Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Davman30
Ah Muzen Cab
Level 30
God Stats
2W - 1L
1,665 SR
Queue Stats
41W - 4L
2,182 Elo+
Party 1
Sobek
Sobek
LokiIsCool420
Sobek
Level 17
God Stats
3W - 0L
1,665 SR
Queue Stats
58W - 5L
1,779 Elo+
Party 1
Ares
Ares
MrDramaQueen
Ares
Level 138
God Stats
5W - 0L
1,991 SR
Queue Stats
263W - 28L
2,080 Elo+
Party 1
Team Averages
Level 62
1,774 SR
2,014 Elo+

VS

Team Averages
Level 87
1,573 SR
1,311 Elo+
Bacchus
Bacchus
Thecooldankcat
Bacchus
Level 16
God Stats
0W - 1L
1,357 SR
Queue Stats
1W - 6L
1,172 Elo+
Party 2
Janus
Janus
softbutterbuns
Janus
Level 160
God Stats
4W - 2L
1,578 SR
Queue Stats
66W - 83L
1,505 Elo+
Solo
Ymir
Ymir
zZRestinpieceZz
Ymir
Level 86
God Stats
1W - 1L
1,782 SR
Queue Stats
3W - 13L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Davman30
Ah Muzen Cab
14
8 / 2 / 4
8,769
877
14,831
5,728
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 0 / 9
7,748
775
8,315
10,057
8,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 11
7,246
725
6,365
7,366
8,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,110
711
3,571
11,113
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 5 / 1
6,822
682
6,760
7,732
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 1
6,732
673
6,506
12,523
7,822
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Davman30
Ah Muzen Cab
8
2
4
5
W
4
0
9
8.5
W
1
0
11
6.5
L
0
3
2
0.33
L
1
5
1
0.3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,511
Damage
16,837
23,151
Taken
31,368
20,101
Mitigated
24,938
7,804
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Davman30
Ah Muzen Cab
14,831
6,661
0
1,751
5,728
2,819
792
4,473
1,255
0
46,801
W
8,315
2,096
0
5,112
10,057
8,472
0
7,588
2,469
16,837
0
W
6,365
870
368
573
7,366
8,810
0
5,054
2,312
12,340
0
L
3,571
583
165
1,887
11,113
14,179
0
4,749
6,364
4,902
0
L
6,760
419
0
1,625
7,732
2,937
0
3,109
4,623
27,913
0
L
6,506
943
579
1,952
12,523
7,822
0
6,962
5,561
23,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,763
Gold Earned
20,664
118
Minions Killed
115
4
Camps Cleared
4
600,313
Distance Traveled
539,143
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,769
877
83
8
4
203,743
3
W
Sobek
7,748
775
19
2
0
194,135
0
W
Ares
7,246
725
16
2
0
202,435
5
L
Bacchus
7,110
711
2
0
0
205,174
0
L
Janus
6,822
682
70
7
2
167,778
3
L
Ymir
6,732
673
43
4
2
166,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role