Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
KingSteezy47
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 459L
1,569 Elo+
Solo
Sobek
Sobek
Turkeytuesday29
Sobek
Level 138
God Stats
2W - 2L
1,769 SR
Queue Stats
128W - 126L
1,560 Elo+
Party 3
Charybdis
Charybdis
Zexanima
Charybdis
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,763 Elo+
Solo
Cu Chulainn
Cu Chulainn
brisketti
Cu Chulainn
Level 115
God Stats
4W - 4L
1,428 SR
Queue Stats
247W - 236L
1,574 Elo+
Party 3
Team Averages
Level 118
1,539 SR
1,593 Elo+

VS

Team Averages
Level 48
1,460 SR
1,581 Elo+
Nu Wa
Nu Wa
BronzeUllr
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,750 Elo+
Party 1
Mulan
Mulan
LegoLava
Mulan
Level 31
God Stats
3W - 2L
1,295 SR
Queue Stats
23W - 38L
1,279 Elo+
Solo
Khepri
Khepri
RileyX7
Khepri
Level 88
God Stats
2W - 0L
1,755 SR
Queue Stats
70W - 65L
1,467 Elo+
Party 2
Fenrir
Fenrir
crispygroundhog
Fenrir
Level 59
God Stats
2W - 1L
1,575 SR
Queue Stats
189W - 68L
1,757 Elo+
Party 1
Ullr
Ullr
iRxq
Ullr
Level 49
God Stats
3W - 2L
1,177 SR
Queue Stats
56W - 49L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 9 / 2
11,388
475
15,456
24,558
11,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
17
5 / 8 / 3
11,128
464
11,652
25,280
11,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 7 / 7
9,580
399
5,125
34,854
37,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Zexanima
Charybdis
18
2 / 3 / 3
11,858
494
14,521
20,538
9,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
brisketti
Cu Chulainn
17
2 / 7 / 2
10,915
455
18,390
32,593
37,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
5 / 2 / 20
13,356
557
35,034
16,673
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
LegoLava
Mulan
20
10 / 4 / 8
13,927
580
25,590
32,192
43,216
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
RileyX7
Khepri
14
1 / 1 / 16
10,834
451
6,359
17,442
23,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 3 / 9
14,184
591
20,554
28,998
16,756
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
iRxq
Ullr
19
4 / 1 / 7
12,604
525
18,872
16,972
8,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
11
Kills
34
34
Deaths
11
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
9
2
0.33
W
Nu Wa
5
2
20
7.5
L
Awilix
5
8
3
0.81
W
Mulan
LegoLava
Mulan
10
4
8
3.5
W
Khepri
RileyX7
Khepri
1
1
16
9
L
0
7
7
0.5
L
Charybdis
Zexanima
Charybdis
2
3
3
1.17
L
Cu Chulainn
brisketti
Cu Chulainn
2
7
2
0.43
W
14
3
9
6.17
W
Ullr
iRxq
Ullr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,144
Damage
106,409
137,823
Taken
112,277
107,940
Mitigated
99,535
21,431
Healing
32,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,456
1,510
211
1,830
24,558
11,902
972
9,077
15,481
94,278
0
W
Nu Wa
35,034
6,065
0
2,979
16,673
8,212
3,917
5,579
10,738
127,631
0
L
Awilix
11,652
4,864
0
530
25,280
11,553
0
8,988
16,292
0
94,397
W
Mulan
LegoLava
Mulan
25,590
2,919
0
13,162
32,192
43,216
540
4,153
27,871
2,864
104,130
W
Khepri
RileyX7
Khepri
6,359
714
0
3,813
17,442
23,000
110
3,051
14,229
15,616
0
L
5,125
343
3,119
5,422
34,854
37,826
0
12,745
22,109
23,939
2,905
L
Charybdis
Zexanima
Charybdis
14,521
7,239
0
6,717
20,538
9,211
0
4,928
15,610
0
112,396
L
Cu Chulainn
brisketti
Cu Chulainn
18,390
1,823
0
3,602
32,593
37,448
0
10,973
21,620
149
95,910
W
20,554
6,919
0
8,588
28,998
16,756
1,378
6,356
22,096
47
125,930
W
Ullr
iRxq
Ullr
18,872
8,701
0
3,992
16,972
8,351
4,371
2,404
14,522
0
131,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,869
Gold Earned
64,905
634
Minions Killed
610
0
Camps Cleared
0
2,129,685
Distance Traveled
2,275,226
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,388
475
163
7
0
401,698
2
W
Nu Wa
13,356
557
148
6
0
439,568
7
L
Awilix
11,128
464
120
5
0
470,405
1
W
Mulan
13,927
580
155
6
0
424,213
1
W
Khepri
10,834
451
22
1
0
481,104
9
L
Sobek
9,580
399
33
1
0
424,188
9
L
Charybdis
11,858
494
181
8
0
430,265
11
L
Cu Chulainn
10,915
455
137
6
0
403,129
1
W
Fenrir
14,184
591
134
6
0
507,891
6
W
Ullr
12,604
525
151
6
0
422,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role