,131
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 6 / 12
11,357
1,136
14,511
15,068
6,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
17
3 / 1 / 14
10,967
1,097
14,410
7,054
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
yBoris
Susano
17
5 / 2 / 9
10,952
1,095
11,703
13,049
5,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

225

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Atalasª
Cupid
16
2 / 6 / 6
10,422
1,042
13,979
18,944
8,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
17
8 / 6 / 4
12,385
1,239
18,186
21,007
10,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
StephBJ
Kukulkan
16
1 / 2 / 6
10,271
1,027
4,973
12,967
5,565
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
1 / 0 / 6
9,812
981
5,008
11,389
14,887
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
lucascopo
Poseidon
16
1 / 7 / 6
10,308
1,031
12,366
20,004
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
21
Kills
13
13
Deaths
21
59
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
Atalasª
Cupid
2
6
6
0.83
W
Kuzenbo
Bizeira
Kuzenbo
3
0
12
9
W
7
4
12
3.25
W
3
6
12
1.5
L
Ne Zha
8
6
4
1.67
L
Kukulkan
StephBJ
Kukulkan
1
2
6
2
L
Ymir
1
0
6
4
W
Nu Wa
3
1
14
10
L
Poseidon
lucascopo
Poseidon
1
7
6
0.57
W
Susano
yBoris
Susano
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,595
Damage
54,512
61,348
Taken
84,311
37,883
Mitigated
46,758
9,751
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Atalasª
Cupid
13,979
6,484
378
1,212
18,944
8,165
0
10,374
8,570
0
37,451
W
Kuzenbo
Bizeira
Kuzenbo
10,291
2,941
0
6,333
17,046
19,673
0
8,090
8,956
16,896
0
W
29,680
4,937
121
1,460
9,131
3,586
0
3,597
5,534
63,073
0
W
14,511
7,953
0
964
15,068
6,647
0
4,887
10,181
0
31,712
L
Ne Zha
18,186
3,362
0
3,581
21,007
10,620
0
13,726
7,281
0
51,482
L
Kukulkan
StephBJ
Kukulkan
4,973
591
0
0
12,967
5,565
0
9,400
3,567
22,450
0
L
Ymir
5,008
308
0
0
11,389
14,887
0
8,192
3,197
11,334
0
W
Nu Wa
14,410
3,024
0
759
7,054
2,499
0
1,613
5,441
29,910
0
L
Poseidon
lucascopo
Poseidon
12,366
1,087
357
936
20,004
7,521
0
12,689
7,315
46,133
0
W
Susano
yBoris
Susano
11,703
1,179
0
114
13,049
5,478
0
4,160
8,889
0
22,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,598
Gold Earned
53,198
192
Minions Killed
231
7
Camps Cleared
6
1,035,433
Distance Traveled
992,095
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,422
1,042
33
3
2
199,622
0
W
Kuzenbo
11,686
1,169
12
1
0
223,926
1
W
Hera
12,636
1,264
86
9
2
211,495
0
W
Ishtar
11,357
1,136
44
4
3
182,772
1
L
Ne Zha
12,385
1,239
60
6
1
217,352
3
L
Kukulkan
10,271
1,027
42
4
1
190,428
0
L
Ymir
9,812
981
9
1
1
179,572
0
W
Nu Wa
10,967
1,097
29
3
0
190,716
0
L
Poseidon
10,308
1,031
87
9
1
205,121
1
W
Susano
10,952
1,095
21
2
2
226,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role