Player Matchup

Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
RptrAfk
Agni
Level 109
God Stats
11W - 8L
1,656 SR
Queue Stats
356W - 380L
1,482 Elo+
Party 2
Lancelot
Lancelot
WhiffyTuba379
Lancelot
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 91L
1,405 Elo+
Party 2
Nike
Nike
cruzgamer55
Nike
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 404L
1,472 Elo+
Party 2
Team Averages
Level 102
1,531 SR
1,472 Elo+

VS

Team Averages
Level 94
1,467 SR
1,403 Elo+
Cernunnos
Cernunnos
PlumbOrca2027
Cernunnos
Level 83
God Stats
8W - 3L
1,560 SR
Queue Stats
138W - 157L
1,407 Elo+
Party 1
Mulan
Mulan
Smaug66
Mulan
Level 83
God Stats
2W - 2L
1,327 SR
Queue Stats
26W - 31L
1,411 Elo+
Solo
Sol
Sol
Totalrock134391
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 69L
1,306 Elo+
Party 1
Xing Tian
Xing Tian
cole177
Xing Tian
Level 88
God Stats
8W - 5L
1,504 SR
Queue Stats
190W - 204L
1,400 Elo+
Party 1
Pele
Pele
xXMonster1018Xx
Pele
Level 147
God Stats
14W - 6L
1,445 SR
Queue Stats
62W - 60L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 2 / 6
8,214
483
6,145
15,673
14,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
 
Chiron
12
6 / 5 / 1
7,974
469
15,244
16,254
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
RptrAfk
Agni
13
0 / 5 / 0
7,933
467
8,138
12,771
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
WhiffyTuba379
Lancelot
13
2 / 4 / 2
8,102
477
3,289
11,472
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 3 / 2
9,507
559
17,717
20,409
18,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PlumbOrca2027
Cernunnos
13
2 / 4 / 3
8,142
479
10,833
12,139
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
Smaug66
Mulan
15
4 / 4 / 1
8,591
505
10,688
16,543
11,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 1 / 4
7,536
443
9,300
10,623
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
cole177
Xing Tian
11
2 / 2 / 3
7,461
439
7,474
17,932
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
9 / 2 / 5
9,649
568
15,040
14,526
5,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
13
Kills
19
19
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
6
2
L
Chiron
 
Chiron
6
5
1
1.3
W
Cernunnos
PlumbOrca2027
Cernunnos
2
4
3
0.88
L
Agni
RptrAfk
Agni
0
5
0
0
W
Mulan
Smaug66
Mulan
4
4
1
1.13
W
2
1
4
4
L
Lancelot
WhiffyTuba379
Lancelot
2
4
2
0.75
W
Xing Tian
cole177
Xing Tian
2
2
3
1.75
L
4
3
2
1.67
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,533
Damage
53,335
76,579
Taken
71,763
47,361
Mitigated
41,049
18,292
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,145
3,222
1,899
3,623
15,673
14,291
436
3,855
11,698
0
30,149
L
Chiron
 
Chiron
15,244
5,834
719
3,012
16,254
5,603
1,143
3,158
13,088
0
48,705
W
Cernunnos
PlumbOrca2027
Cernunnos
10,833
5,112
0
3,548
12,139
4,217
0
0
12,139
0
63,912
L
Agni
RptrAfk
Agni
8,138
763
0
2,255
12,771
4,834
624
3,643
8,622
62,132
0
W
Mulan
Smaug66
Mulan
10,688
1,592
0
5,306
16,543
11,380
0
983
15,560
36
63,315
W
9,300
620
455
4,570
10,623
4,084
0
3,662
6,961
37,514
0
L
Lancelot
WhiffyTuba379
Lancelot
3,289
425
0
445
11,472
4,554
0
1,909
9,343
0
42,509
W
Xing Tian
cole177
Xing Tian
7,474
947
0
2,398
17,932
15,485
0
1,458
16,474
25,863
239
L
17,717
2,425
0
6,339
20,409
18,079
35
3,136
17,157
0
71,260
W
15,040
3,249
0
3,844
14,526
5,883
0
2,035
12,491
0
76,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
41,379
394
Minions Killed
398
0
Camps Cleared
0
1,572,577
Distance Traveled
1,588,520
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,214
483
45
3
0
273,764
2
L
Chiron
7,974
469
65
4
0
283,030
1
W
Cernunnos
8,142
479
103
6
0
278,410
2
L
Agni
7,933
467
101
6
0
318,153
1
W
Mulan
8,591
505
102
6
0
303,849
3
W
Sol
7,536
443
63
4
0
327,217
1
L
Lancelot
8,102
477
74
4
0
375,787
1
W
Xing Tian
7,461
439
26
2
0
335,034
3
L
Nike
9,507
559
109
6
0
321,843
2
W
Pele
9,649
568
104
6
0
344,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role