Player Matchup

Bellona
Bellona
LegitRapier8114
Bellona
Level 87
God Stats
13W - 11L
1,242 SR
Queue Stats
262W - 201L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
Turbinateline20
Heimdallr
Level 143
God Stats
4W - 3L
1,834 SR
Queue Stats
148W - 92L
1,665 Elo+
Party 1
Olorun
Olorun
xLegacie
Olorun
Level 23
God Stats
2W - 1L
1,531 SR
Queue Stats
6W - 10L
1,730 Elo+
Party 1
Team Averages
Level 84
1,536 SR
1,601 Elo+

VS

Team Averages
Level 76
1,571 SR
1,419 Elo+
Hun Batz
Hun Batz
Cynical CF
Hun Batz
Level 29
God Stats
5W - 2L
1,604 SR
Queue Stats
90W - 74L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
ToofToofies
Erlang Shen
Level 43
God Stats
11W - 4L
1,506 SR
Queue Stats
145W - 122L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
blazinbud7
Baron Samedi
Level 155
God Stats
27W - 11L
1,603 SR
Queue Stats
215W - 288L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
8,812
629
6,441
20,023
18,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Turbinateline20
Heimdallr
14
3 / 5 / 1
9,376
670
21,260
20,126
8,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
xLegacie
Olorun
12
1 / 5 / 2
8,089
578
7,692
15,469
6,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cynical CF
Hun Batz
15
3 / 3 / 6
9,807
701
13,897
15,107
7,330
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
ToofToofies
Erlang Shen
16
8 / 0 / 5
10,782
770
13,566
21,043
20,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
blazinbud7
Baron Samedi
14
2 / 1 / 10
9,983
713
20,633
10,973
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cynical CF
Hun Batz
3
3
6
2
L
0
3
3
0.5
W
Erlang Shen
ToofToofies
Erlang Shen
8
0
5
10.5
L
Heimdallr
Turbinateline20
Heimdallr
3
5
1
0.7
W
Baron Samedi
blazinbud7
Baron Samedi
2
1
10
7
L
Olorun
xLegacie
Olorun
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,393
Damage
48,096
55,618
Taken
47,123
33,946
Mitigated
33,651
10,068
Healing
22,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cynical CF
Hun Batz
13,897
4,219
61
3,463
15,107
7,330
1,194
2,869
12,238
0
50,089
L
6,441
391
1,930
2,481
20,023
18,271
0
8,734
11,289
0
18,141
W
Erlang Shen
ToofToofies
Erlang Shen
13,566
6,091
237
9,186
21,043
20,226
718
4,081
16,962
0
29,780
L
Heimdallr
Turbinateline20
Heimdallr
21,260
11,798
0
2,863
20,126
8,898
0
7,603
12,523
0
54,262
W
Baron Samedi
blazinbud7
Baron Samedi
20,633
1,135
4,499
4,575
10,973
6,095
700
1,799
9,174
46,795
0
L
Olorun
xLegacie
Olorun
7,692
3,984
272
2,522
15,469
6,777
0
5,122
10,347
19,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
30,572
125
Minions Killed
151
6
Camps Cleared
7
726,255
Distance Traveled
820,811
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,807
701
59
4
5
283,058
1
L
Bellona
8,812
629
16
1
3
285,509
2
W
Erlang Shen
10,782
770
42
3
1
308,513
0
L
Heimdallr
9,376
670
80
6
2
236,141
2
W
Baron Samedi
9,983
713
50
4
1
229,240
2
L
Olorun
8,089
578
29
2
1
204,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role