Player Matchup

Sun Wukong
Sun Wukong
GlassChipmunk
Sun Wukong
Level 10
God Stats
5W - 5L
1,765 SR
Queue Stats
13W - 12L
1,545 Elo+
Party 1
He Bo
He Bo
NIGHTHAWK39
He Bo
Level 47
God Stats
1W - 2L
1,354 SR
Queue Stats
14W - 12L
1,624 Elo+
Party 1
Ne Zha
Ne Zha
ZaroOfficial
Ne Zha
Level 135
God Stats
26W - 16L
1,722 SR
Queue Stats
69W - 53L
1,641 Elo+
Party 1
Team Averages
Level 64
1,614 SR
1,603 Elo+

VS

Team Averages
Level 71
1,525 SR
1,353 Elo+
Medusa
Medusa
BananaKING34
Medusa
Level 76
God Stats
12W - 8L
1,647 SR
Queue Stats
121W - 154L
1,330 Elo+
Solo
Kuzenbo
Kuzenbo
Mr Shorti
Kuzenbo
Level 79
God Stats
7W - 5L
1,419 SR
Queue Stats
68W - 76L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
YoungYoma
Ao Kuang
Level 59
God Stats
15W - 17L
1,507 SR
Queue Stats
212W - 341L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GlassChipmunk
Sun Wukong
14
1 / 3 / 10
9,488
678
9,203
12,725
8,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 2 / 2
10,290
735
12,213
10,335
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
4 / 2 / 5
9,618
687
13,418
13,237
10,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 1 / 2
9,973
712
14,123
11,125
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Mr Shorti
Kuzenbo
13
1 / 3 / 6
9,607
686
9,596
15,319
22,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
YoungYoma
Ao Kuang
11
1 / 7 / 3
8,497
607
7,069
17,749
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
7
7
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
1
2
6
W
Sun Wukong
GlassChipmunk
Sun Wukong
1
3
10
2
L
Kuzenbo
Mr Shorti
Kuzenbo
1
3
6
1.33
W
6
2
2
3.5
L
Ao Kuang
YoungYoma
Ao Kuang
1
7
3
0.36
W
Ne Zha
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
30,788
36,297
Taken
44,193
24,321
Mitigated
36,230
6,894
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,123
5,944
0
249
11,125
5,272
772
3,372
7,753
0
49,943
W
Sun Wukong
GlassChipmunk
Sun Wukong
9,203
1,377
0
1,903
12,725
8,984
451
6,311
6,414
0
22,350
L
Kuzenbo
Mr Shorti
Kuzenbo
9,596
3,827
241
2,147
15,319
22,535
295
3,476
11,843
26,070
0
W
12,213
1,034
0
2,779
10,335
4,583
1,126
5,457
4,878
31,563
0
L
Ao Kuang
YoungYoma
Ao Kuang
7,069
1,457
0
5,106
17,749
8,423
0
6,212
11,537
25,466
0
W
Ne Zha
13,418
3,950
0
2,212
13,237
10,754
1,095
5,298
7,939
0
42,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
28,077
154
Minions Killed
140
5
Camps Cleared
7
788,072
Distance Traveled
777,966
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,973
712
91
7
3
283,735
2
W
Sun Wukong
9,488
678
44
3
2
274,658
1
L
Kuzenbo
9,607
686
19
1
0
257,837
0
W
He Bo
10,290
735
66
5
1
242,090
2
L
Ao Kuang
8,497
607
30
2
4
236,394
2
W
Ne Zha
9,618
687
44
3
2
271,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role