Player Matchup

Ravana
Ravana
Apexx Batman
Ravana
Level 128
God Stats
1W - 0L
1,305 SR
Queue Stats
13W - 6L
1,635 Elo+
Party 2
Rama
Rama
ApexxMango
Rama
Level 115
God Stats
2W - 0L
1,557 SR
Queue Stats
18W - 13L
1,570 Elo+
Party 2
Ah Puch
Ah Puch
DoctorDJJones
Ah Puch
Level 126
God Stats
3W - 1L
1,816 SR
Queue Stats
45W - 26L
1,737 Elo+
Solo
Baron Samedi
Baron Samedi
SLUGS101
Baron Samedi
Level 85
God Stats
11W - 5L
1,718 SR
Queue Stats
91W - 92L
1,500 Elo+
Party 2
Achilles
Achilles
cwindy8
Achilles
Level 127
God Stats
2W - 2L
1,506 SR
Queue Stats
36W - 25L
1,526 Elo+
Party 2
Team Averages
Level 116
1,580 SR
1,594 Elo+

VS

Team Averages
Level 75
1,639 SR
1,642 Elo+
Cabrakan
Cabrakan
CurtDogger
Cabrakan
Level 27
God Stats
5W - 2L
1,727 SR
Queue Stats
18W - 17L
1,588 Elo+
Party 3
Guan Yu
Guan Yu
FiLap
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,802 Elo+
Party 1
Kukulkan
Kukulkan
RecklessRogue
Kukulkan
Level 89
God Stats
16W - 11L
1,702 SR
Queue Stats
55W - 48L
1,524 Elo+
Party 3
Ishtar
Ishtar
Windveil
Ishtar
Level 154
God Stats
10W - 20L
1,430 SR
Queue Stats
582W - 540L
1,474 Elo+
Solo
Izanami
Izanami
poutpouto
Izanami
Level 39
God Stats
3W - 3L
1,838 SR
Queue Stats
5W - 3L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
7 / 4 / 13
12,227
1,223
19,028
15,802
9,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 1 / 16
12,310
1,231
23,610
12,357
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
17
5 / 2 / 15
11,543
1,154
16,121
10,592
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SLUGS101
Baron Samedi
18
2 / 0 / 18
11,528
1,153
21,846
8,529
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
cwindy8
Achilles
18
9 / 2 / 13
11,383
1,138
12,043
18,113
21,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

222

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CurtDogger
Cabrakan
16
1 / 10 / 5
10,207
1,021
6,255
22,728
21,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
FiLap
Guan Yu
17
1 / 3 / 7
10,644
1,064
8,332
20,179
28,086
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
RecklessRogue
Kukulkan
17
6 / 8 / 2
12,806
1,281
20,210
16,509
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Windveil
Ishtar
17
1 / 3 / 4
10,526
1,053
18,141
15,768
6,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
poutpouto
Izanami
15
0 / 6 / 5
9,687
969
8,482
21,591
8,566
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
30
Kills
9
9
Deaths
30
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
7
4
13
3.38
W
7
1
16
15
L
Cabrakan
CurtDogger
Cabrakan
1
10
5
0.35
W
Ah Puch
5
2
15
6.25
L
Guan Yu
FiLap
Guan Yu
1
3
7
1.5
L
Kukulkan
RecklessRogue
Kukulkan
6
8
2
0.88
W
Baron Samedi
SLUGS101
Baron Samedi
2
0
18
11
L
Ishtar
Windveil
Ishtar
1
3
4
1
W
Achilles
cwindy8
Achilles
9
2
13
7.75
L
Izanami
poutpouto
Izanami
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,648
Damage
61,420
65,393
Taken
96,775
48,753
Mitigated
72,024
23,839
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
19,028
5,168
0
4,460
15,802
9,662
0
5,736
10,066
0
28,325
W
23,610
18,277
0
4,423
12,357
6,875
0
4,527
7,830
0
50,949
L
Cabrakan
CurtDogger
Cabrakan
6,255
1,298
0
0
22,728
21,081
0
10,964
11,464
12,671
0
W
Ah Puch
16,121
662
0
3,712
10,592
5,110
0
4,866
5,726
35,459
0
L
Guan Yu
FiLap
Guan Yu
8,332
288
2,635
3,978
20,179
28,086
0
8,664
11,323
0
18,444
L
Kukulkan
RecklessRogue
Kukulkan
20,210
1,639
0
842
16,509
7,366
0
6,169
10,070
71,148
0
W
Baron Samedi
SLUGS101
Baron Samedi
21,846
1,513
4,615
5,091
8,529
5,851
0
4,125
4,404
51,445
0
L
Ishtar
Windveil
Ishtar
18,141
7,730
0
441
15,768
6,925
0
4,801
10,918
0
37,638
W
Achilles
cwindy8
Achilles
12,043
1,982
0
1,538
18,113
21,255
0
7,211
10,902
0
15,426
L
Izanami
poutpouto
Izanami
8,482
5,751
0
469
21,591
8,566
0
7,369
13,826
0
16,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,991
Gold Earned
53,870
224
Minions Killed
228
9
Camps Cleared
4
1,030,233
Distance Traveled
994,331
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,227
1,223
22
2
2
210,219
1
W
Rama
12,310
1,231
69
7
3
190,751
0
L
Cabrakan
10,207
1,021
14
1
0
195,153
0
W
Ah Puch
11,543
1,154
65
7
1
213,323
0
L
Guan Yu
10,644
1,064
20
2
1
225,654
2
L
Kukulkan
12,806
1,281
121
12
2
210,846
0
W
Baron Samedi
11,528
1,153
63
6
3
203,002
1
L
Ishtar
10,526
1,053
44
4
1
168,445
0
W
Achilles
11,383
1,138
5
1
0
212,938
0
L
Izanami
9,687
969
29
3
0
194,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role