Player Matchup

Sobek
Sobek
Awita_de_Uwuu
Sobek
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 480L
1,527 Elo+
Party 4
Sylvanus
Sylvanus
BeefSpanker
Sylvanus
Level 95
God Stats
0W - 2L
1,267 SR
Queue Stats
194W - 197L
1,493 Elo+
Party 1
Charybdis
Charybdis
FrostVerse
Charybdis
Level 42
God Stats
1W - 2L
1,267 SR
Queue Stats
82W - 79L
1,486 Elo+
Party 1
Pele
Pele
OL1mp_Ronaldo05
Pele
Level 39
God Stats
6W - 3L
1,535 SR
Queue Stats
14W - 22L
1,320 Elo+
Party 4
Ra
Ra
TheKing_alpha7
Ra
Level 48
God Stats
1W - 5L
1,373 SR
Queue Stats
159W - 180L
1,486 Elo+
Party 4
Team Averages
Level 74
1,388 SR
1,462 Elo+

VS

Team Averages
Level 77
1,486 SR
1,635 Elo+
Merlin
Merlin
CaptainCookie71
Merlin
Level 107
God Stats
13W - 20L
1,350 SR
Queue Stats
160W - 143L
1,469 Elo+
Party 2
Freya
Freya
Detective
Freya
Level 154
God Stats
2W - 0L
1,587 SR
Queue Stats
20W - 6L
1,923 Elo+
Party 3
Fafnir
Fafnir
DubTheeUn4given
Fafnir
Level 10
God Stats
1W - 0L
1,684 SR
Queue Stats
9W - 1L
1,823 Elo+
Party 3
Hachiman
Hachiman
WiserCylinder232
Hachiman
Level 86
God Stats
1W - 1L
1,386 SR
Queue Stats
186W - 146L
1,526 Elo+
Party 2
Thanatos
Thanatos
mahisaid
Thanatos
Level 28
God Stats
8W - 9L
1,426 SR
Queue Stats
120W - 101L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,257
438
3,808
14,249
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
BeefSpanker
Sylvanus
11
2 / 6 / 1
6,436
536
6,520
12,163
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
FrostVerse
Charybdis
9
1 / 4 / 1
5,733
478
4,155
10,226
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,991
499
2,444
8,619
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 0
6,149
512
1,026
5,598
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,426
619
5,069
5,208
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Freya
Detective
Freya
13
5 / 2 / 1
7,990
666
10,162
9,335
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 0 / 7
6,794
566
4,695
7,420
7,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
7 / 2 / 1
6,921
577
10,995
7,648
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
mahisaid
Thanatos
11
2 / 1 / 2
6,397
533
3,389
8,460
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
17
17
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Sylvanus
BeefSpanker
Sylvanus
2
6
1
0.42
W
2
0
1
2.5
W
Freya
Detective
Freya
5
2
1
2.75
W
1
0
7
4.5
L
Charybdis
FrostVerse
Charybdis
1
4
1
0.38
L
1
1
0
1
L
0
1
0
0
W
7
2
1
3.75
W
Thanatos
mahisaid
Thanatos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
34,310
50,855
Taken
38,071
25,199
Mitigated
20,005
13,485
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,808
368
0
3,837
14,249
8,610
72
2,288
11,961
18,064
0
L
Sylvanus
BeefSpanker
Sylvanus
6,520
2,349
278
2,034
12,163
8,253
0
8,283
3,880
34,256
8,436
W
5,069
546
0
1,808
5,208
1,891
53
859
4,239
66,190
0
W
Freya
Detective
Freya
10,162
3,583
0
4,893
9,335
4,018
378
5,030
4,305
51,686
6,412
W
4,695
952
186
2,895
7,420
7,135
0
1,547
5,873
13,988
4,147
L
Charybdis
FrostVerse
Charybdis
4,155
2,176
0
3,486
10,226
3,026
71
2,325
7,901
0
26,602
L
2,444
738
0
1,573
8,619
2,962
0
2,215
6,404
0
36,293
L
1,026
198
108
2,169
5,598
2,348
0
2,727
2,871
45,031
0
W
10,995
6,061
198
2,852
7,648
3,290
174
2,105
5,543
0
45,824
W
Thanatos
mahisaid
Thanatos
3,389
386
0
7,453
8,460
3,671
0
773
7,663
0
40,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
35,528
296
Minions Killed
368
0
Camps Cleared
0
1,102,216
Distance Traveled
1,195,544
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,257
438
13
1
0
230,260
0
L
Sylvanus
6,436
536
72
6
0
164,062
0
W
Merlin
7,426
619
119
10
0
233,692
2
W
Freya
7,990
666
84
7
0
232,614
4
W
Fafnir
6,794
566
27
2
0
234,408
0
L
Charybdis
5,733
478
46
4
0
207,402
1
L
Pele
5,991
499
65
5
0
259,075
0
L
Ra
6,149
512
100
8
0
241,417
6
W
Hachiman
6,921
577
65
5
0
229,937
3
W
Thanatos
6,397
533
73
6
0
264,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role