Player Matchup

Ares
Ares
Eyeshield45
Ares
Level 29
God Stats
8W - 7L
1,411 SR
Queue Stats
113W - 128L
1,539 Elo+
Party 3
Bakasura
Bakasura
Sxiciide
Bakasura
Level 74
God Stats
1W - 0L
1,855 SR
Queue Stats
64W - 59L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
Yokuin
Erlang Shen
Level 69
God Stats
22W - 17L
1,693 SR
Queue Stats
201W - 228L
1,436 Elo+
Party 3
Neith
Neith
iTzEdgar
Neith
Level 27
God Stats
47W - 28L
1,612 SR
Queue Stats
168W - 133L
1,509 Elo+
Party 1
Cerberus
Cerberus
naakaamura
Cerberus
Level 89
God Stats
14W - 18L
1,476 SR
Queue Stats
402W - 433L
1,397 Elo+
Solo
Team Averages
Level 58
1,610 SR
1,472 Elo+

VS

Team Averages
Level 58
1,457 SR
1,511 Elo+
King Arthur
King Arthur
Bellfoyboi
King Arthur
Level 83
God Stats
2W - 2L
1,220 SR
Queue Stats
4W - 2L
1,514 Elo+
Party 2
Jormungandr
Jormungandr
C9LordChinChin
Jormungandr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,647 Elo+
Party 2
Ullr
Ullr
Shnoobz
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,448 Elo+
Party 2
Pele
Pele
XElSanto666X
Pele
Level 98
God Stats
12W - 7L
1,562 SR
Queue Stats
127W - 140L
1,434 Elo+
Solo
Ra
Ra
restarkill
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
9,332
518
5,724
14,411
16,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Sxiciide
Bakasura
19
10 / 1 / 4
11,736
652
12,245
17,152
9,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Yokuin
Erlang Shen
15
0 / 1 / 3
9,908
550
8,361
15,956
11,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
iTzEdgar
Neith
16
2 / 0 / 7
9,978
554
9,382
6,061
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
naakaamura
Cerberus
16
5 / 0 / 9
10,362
576
11,275
13,199
7,028
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bellfoyboi
King Arthur
14
2 / 2 / 1
8,379
466
9,003
19,508
18,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
C9LordChinChin
Jormungandr
11
0 / 2 / 0
7,273
404
4,881
11,115
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Shnoobz
Ullr
10
0 / 6 / 0
5,992
333
3,981
10,900
3,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 2
7,151
397
2,600
12,586
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 4 / 0
7,584
421
9,304
10,422
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
3
3
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bellfoyboi
King Arthur
2
2
1
1.25
L
Jormungandr
C9LordChinChin
Jormungandr
0
2
0
0
W
2
1
8
6
L
Ullr
Shnoobz
Ullr
0
6
0
0
W
Bakasura
Sxiciide
Bakasura
10
1
4
12
L
0
5
2
0.2
W
Erlang Shen
Yokuin
Erlang Shen
0
1
3
1.5
W
Neith
iTzEdgar
Neith
2
0
7
5.5
W
Cerberus
naakaamura
Cerberus
5
0
9
9.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,987
Damage
29,769
66,779
Taken
64,531
47,255
Mitigated
35,865
29,982
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bellfoyboi
King Arthur
9,003
937
0
2,208
19,508
18,130
664
4,159
14,809
0
61,604
L
Jormungandr
C9LordChinChin
Jormungandr
4,881
759
0
3,197
11,115
6,281
0
2,701
8,414
36,397
2,126
W
5,724
213
649
3,544
14,411
16,521
328
3,243
11,168
34,724
4,073
L
Ullr
Shnoobz
Ullr
3,981
1,576
0
45
10,900
3,334
0
2,166
8,275
0
31,791
W
Bakasura
Sxiciide
Bakasura
12,245
9,070
0
4,873
17,152
9,474
1,376
2,911
14,241
0
95,485
L
2,600
999
0
1,305
12,586
4,643
0
3,452
8,584
0
54,496
W
Erlang Shen
Yokuin
Erlang Shen
8,361
4,183
0
9,266
15,956
11,366
1,298
1,463
14,493
0
87,582
W
Neith
iTzEdgar
Neith
9,382
5,572
0
2,858
6,061
2,866
2,967
1,871
4,190
0
87,401
W
Cerberus
naakaamura
Cerberus
11,275
404
0
8,792
13,199
7,028
1,392
4,566
8,633
75,527
0
L
9,304
1,318
112
946
10,422
3,477
324
4,328
5,547
56,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,316
Gold Earned
36,379
681
Minions Killed
378
0
Camps Cleared
0
1,871,549
Distance Traveled
1,559,860
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,379
466
96
5
0
352,509
0
L
Jormungandr
7,273
404
57
3
0
305,438
0
W
Ares
9,332
518
37
2
0
351,494
8
L
Ullr
5,992
333
40
2
0
288,346
2
W
Bakasura
11,736
652
186
10
0
436,926
1
L
Pele
7,151
397
92
5
0
277,278
3
W
Erlang Shen
9,908
550
143
8
0
380,825
2
W
Neith
9,978
554
163
9
0
361,283
0
W
Cerberus
10,362
576
152
8
0
341,021
5
L
Ra
7,584
421
93
5
0
336,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role