Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Hamlishous
Ah Muzen Cab
Platinum IV
Level 125
God Stats
4W - 5L
1,442 SR
Queue Stats
109W - 106L
1,686 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
K1ndaAv3rage
Baron Samedi
Gold IV
Level 79
God Stats
2W - 9L
1,263 SR
Queue Stats
144W - 195L
1,440 MMR
Solo
Ares
Ares
Gold II
Syncles
Ares
Gold II
Level 95
God Stats
5W - 8L
1,488 SR
Queue Stats
103W - 107L
1,622 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,398 SR
1,583 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,558 SR
1,378 MMR
Yu Huang
Yu Huang
Gold IV
 
Yu Huang
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
DemonTestes
Izanami
Silver V
Level 63
God Stats
9W - 7L
1,675 SR
Queue Stats
19W - 31L
1,148 MMR
Party 1
Bellona
Bellona
Bronze III
TheStaticRed
Bellona
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hamlishous
Ah Muzen Cab
13
3 / 1 / 10
8,164
816
9,534
5,114
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
K1ndaAv3rage
Baron Samedi
10
4 / 1 / 5
7,124
712
5,324
7,207
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Syncles
Ares
13
7 / 0 / 6
8,808
881
8,658
7,587
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AtlasShivaFenrirThothAchilles

VS

Bans
MerlinCu ChulainnNoxHou YiThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 4 / 1
6,703
670
6,212
7,478
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DemonTestes
Izanami
11
1 / 4 / 1
6,820
682
4,574
7,190
2,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
TheStaticRed
Bellona
9
0 / 6 / 2
6,137
614
3,560
11,356
7,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
2
2
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
1
0.38
L
Izanami
DemonTestes
Izanami
1
4
1
0.38
W
Ah Muzen Cab
Hamlishous
Ah Muzen Cab
3
1
10
8
W
Baron Samedi
K1ndaAv3rage
Baron Samedi
4
1
5
6.5
W
Ares
Syncles
Ares
7
0
6
10
L
Bellona
TheStaticRed
Bellona
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,516
Damage
14,346
19,908
Taken
26,024
13,492
Mitigated
13,624
5,283
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,212
659
0
930
7,478
3,033
0
3,548
3,930
19,367
0
L
Izanami
DemonTestes
Izanami
4,574
3,256
0
878
7,190
2,671
0
2,502
4,688
0
23,948
W
Ah Muzen Cab
Hamlishous
Ah Muzen Cab
9,534
3,550
0
781
5,114
2,464
1,397
1,042
3,916
0
42,347
W
Baron Samedi
K1ndaAv3rage
Baron Samedi
5,324
651
93
1,903
7,207
3,805
15
3,138
3,749
17,133
0
W
Ares
Syncles
Ares
8,658
297
0
2,506
7,587
7,223
0
1,468
5,953
12,088
0
L
Bellona
TheStaticRed
Bellona
3,560
1,017
0
1,057
11,356
7,920
0
8,023
3,333
0
7,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
19,660
113
Minions Killed
99
9
Camps Cleared
1
518,429
Distance Traveled
500,285
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,703
670
35
4
1
167,023
1
L
Izanami
6,820
682
52
5
0
158,584
2
W
Ah Muzen Cab
8,164
816
75
8
3
176,252
3
W
Baron Samedi
7,124
712
29
3
2
145,518
4
W
Ares
8,808
881
9
1
4
196,659
1
L
Bellona
6,137
614
12
1
0
174,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role