Player Matchup

Xing Tian
Xing Tian
MrZombie529
Xing Tian
Level 88
God Stats
2W - 2L
1,677 SR
Queue Stats
176W - 190L
1,458 Elo+
Solo
Nox
Nox
Watersports146
Nox
Level 108
God Stats
5W - 6L
1,881 SR
Queue Stats
105W - 123L
1,506 Elo+
Solo
Chaac
Chaac
clawz809
Chaac
Level 87
God Stats
12W - 10L
1,618 SR
Queue Stats
328W - 387L
1,460 Elo+
Party 2
Nemesis
Nemesis
exoclawz809
Nemesis
Level 113
God Stats
26W - 23L
1,860 SR
Queue Stats
356W - 381L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
yourild
Danzaburou
Level 58
God Stats
14W - 21L
1,477 SR
Queue Stats
37W - 50L
1,432 Elo+
Solo
Team Averages
Level 91
1,703 SR
1,466 Elo+

VS

Team Averages
Level 112
1,566 SR
1,390 Elo+
Sol
Sol
TANK0424
Sol
Level 108
God Stats
9W - 5L
1,696 SR
Queue Stats
225W - 217L
1,521 Elo+
Solo
Mulan
Mulan
Xcoolerh20x
Mulan
Level 109
God Stats
48W - 38L
1,577 SR
Queue Stats
695W - 681L
1,467 Elo+
Party 1
Nemesis
Nemesis
YungHaMiE47
Nemesis
Level 127
God Stats
11W - 9L
1,604 SR
Queue Stats
68W - 86L
1,370 Elo+
Party 3
He Bo
He Bo
dabberrymain
He Bo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,093 Elo+
Party 3
Sobek
Sobek
dorvil
Sobek
Level 75
God Stats
13W - 21L
1,452 SR
Queue Stats
235W - 241L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MrZombie529
Xing Tian
10
2 / 0 / 0
5,803
484
3,086
11,249
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 1 / 3
6,504
542
3,053
5,740
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
clawz809
Chaac
10
0 / 4 / 0
5,713
476
3,711
10,683
5,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
exoclawz809
Nemesis
9
2 / 2 / 2
6,000
500
2,992
6,588
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
yourild
Danzaburou
4
0 / 4 / 0
4,086
341
756
3,437
873
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,304
609
7,053
8,148
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 0
7,907
659
6,698
8,526
6,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
YungHaMiE47
Nemesis
11
1 / 4 / 0
6,426
536
3,126
9,383
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 2
6,147
512
4,702
6,448
2,223
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
dorvil
Sobek
10
1 / 1 / 4
6,574
548
3,246
8,758
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
10
11
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
MrZombie529
Xing Tian
2
0
0
2
W
3
1
1
3.5
L
1
1
3
2.5
W
5
0
0
5
W
Nemesis
YungHaMiE47
Nemesis
1
4
0
0.25
L
Chaac
clawz809
Chaac
0
4
0
0
W
0
1
2
1
W
Sobek
dorvil
Sobek
1
1
4
3
L
Nemesis
exoclawz809
Nemesis
2
2
2
1.5
L
Danzaburou
yourild
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
24,825
37,697
Taken
41,263
20,394
Mitigated
22,546
6,377
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
MrZombie529
Xing Tian
3,086
687
0
2,237
11,249
8,293
0
5,993
5,256
22,152
0
W
7,053
4,084
0
4,828
8,148
2,906
4,143
1,865
6,283
59,446
3,662
L
3,053
470
0
706
5,740
2,623
0
4,198
1,542
46,580
0
W
6,698
1,181
0
4,164
8,526
6,040
0
334
8,192
355
58,082
W
Nemesis
YungHaMiE47
Nemesis
3,126
1,687
0
2,458
9,383
4,288
0
561
8,822
0
53,515
L
Chaac
clawz809
Chaac
3,711
486
0
2,308
10,683
5,731
0
2,278
8,405
0
41,689
W
4,702
219
0
1,500
6,448
2,223
205
2,855
3,593
38,897
0
W
Sobek
dorvil
Sobek
3,246
550
0
3,666
8,758
7,089
0
524
8,234
13,348
3,907
L
Nemesis
exoclawz809
Nemesis
2,992
1,446
0
1,033
6,588
2,874
0
588
6,000
0
26,249
L
Danzaburou
yourild
Danzaburou
756
180
0
93
3,437
873
0
1,729
1,708
0
4,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
34,358
249
Minions Killed
408
0
Camps Cleared
0
1,013,814
Distance Traveled
1,146,654
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,803
484
33
3
0
233,935
1
W
Sol
7,304
609
103
9
0
198,866
1
L
Nox
6,504
542
81
7
0
237,871
5
W
Mulan
7,907
659
110
9
0
225,580
2
W
Nemesis
6,426
536
100
8
0
276,910
1
L
Chaac
5,713
476
76
6
0
237,827
2
W
He Bo
6,147
512
69
6
0
215,141
1
W
Sobek
6,574
548
26
2
0
230,157
6
L
Nemesis
6,000
500
47
4
0
193,616
0
L
Danzaburou
4,086
341
12
1
0
110,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role