Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BurritoZee
Ah Muzen Cab
Level 87
God Stats
20W - 37L
1,403 SR
Queue Stats
316W - 368L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
DaftStyle
Baron Samedi
Level 146
God Stats
74W - 91L
1,546 SR
Queue Stats
112W - 146L
1,493 Elo+
Solo
King Arthur
King Arthur
DiámondBáck
King Arthur
Level 122
God Stats
0W - 1L
1,391 SR
Queue Stats
243W - 269L
1,444 Elo+
Party 2
Team Averages
Level 118
1,447 SR
1,467 Elo+

VS

Team Averages
Level 75
1,328 SR
1,411 Elo+
Chaac
Chaac
Kolacan
Chaac
Level 61
God Stats
11W - 13L
1,427 SR
Queue Stats
103W - 167L
1,322 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PapaDolmio
Morgan Le Fay
Level 37
God Stats
1W - 9L
954 SR
Queue Stats
83W - 120L
1,358 Elo+
Party 1
Sol
Sol
PigeonFarter
Sol
Level 127
God Stats
24W - 12L
1,603 SR
Queue Stats
84W - 75L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BurritoZee
Ah Muzen Cab
13
4 / 4 / 3
8,784
676
13,236
14,479
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
DaftStyle
Baron Samedi
13
1 / 5 / 6
7,900
608
7,941
11,522
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
DiámondBáck
King Arthur
12
2 / 4 / 5
8,187
630
10,144
11,476
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kolacan
Chaac
13
3 / 3 / 6
9,372
721
7,395
12,102
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
PapaDolmio
Morgan Le Fay
15
3 / 2 / 9
9,642
742
9,761
7,828
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 6
10,237
787
15,995
15,657
6,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
7
Kills
13
13
Deaths
7
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BurritoZee
Ah Muzen Cab
4
4
3
1.38
L
Baron Samedi
DaftStyle
Baron Samedi
1
5
6
0.8
L
King Arthur
DiámondBáck
King Arthur
2
4
5
1.13
W
Chaac
Kolacan
Chaac
3
3
6
2
W
Morgan Le Fay
PapaDolmio
Morgan Le Fay
3
2
9
3.75
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,321
Damage
33,151
37,477
Taken
35,587
20,761
Mitigated
19,678
8,311
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BurritoZee
Ah Muzen Cab
13,236
6,785
0
4,089
14,479
6,364
0
9,873
4,606
0
34,097
L
Baron Samedi
DaftStyle
Baron Samedi
7,941
441
532
2,339
11,522
5,305
0
7,530
3,992
24,544
0
L
King Arthur
DiámondBáck
King Arthur
10,144
989
0
1,351
11,476
9,092
0
8,529
2,947
0
13,004
W
Chaac
Kolacan
Chaac
7,395
1,257
0
3,781
12,102
9,881
175
2,173
9,639
0
18,157
W
Morgan Le Fay
PapaDolmio
Morgan Le Fay
9,761
582
0
2,145
7,828
3,536
601
3,556
4,156
36,824
0
W
15,995
9,830
0
9,304
15,657
6,261
1,763
2,576
12,864
51,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,871
Gold Earned
29,251
99
Minions Killed
196
2
Camps Cleared
8
632,691
Distance Traveled
694,834
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,784
676
62
5
0
244,687
1
L
Baron Samedi
7,900
608
28
2
1
201,199
2
L
King Arthur
8,187
630
9
1
1
186,805
4
W
Chaac
9,372
721
37
3
0
228,681
3
W
Morgan Le Fay
9,642
742
64
5
2
248,945
1
W
Sol
10,237
787
95
7
6
217,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role