Player Matchup

Artemis
Artemis
Asianeater001
Artemis
Level 15
God Stats
5W - 9L
1,762 SR
Queue Stats
17W - 15L
1,625 Elo+
Party 2
Zhong Kui
Zhong Kui
Boogenhaagen
Zhong Kui
Level 103
God Stats
14W - 14L
1,687 SR
Queue Stats
134W - 111L
1,546 Elo+
Party 2
Chronos
Chronos
JarJarSqeeksSSG
Chronos
Level 127
God Stats
4W - 5L
1,611 SR
Queue Stats
155W - 121L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
Sargent B16
Erlang Shen
Level 119
God Stats
15W - 19L
1,526 SR
Queue Stats
141W - 111L
1,558 Elo+
Party 2
Artio
Artio
cptfoxybeard
Artio
Level 118
God Stats
6W - 2L
1,939 SR
Queue Stats
112W - 91L
1,541 Elo+
Party 2
Team Averages
Level 96
1,705 SR
1,566 Elo+

VS

Team Averages
Level 76
1,692 SR
1,596 Elo+
Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BallDoctor
Poseidon
Level 15
God Stats
6W - 2L
2,005 SR
Queue Stats
42W - 29L
1,610 Elo+
Party 3
Neith
Neith
PeeDoctor
Neith
Level 108
God Stats
4W - 4L
1,607 SR
Queue Stats
33W - 22L
1,675 Elo+
Party 3
Tyr
Tyr
evan47
Tyr
Level 123
God Stats
2W - 0L
1,747 SR
Queue Stats
9W - 4L
1,625 Elo+
Party 3
Ra
Ra
legendarykhanz
Ra
Level 68
God Stats
4W - 1L
1,602 SR
Queue Stats
273W - 276L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 3 / 0
7,025
703
4,121
6,480
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Boogenhaagen
Zhong Kui
12
1 / 6 / 1
6,652
665
3,437
10,797
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 1
6,818
682
5,679
7,929
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Sargent B16
Erlang Shen
12
0 / 5 / 2
6,321
632
5,353
13,724
11,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 1
6,326
633
4,235
13,202
12,416
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 1 / 5
7,824
782
4,355
7,128
6,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
BallDoctor
Poseidon
15
4 / 0 / 9
7,988
799
12,037
6,345
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
PeeDoctor
Neith
14
4 / 0 / 11
7,768
777
13,114
6,584
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
evan47
Tyr
14
5 / 0 / 10
7,724
772
10,076
10,697
8,855
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 10
7,246
725
5,830
6,238
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
2
Kills
18
18
Deaths
2
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
5
6.5
L
Artemis
1
3
0
0.33
W
Poseidon
BallDoctor
Poseidon
4
0
9
8.5
L
Zhong Kui
Boogenhaagen
Zhong Kui
1
6
1
0.25
L
0
1
1
0.5
W
Neith
PeeDoctor
Neith
4
0
11
9.5
L
Erlang Shen
Sargent B16
Erlang Shen
0
5
2
0.2
L
0
3
1
0.17
W
Tyr
evan47
Tyr
5
0
10
10
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,825
Damage
45,412
52,132
Taken
36,992
37,809
Mitigated
23,920
9,082
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,355
1,434
0
2,329
7,128
6,062
0
1,585
5,487
114
25,995
L
Artemis
4,121
1,328
0
405
6,480
3,502
424
2,341
4,139
0
19,577
W
Poseidon
BallDoctor
Poseidon
12,037
3,159
0
1,102
6,345
2,634
53
2,584
3,713
41,407
0
L
Zhong Kui
Boogenhaagen
Zhong Kui
3,437
277
0
1,609
10,797
6,867
0
2,751
8,046
17,343
0
L
5,679
2,144
0
2,160
7,929
3,765
0
3,268
4,661
27,892
0
W
Neith
PeeDoctor
Neith
13,114
5,160
0
1,670
6,584
3,544
176
2,200
4,318
0
25,982
L
Erlang Shen
Sargent B16
Erlang Shen
5,353
1,977
0
1,910
13,724
11,259
0
4,575
9,149
0
13,751
L
4,235
315
128
2,870
13,202
12,416
0
5,046
8,156
13,157
0
W
Tyr
evan47
Tyr
10,076
1,708
0
2,025
10,697
8,855
0
4,465
6,094
0
17,213
W
5,830
864
3,366
2,131
6,238
2,825
59
2,148
4,029
20,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
38,550
172
Minions Killed
202
0
Camps Cleared
0
911,164
Distance Traveled
1,061,565
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,824
782
40
4
0
195,066
0
L
Artemis
7,025
703
35
4
0
163,475
2
W
Poseidon
7,988
799
72
7
0
229,372
0
L
Zhong Kui
6,652
665
35
4
0
163,525
0
L
Chronos
6,818
682
64
6
0
188,463
0
W
Neith
7,768
777
31
3
0
199,082
4
L
Erlang Shen
6,321
632
21
2
0
200,951
3
L
Artio
6,326
633
17
2
0
194,750
3
W
Tyr
7,724
772
20
2
0
223,843
4
W
Ra
7,246
725
39
4
0
214,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role